The latest trailer for Sonic Chronicles: The Dark Brotherhood does a good job of showing off some in-game footage (well, it does suffer from screen-in-a-screen syndrome) and introducing the game's storyline. The blurb in the beginning about BioWare's past achievements may help get the interest of PC/Xbox gamers who happen to see the trailer as well.
But for some reason, what sticks out to us the most is the music. Specifically, it's a march. Marches, by definition, are designed to dictate a rate of movement. The march is a fairly average speed, and Sonic is really fast, and -- okay, we don't know where we're going with this.
But for some reason, what sticks out to us the most is the music. Specifically, it's a march. Marches, by definition, are designed to dictate a rate of movement. The march is a fairly average speed, and Sonic is really fast, and -- okay, we don't know where we're going with this.















Reader Comments (Page 1 of 1)
8-01-2008 @ 1:11PM
sammy213 said...
the music sounds more suited for some kind of epic war game, or a game made by a bunch of developers who really wish they could make blockbuster movies...
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8-01-2008 @ 1:41PM
chibi_wings said...
Looks (and sounds) epic. 20 environments, this game is starting to perk my interest!
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8-01-2008 @ 2:14PM
Mr Khan said...
I just hope that BioWare handles the Sonic property well. This is a bigger opportunity for Sonic fanservice since Sonic Gems Collection
Give us obscure references, BioWare!
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8-02-2008 @ 9:39AM
Ashley said...
I think they were going for grandeur, not pace.
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