
This GameDaily article on "Mascots Gone Wild" exposes some of the horrible things done by Nintendo's flagship characters (and friends) back when they were young, and needed the money. We're all quite familiar with the CD-I Zelda games, of course, but we haven't talked so much about the similarly abysmal Hotel Mario, also for the CD-I. "There's no jumping, no shell squashing, no recognizable Mario gameplay whatsoever – just opening doors and going through corridors."
Mario's other miscellaneous fringe material -- when he taught typing, was missing, and presided over a gallery of board games -- dominates the list, with appearances from other marred Nintendo characters, including Donkey Kong. Amusingly, Conker makes the list for his Game Boy Color game Conker's Pocket Tales, which failed to be filthy.
Reader Comments (Page 1 of 1)
12-13-2007 @ 12:36PM
aceofspades033 said...
right..
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12-13-2007 @ 1:36PM
Croove55 said...
I owned Mario Teaches Typing. 2. You know, the.... the sequel to Mario Teaches Typing.
I remember Mario's floating head on the main menu. Sometimes he'd start to sing "I ain't got nobody" and then he'd say, "Get it? No body?! Hehe, hehehe..." and then he just went on laughing. It was TERRIFYING.
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12-13-2007 @ 1:42PM
Croove55 said...
Also, Donkey Kong 64 was awesome, and so was the DK Rap. So there.
12-13-2007 @ 3:12PM
WhatIsThatThing said...
ALL TOASTERS TOAST TOAST.
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12-14-2007 @ 8:06AM
Fredrik said...
What? You could still jump and squash enemies in Hotel Mario. I own the game and i remember being surprised by how solid the Mario gameplay was. It seems like people who havent played Hotel Mario loves to hate it just because it's for the CDI. I actually found it to be quite playable.
Now the CDI Zelda games, that's another story.
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12-14-2007 @ 8:47PM
James said...
Mario taught me typing. Seriously.
Up around 70wpm now, so I guess it worked out.
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