
Echoing Yoshiki Okamoto's statements, Fujimoto believes that the Japanese DS library has been flooded with too many nongames. "It looks attractive because of Brain Age sales, but if you're not Nintendo, it doesn't sell," Fujimoto said. "Nintendo has the top 7, 8 sellers in the top 10. You need a good game, a good customer base and a marketing budget."
He also suggested that these training games are being put together with lacking (or no) research, offering a quote from Dr. Ryuta Kawashima about potential liability from serious games. Could bad training games hurt people as well as the DS?