IGN has several minutes of new gameplay footage of Castlevania: Order of Ecclesia, showing off new environments, new enemies, and new glyphs, which include a hammer, a giant scythe, and magical attacks like ice and fireballs. According to IGN, it's Koji Igarashi himself on the controls, playing his own game. Surprisingly, his playthrough looks like pretty much anyone else's -- Igarashi takes damage from normal enemies fairly regularly. Maybe he was just nervous with a bunch of IGN guys staring at him.
He also spoke in a video interview (available via the sidebar in that video player) in which he describes the premise behind Order of Ecclesia, including who the Order is and what Shanoa is doing invading the demon castle. While describing the differences between this and past Castlevanias, IGA also says that the animation of the enemies has improved. He must be referring to the ones that have new sprites!
IGA reveals the extra modes in Ecclesia: a hard mode accessible by completing the game, and a mode with a higher (255) level cap unlocked by beating that hard mode -- or by connecting Judgment on the Wii with Order of Ecclesia.
Reader Comments (Page 1 of 1)
9-16-2008 @ 8:35PM
flameofdoom666 said...
DS game of the year (in mybook).
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9-16-2008 @ 10:14PM
Anthony said...
ummm. i think its ign, not iga.
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9-16-2008 @ 10:32PM
JC Fletcher said...
Koji "IGA" Igarashi visited IGN. It's very confusing.
9-16-2008 @ 10:53PM
Almadi said...
No speed run record for him.
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9-16-2008 @ 11:30PM
Zealot said...
Shanoa calling her attacks has the potential to be the new JOHNATHAN! CHARLOTTE! (although I really didn't have that problem...used Johnathan 95% of the time.)
And the prospect of a 255 level cap is frightening. I ground endlessly on Dawn of Sorrow and burned out at level 93 because it just took so much EXP at that point. And yet, I'm looking forward to trying to achieve level 255 (and most definitely not through Judgment connectivity.) I'm a Castlevania completist and it's a horrible feeling when you're officially out of things to do, so the post-hard mode level cap should help.
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9-16-2008 @ 11:44PM
Lord of the Arcade said...
Wait, what? High level cap?!
They need to put in the Level 1Cap. (See PoR)
It's the only thing saving Castlevania from becoming easy enough to beat in 2 hours while blindfolded.
Well not really, level 1 cap games are still easy.
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9-17-2008 @ 6:03AM
rainking187 said...
Is the connecting to Judgment to prove to the game you're a glutton for punishment?
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