Hands-on impressions of Super Dodgeball Brawlers have been coming in since the game's release in Japan earlier this week, and while previews indicate that the game's "pacing" seems slow in comparison to the NES original, we're happy to hear that this design decision is in favor of a much deeper experience with stat-tweaking and buyable upgrades. Even without an online component, Brawlers already sounds like a title with a lot of replayability!
All the special throws and jumping skills won't save you, however, when your opponent can pick up and toss a bomb at you, literally (0:50). As you can see in these two in-game videos -- complete with face-smashing sound effects -- a mess of potential weapons litter the arena, enticing you to abandon the gym pastime's dated rules. According to 1UP's preview, the Canadian team, in particular, has no problem relying on under-the-belt strategies rather than its own abilities.
Why bother waiting to get beaned when you can just run across the chalked line and mollywhop whoever has the dodgeball? Head past the post break for another foul-play-filled Super Dodgeball Brawlers clip.







Reader Comments (Page 1 of 1)
3-26-2008 @ 1:18PM
moominsean said...
the pace is defnly a bit slower than the old arcade version i used to play. it's tough, too, but still fun and intriguing. i still haven't won a single match, though i've gotten down to just one on each side. tons of options all in japanese, so i'm really looking forward to a US release so i can actually figure out what's going on other than picking up the ball (and soda machines) and throwing at the opposite team. it's really difficult to catch the powers throws, too, which the opposing team does every time.
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3-26-2008 @ 2:19PM
mian said...
Would that be neogeo? They did arcades didn't they?
I'd love to see that or NES hit the VC. I'd love to see something with online play hit WiiWare more.
3-26-2008 @ 8:27PM
moominsean said...
it was technos:
http://www.youtube.com/watch?v=dPWlMCrmmzo
i played it a lot in the lounge in college.
neogeo did arcades, but not the dodgeball game.
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3-27-2008 @ 1:03AM
mian said...
Thanks. I always like learning something new.
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3-28-2008 @ 11:38PM
michael said...
I'm really excited about the game, however - the pacing really looks like a drag to me. This was one of the NES games I never owned, but would rent over and over again as a child.
I wish they would include an option to play it in classic mode - i.e. no items, faster pacing.
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