
Unfortunately, what should be just ain't. Not this time. While Spyro: The Eternal Night for the DS has its moments, overall, the game is blandly disappointing and has some real problems that prevent it from feeling nearly as polished as the studio's other recent developmental efforts.
Spyro: The Eternal Night picks up right where the previous title, A New Beginning, left off, and you get a helpful recap of that game's story, in case you missed it. Spyro has lost his abilities and must undertake an epic quest (really, aren't most game quests epic?) to get them back. He's also got a little world-saving on his plate, along with a rescue mission; suffice to say this is one busy little dragon. With that in mind, the action kicks in immediately.

But the biggest problem with the title is something that isn't usually in issue, at least in my experience -- the draw distance. In Spyro: The Eternal Night, it literally feels like you can only see about three feet around you at any given time. This would be great for atmospheric purposes ... except it's extraordinarily difficult at times to navigate throughout the levels, despite the fact that they just aren't that big. You just can't see, and there aren't many distinct areas or landmarks to help you get your bearings. Every time the game started to get a little fun, things descended almost immediately into the realm of frustration again, and it really cut down on any immersion players might otherwise experience.
Overall, it just seems like a little more polish was needed to make this a worthwhile entry for the franchise, and that's a shame. There's a lot to work with, from the incredible voice cast to the surprising moments of depth in the story. It's just not enough to make up for some of the game's problems, and in the end, the result is a game experience that is somewhat lacking.
The basics (or, the review is in the details):
Controls: As stated above, the most basic combat controls work just fine, but the early puzzles are an exercise in frustration (the "helpful hints" are anything but), and movement is crippled by the draw distance. Combat can be fun, however!

Sound: The voice acting is a treat, and a bright spot in the title. The rest of the sound can get a little repetitive, and isn't quite as high quality as it could be, but with headphones on, everything works quite well.
Story: The story could have been great -- the voiced portions are certainly nice. But the muddled non-voiced dialogue is a little difficult to follow at times. It also feels a little unbalanced; there's a lot going on, story-wise, but not much going on in the game. I was continually looking for something more, which left an unsettling feeling.
Difficulty: There are a few moments in which the boss battles offer up some challenges, but it's difficult to tell if those were purposeful challenges, or just moments when the frustration faction slipped through the cracks. For the most part, however, fights are not difficult at all.
The final verdict: 5.0/10. Maybe this is an unfair rating; after all, between the recent Crash of the Titans and the pure, undiluted awesome of Spyro: The Eternal Night on the GBA, maybe little things became bigger issues than they really were. But as it stands, it's difficult to recommend this Spyro adventure over the GBA version.
Reader Comments (Page 1 of 1)
11-01-2007 @ 8:33AM
sketchampm said...
It was a lazy effort and not fun at all.
Bleah.
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11-01-2007 @ 8:40AM
SAGExSDX said...
whats sad is that as a person who does play many games and has a long history of playing games, i can clearly see how spyro on gba is uber awesome and that spyro on ds is garbage.
but ive talked to other people specifically about this spyro release and they were saying tha the ds one is pretty fun and that the gba one looks stupid because it's 2D. sad indeed...
i also have friends who don't know who treasure is...
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11-02-2007 @ 6:52PM
Niz said...
Im going to guess a different team made the different versions, of this game. Incredible how the GBA version turned out so great. Perfect today's example of how graphics aren't everything.
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12-22-2007 @ 10:03AM
The Purple Bitch said...
HEY SHUT UR MOUTH
The Legend of Spyro: The Eternal Night is crap on GBA ive lived with spyro all my life i still have the first one never scratched and trust me on DS, IT ROCKED on GBA well GBA can go suck my balls
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