
Would the system's history have been different if it could run its major competitor's games via an obscure, unlicensed peripheral? The Dreamcast says no.
[Via Insert Credit]
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br> tags.
Name | Date |
---|---|
Civilization Revolution | July 8 |
DSF @ E3 |
July 14 |
Final Fantasy IV | July 22 |
Gauntlet | July 22 |
Izuna 2: The Unemployed Ninja Returns | July 22 |
New International Track & Field | July 22 |
Other Weblogs Inc. Network blogs you might be interested in:
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
|
![]()
|
![]()
|
Reader Comments (Page 1 of 1)
5-07-2008 @ 7:10PM
manaman said...
No kidding?
That's pretty interesting. Thanks for sharing.
Peace,
manaman
Reply
5-07-2008 @ 7:13PM
David D. said...
Hmmm... Cool. I am amazed that they even tried to do this in software... *Goes back to playing Faselei*
Reply
5-07-2008 @ 7:22PM
Donald said...
This would've been shut down in, I dunno, twenty seconds or so?
Reply
5-07-2008 @ 11:41PM
hvnlysoldr said...
Nintendo allowing another system to play their games? I laugh at the general notion. I laugh at the defunct company. I laugh as I remember the Atari 2600, 5200, Colecovision, and similar knock-offs and clones could play all each others' games culminating in the crash.
Reply