The video depicts most of the first level, if not all of it-- we can't tell with the split. It really seems to capture the same feeling as the Jungle level of the first Contra, but with the level of red guys running at you ratcheted way up. We can't believe we're really going to get to play this game soon. It'll be sad to stop posting news and previews about it, but on the other hand, we won't care about our jobs anymore.
'Even on Normal difficulty, Contra 4 is brutal'
The video depicts most of the first level, if not all of it-- we can't tell with the split. It really seems to capture the same feeling as the Jungle level of the first Contra, but with the level of red guys running at you ratcheted way up. We can't believe we're really going to get to play this game soon. It'll be sad to stop posting news and previews about it, but on the other hand, we won't care about our jobs anymore.







Reader Comments (Page 1 of 1)
10-19-2007 @ 10:24AM
Ihar `Philips` Filipau said...
You just wait.
Fans would learn levels and would play it by heart with closed eyes. Just like now they do with Mario. (Or you thought that Nintendo never /cared/ to changed levels? It never *dared* to!)
Same would happen to Contra.
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10-19-2007 @ 10:29AM
exolstice said...
This game sounds awful. I could afford to spend hours of my life replaying the same level over and over again in the NES days when I was 10, but now I have a life. Making a game brutally hard for nostalgia's sake is pretty stupid. I like to play games to unwind and have fun and not to be frustrated 5 minutes in.
Also, how many people have you met which were able to beat the original Contra games without cheating? I never have.
This game just sounds like a huge waste of time and money.
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10-19-2007 @ 10:31AM
JC Fletcher said...
I'm really awful at most games, but I have completed Contra 3 times on a single continue.
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10-19-2007 @ 10:48AM
james said...
... hope the contra code still works.
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10-19-2007 @ 10:56AM
Pizza Pasta said...
Finally, a DS game with a bit of difficulty. I;m sick of beating my DS games 2 hours after I spend hard earned money on them.
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10-19-2007 @ 11:23AM
Hirsbrunner said...
I avoid games like Contra and Ninja Gaiden. I enjoy getting spanked, just not by videogames.
And before anyone else says it:
TMI, Hirsbrunner, TMI!!!
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10-19-2007 @ 12:39PM
Ghaleon said...
Contra 1 is not hard at all, esp if you just keep the spreads.
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10-19-2007 @ 12:44PM
dan stabbingworth said...
Yes, but can you use the konami code?
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10-19-2007 @ 3:48PM
jafar said...
you ppl are wusses, the real waste of time and money is playing a game that has no challenge. whats the point of blasting through a game that requires no skill. when a game is hard and you pull off a good move or beat a hard boss its satisfying.
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10-19-2007 @ 4:26PM
Xaos said...
#2, you're a moron. Have fun playing with your pokebits while the rest of us are blasting the crap out of Contra.
Oh, and I beat the original Contra on 1 life without cheating plenty of times, and I cant wait to do it again.
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10-19-2007 @ 4:47PM
stickmanfc73_ said...
This game doesn't look nearly as hard as Contra Shattered Soldier.
And I think that Ninja Gaiden is going to be a damned easy game. How can you screw up tapping on enemies and tapping away from them when they do attacks? And you have a block button, pleeeeease.
This may be a day one purchase for me.
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10-19-2007 @ 7:49PM
L said...
I agree with the complainers. I don't want to spend an hour replaying one level over and over again just to try and beat it once. That's outdated and incompetent game design. Forcing the player to memorize enemy patterns and bullet trajectories in order to progress is just not fun. Games shouldn't punish the player they should reward him. Maybe back in '92 repetitively shooting shit in the face until you got to the end was fun, but this is 2007, and a Contra 4 should reflect that. But instead it looks exactly like the old Contras. Why not just call it "Contra: The Lost Levels"?
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10-20-2007 @ 1:05AM
Brello said...
Contra was always way too hard. Never cared for it. No interest in buying this whatsoever.
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10-24-2007 @ 1:24PM
Ali said...
OMG I remember the old contra days on SNES. I just got Zelda DS and have been humming the different jingles. Now I get to relive the contra goodness. Hours of play is what you getwith this baby, and nifty fingers is what you need. I need this game. gimme!
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11-13-2007 @ 3:09PM
cytraL skunK said...
This game is @#% hard.. they expect you not to get hit more than what about 15 times throughout the whole game.. I've always been a fan of challenging games because if you buy a game you shouldn't be able to beat it real fast, kind of defeats the purpose.. I'm beginning to think that there are games that are so hard it just takes the fun out of it.
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1-07-2008 @ 6:41AM
dburger said...
Just finished the game on hard mode! (Had to complete the final level starting with 00 lives and no continues left--yikes!). Yeah, it will take several hours and several playthroughs to memorize the enemy patterns, where they pop up, etc... However, the training mode presents excellent practice for each stage. I would recommend the game to those who have the time--and the exceptional patience--to work on the game.
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