
But just what is Front Mission? It's an epic tale of giant stompy robots, known here as "wanzers." The story begins in 2090, and two major powers, the O.C.U. and U.C.S., are about to undertake a war of epic proportions. In this version, you can choose either side in battle, though the game recommends that newcomers not only go through the tutorial, but begin with O.C.U. as well.
If you choose that first option, you're thrust into the shoes of Royd Clive, a young soldier at the center of what quickly becomes a very engaging story. The tutorial, unlike so many, is blessedly short (though some players may want a little more assistance!), and you get right into the action. Said action is pretty straightforward; move, fight, and kick mech ass. The game itself is not quite so simple, however.

But hey, strategy gaming is all about time, right? Fans of the type will probably eat up the chance to immerse themselves in the world of wanzers, and there's a lot here to love. But the game can get wearing at times, and as you advance, you'll probably find yourself playing in smaller chunks. Only the hardest of the hard will go through multiple missions at once. If you're among these people, we here at DS Fanboy commend you for your hands and minds of steel.
There's a lot to love and a little that's mediocre in Front Mission, but it is not for the faint of heart. If you feel ready to take it on, however, saddle up and prepare to customize your wanzer -- there's work to be done!
The basics (or, the review is in the details):
Controls: Most of the time, the touch screen controls worked well. There are a few moments of frustration when you select the wrong thing or have to fight with the system, but when the stylus fails you, it's easy to switch to the buttons, so no complaints here.
Visuals: The graphics are a little dated at times, but overall the look is quite pleasing, and well-suited to the atmosphere of the game.
Sound: The sound is dated as well, but that seems to suit the DS. None of it is very important, so it's really a take it or leave it proposition.

Difficulty: This is really variable. Most parts of the game are not terribly difficult just to get through, but if you want to be the best you can be (hey, it's soldiering), then be prepared to put in not only a lot of effort, but a lot of time. Working out the best gear for your mech can be a real challenge. Actual combat, however, is more time-consuming than really difficult.
The final verdict: 7.5/10
Front Mission is a very lengthy experience, but suffers a little from how wearing said experience is. Unless you are a major strategy fan, you probably won't want to play in long sessions -- it's just too much. And the game will suck up hours (and hours and hours) of your life if you so let it. With a little more polish, this could have been a truly amazing game, but even so, it's a very solid entry in what is becoming a crowded field on the DS, and the game, despite its age, has stood the test of time well. However, a lack of online multiplayer is a major complaint in a game that just seems built for it. That would have been a huge benefit as an update for Front Mission.
Reader Comments (Page 1 of 1)
11-02-2007 @ 4:08AM
min.tee said...
One thing I found a pain in the ass was having to press B (or the back button on the touchpad) in order to use the Resupply command (which reloaded your missiles). Having played Front Mission 3 (and working on FM 4 right now), I can really see where the sequels have improved. I think the original Front Mission still holds its ground as a good strategy RPG.
Things get really one-sided when you've got characters who earn both the skill 'Switch' and 'Duel', which let you attack twice with two different hand weapons and snipe specific body parts, respectively. It's fun having two mechs destroy the arms of all enemy wanzers, making them all free experience for the rest of the squad. Another bonus is the experience those two wanzers get for destroying the arms themselves, each about 150 exp per part destroyed!
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11-02-2007 @ 10:17AM
onepointfivevolt said...
See, I think this is a generous review. This is the weakest "remake" ever, as far as I'm concerned. It's nice that it finally was released over here, but I think it's an opportunity lost. Front Mission has never been a big hit over here, and I really think Square could have redone this with more effort, like they put into Final Fantasy III, and they could've had another hot franchise on their hands.
All in all, it's... okay. It's got problems, but I'm a nerd so I like it anyway.
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11-02-2007 @ 11:26AM
Xian B. said...
When I first heard about it I was looking forward to its release, but as I've gotten to learn more about the game that anticipation has dampened considerably. I'm a fan of mech games, so the setting was just right, but after watching gameplay videos it looks, to be honest, much too dated. The cut-away battle scenes suck, visually. Advance Wars' battle scenes are much more exciting. I might have bought this if it was an action game rather than strategy. But as it is, there's better out there.
In my mind the GBA SP was the place for SNES-calibre remakes. The DS is the place for N64-calibre remakes. I'm getting real tired of these underwhelming offerings that are well below the capabilities of the DS. Those profit margins must look nice on paper, but frankly I hope they bomb.
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11-02-2007 @ 11:36AM
Bluebreaker said...
I for one am enjoying Front Mission and I hate this tepid response to the series even with this new release. It makes me sad that there isn't that much investment in this kind of game over here. Where are all the wargamers when we need them??
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11-02-2007 @ 11:47AM
Alisha Karabinus said...
I admit, I have a bias toward both old school and strategy gaming, so my score may definitely be "generous."
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11-02-2007 @ 1:09PM
phanboy_iv said...
It's a decent port of an SNES game. That's really the sum total of it.
But I'd really rather have a Front Mission 3 port.
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11-02-2007 @ 2:33PM
German S. said...
this is out already!?
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11-02-2007 @ 4:10PM
LordFu said...
It's a solid game, no doubt. The gameplay is it's best feature, but if you don't like this style of game, it's not going to change your mind.
The graphics are weak for the DS, but I'll take what I can get when it comes to SRPG and TBS games, as they're becoming fewer and farther between on all systems.
So, if you like TBS or SRPG games, this is a buy, IMO.
Here's hoping we get an English release of Front Mission 2089.
Shame that Jagged Alliance DS probably isn't going to happen. I'd love to see a Rebelstar: Tactical Command game for DS, too, damnit. Were's the TBS love?
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11-02-2007 @ 5:59PM
min.tee said...
I also agree that Front Mission 1st could have had a better remake treatment, but guess what guys? Front Mission 2089: Border of Madness is on its way!
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11-02-2007 @ 7:02PM
GamerGuyX said...
Now we just need Front Mission 5 to be released here in the US.
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11-04-2007 @ 4:49PM
Matt Quinton said...
I think this game is all it needs to be - a solid remake of a previously solid game. If you don't like SRPG/TBS games (or giant robot games) then you probably won't get into this, but for a game as old as it is, it stands the test of time. I want more giant robots on the DS!
Or some UFO/X-COM remake - that would be sweet! (I know someone is trying to homebrew it, but they are taking their sweet time with it!)
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