We've been waiting since last week to pull together a collection of reviews for 5th Cell's Lock's Quest, but until roughly today, that collection would have consisted of IGN and nobody else. That is an insufficient amount of meta-ness for a Metareview! We're not just running "IGNreview" posts here!Now that there are multiple reviews out there, we can scoop them up and present them to you as individual tiles in a mosaic titled "how good some different reviewers think Lock's Quest is." Preview: quite good.
It's really hard to pick out just one excerpt from this glowing 1UP (91%) writeup. It's pretty clear that Phillip Kollar likes the game, at least: "The game effectively straddles the line between traditional tower defense and full-on real-time strategy, requiring the more fast-paced, on-the-fly tactics of the latter without ditching the addictive, pick-up-and-play nature of the former."
WorthPlaying (90%) found it, well, worth playing: "Lock's Quest is the sort of game for which the DS was made. It's quick and easy to pick up and play, makes great use of the touch-screen, and is just an overall delightful game. It isn't perfect, and there are plenty of places for a sequel to improve on, but it's charming, fun and one of the best titles to hit the DS this year."
IGN (86%) completely fell for the game's charms: "Lock's Quest is by far one of the most original, inspired, and entertaining experiences we've had on DS this year. Everything from the unique build mode to the impressive audio/visual offering, the immersion found in cinematic intros and story-developing cut scenes throughout, and even the random tongue-in-cheek dialogue lines thrown in to remind players that this is a game, made by gamers, are very welcome."







Reader Comments (Page 1 of 1)
9-19-2008 @ 7:31PM
Soo-Jin said...
Excellent game.
PERIOD!
Go buy it!
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9-19-2008 @ 7:48PM
josph said...
Was kinda on the fence about this one but looking over the reviews gives me new found confidence to lay down some green this weekend.
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9-19-2008 @ 11:12PM
Igor said...
Been playing it since release, fantastic game, go out and buy it :D
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9-20-2008 @ 1:00AM
BIGFAT said...
can anyone tell me what you do in this game i hear tower defense game(which is great, my type of game) and then i hear real time stratagy(which is bad because i hate those type of games, i like to take my time and plot moves out cafeully) and then all i hear is a 100 day limit can someone explain more about that.
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9-20-2008 @ 6:15AM
Dave said...
Well, it's a mix, for most battles you're given two or three minutes to build your defenses, then the battle last two or three minutes. There are a few different types of battle (rescue hostages for example) but the above is by far the majority.
The 100 days isn't so much a time limit, each battle is a day in the game and there are 100 battles. I'd say it's more tower defnese than RTS, during the battle you control Lock and you can fight and repair as you see fit.
9-20-2008 @ 1:09PM
Zealot said...
2-3 minutes preparation plus 2-3 minutes battle equals a 4-6 minute overall play session. Multiplied by 100 days/levels, that's 400-600 minutes in the game, or 6 2/3-10 hours playtime. Not counting dialogue, other gameplay modes, etc., it's a bit on the short side. I hate to say it, but I'm somewhat less inclined to get the game after hearing this.
9-20-2008 @ 2:25PM
BIGFAT said...
thanks guys for clearing that up for me. i think i might try it out now since it seems you do get a reasonable amount of time to plot your strategy.
9-20-2008 @ 1:01AM
SephFinale said...
Guuuuuh...Kirby Super Star Ultra...Chrono Trigger DS...Castlevania: Order of Ecclesia...Lock's Quest...TOO MANY GAMES!
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9-20-2008 @ 8:30AM
RupeeClock said...
And nintendo power only gave them 7.0. :\
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9-20-2008 @ 2:20PM
BIGFAT said...
idk why they do that, they rate good games low ( first thing comes to mind: Bomerman land touch got a 4) and it does often give 3rd pary developer lower scores for some reason. i remember i bought lost magic going off there review (rated much higher then anywhere else) and the game was terrible.i payed $30 for it and traded it in for $15, wost turn around i have ever had for a game.
9-20-2008 @ 1:34PM
gukid said...
IGN: "Inspired and Original"?
Someone hasn't played Warcraft 3 or Starcraft. Tower defense was completed invented years and years ago. This game is just a good ripoff.
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9-20-2008 @ 4:10PM
tim b. said...
It's "one of the most original, inspired, and entertaining experiences we've had on DS this year", not of all time. Warcraft and Starcraft are not available on the DS.
9-20-2008 @ 5:33PM
Philip Kollar said...
Thanks for pulling from my 1UP review, JC! Very cool to see. :)
And re: gukid, not to defend the competitor's review too much (especially since tim b. already did a good job of that), but although Lock's Quest borrows the basic premise of the tower defense genre, it definitely introduces some "original and inspired" ideas within that framework.
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9-20-2008 @ 10:02PM
JC Fletcher said...
Thanks for reviewing the game, Phillip! Pickings were slim for a while, and I really wanted to feature some reviews!
9-21-2008 @ 3:41PM
Nycteris said...
100 days? I didn't hear that part.
I'm enjoying the game but I didn't realize it was so short.
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