We never thought for a second that the Ghostbusters DS game would play like any of the console versions. Rather than swinging a proton pack around and fighting ghosts and all that annoying stuff, the DS version focuses on the most compelling part of the movies' universe: running a business. As a Ghostbusters franchisee, you'll be in charge of managing your franchise, busting ghosts to earn money so you can buy better equipment.
This sounds exactly like the old 8-bit Ghostbusters game, the "best" version of which can be found on the Sega Master System. That game involved driving and action sequences during ghostbusting missions. We don't know yet how much action will be involved in the new version, whether it will be a remake of this game or an expanded strategy/tycoon-type game.
The timeline is different, occuring after Ghostbusters II rather than during the first movie (which means no Keymaster and Gatekeeper wandering the streets). We hope the gameplay is different in some significant way from the original game, at least in the "being profoundly terrible" department.
Reader Comments (Page 1 of 1)
12-04-2007 @ 9:12PM
"In some signifigant 'way' " ?
12-04-2007 @ 9:14PM
JC Fletcher said...
12-05-2007 @ 12:04AM
But wait, the Ghostbusters invented everything. It would be one thing to invest and research better equipment, but to literally buy it is weird. Unless there's competition.
12-05-2007 @ 2:54AM
Yeah, but in the game you run a Ghost Busters franchise. So I guess you're buying your equipment from the original Ghost Busters? Sounds sort of like a scam really!
12-05-2007 @ 11:27AM
I loved the C64 version of Ghostbusters. Sometimes I'd boot it up just to hear the rocking SID version of the theme song, complete with on-screen lyrics and bouncing sing-along ball.