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Joystiq presents

DS Daily: Games you wanted to like, but didn't


We saw this topic on NeoGAF and thought it would be interesting to see what you guys thought, in the context of DS games. So tell us -- what DS titles did you want to like, but just couldn't? Maybe it was a game that you heard people say bad things about, or read negative reviews for, but you stubbornly wanted to like it anyway? Or maybe it was just a game that you wanted to like, but found it to be over-hyped? And, what were the reasons for you not enjoying said game or games?

Share your thoughts, folks. That's what the comments are here for.

Reader Comments (Page 2 of 5)

gevenstaines21

1-26-2008 @ 1:34PM

gevenstaines said...

nooooooooooo best game evar1!!

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gevenstaines22

1-26-2008 @ 1:34PM

gevenstaines said...

nooooooooooo best game evar1!!

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tamriel23

1-26-2008 @ 11:47PM

tamriel said...

I second Elite Beat Agents. The music was grating to me and the gameplay just wasn't so appealing as it had seemed at first glance.

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ALH24

1-27-2008 @ 7:34AM

ALH said...

thirding EBA, ouendan was so much better.

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foosnark25

1-30-2008 @ 10:45AM

foosnark said...

I agree. I really wanted to like it, and the story stuff is amusing... but as rhythm games go it just doesn't have the pull of Frequency/Amplitude or Guitar Hero.

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RupeeClock26

1-26-2008 @ 12:04PM

RupeeClock said...

Mario and Luigi: Partners in Time.

The one before it was amazing, but this time around, they just fucked up.
I hated the linear exploration, I mean there's NOTHING else to do, I hated the baby's inclusion, and I especially hated the use of all 4 buttons to control 4 characters, I could NEVER master is and it was just annoying as hell.

I tried to enjoy it, I really did, but at point I just totally stopped playing it, I mean, bah...

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Josh27

1-26-2008 @ 12:24PM

Josh said...

Contact. Just plain boring all around.

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Setai28

1-26-2008 @ 5:48PM

Setai said...

Amen. That was one of the most confusing and boring games ever.

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Crazylink29

1-26-2008 @ 12:33PM

Crazylink said...

Animal Crossing: I should never have bought it. I played the Gamecube version long enough for it to feel completed, but the Wild World is just the exact same thing to me.

Pokemon Diamond: I really want to like it, but I can only play it once every long period of time.

Star Fox Command: Shit sux

Lunar Knights: Too much action, not enough sneaking like the first Boktai games.

SBK DS: Noses too small.

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Covarr30

1-26-2008 @ 12:35PM

Covarr said...

I have a reasonably long list:

Children of Mana
Etrian Odyssey
Dementium
Advance Wars Dual Strike (though I'm lovin' Days of Ruin)
Trauma Center
Contact
Metroid Prime: Hunters

I actually really enjoyed Dementium until I realized that I'd spent five minutes going backwards and not realized it due to the repetitive art and map design. Advance Wars was because the new characters sucked and the powers were way unbalanced. Metroid Prime was the same problems as Dementium.

I went into Etrian Odyssey thinking that the cartography aspect would be really fun, and then got pissed when I lost the first battle. Even the original Final Fantasy had a better difficulty curve than that. I hate grinding, but if the game is so unbalanced that I don't even get a chance to do that then there's a problem.

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jonnyMAGNUM31

1-26-2008 @ 1:46PM

jonnyMAGNUM said...

I forgot all about Metroid Prime: Hunters. I wanted to like everything about that game, but an FPS should not be made on the DS. After playing it for a while, the DS started to dig into my palm and it just wasn't fun anymore.

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jimrselleck32

2-11-2008 @ 6:39PM

jimrselleck said...

Yeah, Metroid Prime Hunters was a huge disappointment in my opinion. I think I played the first three levels and never picked it up again.

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Justin33

1-26-2008 @ 12:57PM

Justin said...

Spider-Man 3- I don't like the almost entirely touch screen controls. There should be some things that can be left to button mashing. LOZ:PH bucks that reasoning, but they did it well. On the other hand, I love Spider-Man:FoF for the DS, a short game, but I could play it again and again.

MySims- When I started this it felt like more Animal Crossing, I just was not in the mood to build all that up again, so I put this away until I would be. Part of me is still hoping the DS might continue the Sims: Bustin' Out and Urbs feel that the GBA game held. Castaway came close, but I just didn't have the survival skills to last long on that.

Jam Sessions- I pray my brother doesn't see this, I did and still do tout this as something wonderful, I just am rubbish at it. And continue to be, sadly.

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raindog34

1-26-2008 @ 1:27PM

raindog said...

If this were over on Wii Fanboy, I'd be dissing Mario Galaxy in this space.

Since this is a DS site, though, I guess I'd have to go with Atari Anthology. Yes, Tempest controls a lot better with the touch screen than with just a D-pad. Yes, they came closer to getting Asteroids right than any previous handheld version.

I also stopped playing Elite Beat Agents after 3 or 4 levels, but I wouldn't quite call it disappointment that made me stop. I was using my DS a lot in doctor and hospital waiting rooms, and EBA with the volume turned down or off just isn't that great.

But it was rushed out, and it showed, and the ghetto skins really detracted more from the gameplay than they added. Wish Taito would get that paddle control out over here and wish Atari (what's left of them) would put out a proper collection that would optionally take use of the paddle, even if they couldn't advertise it that way because the paddle was made by a different software company.

The first Spyro game for the DS would have been at the top of my list, but all the bad advance reviews I saw lowered my expectations quite a bit.

And then there was Yoshi Touch'n'Go. Oh my god, what a ripoff. Yes, there was a chorus of people going, "You should have known it would be a short game going in", but in truth, the screens and stuff I saw showed what looked like a traditional platformer with unique controls and a sort of obstacle course intro sequence, not a game with three brief stretches of different terrains repeated endlessly. At 15 or 20 bucks I wouldn't have complained, but that was a full-priced game at its release.

I had similar complaints about Pac-Pix, but at least when I finished that in 2 days I felt like I'd accomplished something. And it was cheaper to begin with.

So basically, I guess most of my DS disappointments came early in its life. Maybe I'm more inclined to trust online game reviews now, or there are more of them (Nintendo was largely either ignored or reviled in those Gamecube days, don't forget) but I just don't seem to be buying much that disappoints me anymore.... on the DS, anyway.

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gevenstaines35

1-26-2008 @ 1:38PM

gevenstaines said...

Phantom Hourglass
Yoshi Touch n Go
Goldeneye - Rogue Agent
Mega Man ZX

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The Theory36

1-26-2008 @ 4:04PM

The Theory said...

Rogue Agent is pretty much universally hated. Yet I really enjoyed the Gamecube version so I want to pick up the DS one sometime. Not going to pay much for it... but I want to have it none the less.

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Fraser37

1-26-2008 @ 2:18PM

Fraser said...

The second golden sun. I loved the first one though.

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Brello38

1-26-2008 @ 5:45PM

Brello said...

Oh same here, I didn't even get all the way through the second one.

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Very Metal39

1-26-2008 @ 8:29PM

Very Metal said...

Heh, me also...

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Nigeria40

1-26-2008 @ 2:55PM

Nigeria said...

Aside from Dementium, the main game that sticks in my mind is Drawn to Life.

I've never completed a game, got to the end, and realised I wasn't having fun but rather I was waiting for the fun to occur.

It was just so...tedious.

Though the characters you were supposed to save were cute and cool.

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