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Game Center CX in loving detail

Continuing with his coverage of Game Center CX, Chris Kohler has posted descriptions of the game's progression, along with details about each of the games. A few games at a time are unlocked, and you earn more games by completing specific challenges. For example, getting all your characters to level 7 in the Dragon Quest-like Guadia Quest, or shooting a giant asteroid in the Galaga-inspired Cosmic Gate fulfill requirements set by the game.

Every element of Game Center CX accurately parodies Japanese retrogaming: Rally King SP is a remade version of the (also fake) top-down racer Rally King with branding from a fictional ramen company. Product tie-in games like this were common in Japan at the time (though they've all become frustratingly rare now!) and in fact, some, like Gradius: ArchiMENdes Edition, were actually given away by ramen companies.

The "challenge" focus of the game actually sort of makes Game Center CX a bit more modern. Rather than simply completing levels, you're fulfilling objectives. It's almost mission-based, but in an interesting way.

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