
Over the weekend, Joystiq's Zack Stern got a chance to check out
THQ's lineup, including the new DS strategy game (currently known as)
Lock's Quest. He cleverly isolated one major difference between
Lock and most tower-defense style games: the fact that your main character is on the ground, participating in the fighting. Most defense games involve building structures and setting them in motion, but
Lock's Quest combines that with one-on-one real-time combat.
The enemy AI actually sounds pretty sophisticated: after the first wave, enemies learn to avoid the site of their predecessors' defeat, approaching from a new direction.
We've got new screenshots, including
three delightful exclusives, featuring the amazingly vivid 2D art that is quickly becoming 5th Cell's trademark. The look has totally
dashed our personal defenses. Check them out in our gallery!