It isn't like it used to be. You'd sneak your Game Boy to school and level up your Pokemon (with the ultimate goal being to evolve them) at lunch or between classes, maybe even during class. On the bus ride to and from school; any available minute was spent battling and tending to those Pokemon. Well, now we've all grown up a bit and have responsibilities, we can't give our Pokemon the attention they once received.
Enter Joshua, who managed to figure out that for every 256 steps you take with your Pokemon, it gains one happiness point. This means that in order to achieve the maximum 250 happiness points for your Pokemon, you would need to take 64,000 steps in-game, which is no small feat.* Joshua was determined to get his evolve on though and managed to find several spots in the game with moving floors, allowing him to take 13 steps every six seconds. He'd still have to sit there and do it though, right?
Wrong. Joshua set up a pair of wrenches to handle his meatbag hands' job and after a good night's rest, he woke up to find several super-happy, fully-evolved Pokemon. Way to cut corners, Joshua!
It's amazing what people are turning into computers these days, as this original Game Boy has become the case for one of the smallest Windows XP PCs we've ever seen. Complete with 2 USB ports, LAN and VGA outputs, the cartridge slot has even been turned into a Compact Flash drive. This thing is sick!
So, you found all the coins in New Super Mario Brothers? Easy. All the levels on Super Mario World? No problem. If you're after a real challenge, try Hard Relay Mario Brothers. This swirling maelstrom of spikes, jumps and spinning fireballs looks almost impossible to play through. You'll need to take advantage of minor glitches in the game to complete this emulator-only hack. You'll also need patience, skill and balls of steel if you want to make it to the end. Making use of emulator save states might also give you an edge.
A lot of the jumps here involve lining Mario up exactly with the bottom of each block. If this done correctly, the game tries to push Mario through the block, enabling him to jump again. Around the 11.30 mark, more than 20 of these jumps are strung together - impressive stuff.
When aliens come to lay waste on our planet after an interstellar decree to rid the galaxy of our race before our warlike nature spreads to other solar systems, this Nintendo DS Lite case mod could be humanity's saving grace. At the precipice of mankind's extinction, the extraterrestrial army will stay its advanced armaments, realizing that any society capable of producing such an awe-aspiring object deserves to continue its existence!
Forged by the same hands that brought the Legend of Zelda-themed Wii mod to life, this gold and black beauty's metal die-cast Master Sword/Shield crest rotates to match your handheld's orientation and illuminates when being charged. Buying this one-of-a-kind DS Lite will also net you a custom charging dock, two painted styli (silver and dark blue), and the admiration of your peers and cosmic beings alike. Proceeds from the auction will once again be donated to Penny Arcade's Child's Play charity.
Head past the post break for more photos of the DS Lite mod. It's a good preview of what we'll spend the rest of our enslaved lives assembling after our alien overlords decide to spare our pitiful race.
Now this is how you play Jam Sessions. Flickr user Mr. Atrocity and his girlfriend gave their DS systems (both Phat, and we're happy to see people sporting them) custom paint jobs-- his a replica of Eddie Van Halen's guitar finish, and hers a lavender with gold details.
Not only does the gallery contain pretty pictures of modded systems, but it is a great tutorial for spraypainting your own DS, which is exactly the kind of thing you should have a tutorial for, unless you want to play New Super B Button Is Stuck Down Bros. or Trauma Center: Under the Red Blob.
Eventhough he owns a PSP, Joystiq reader Zach sent in this beaut to the fine folks over there, looking for some props on his masterpiece. Well, he gets them here at DS Fanboy (we'll overlook the PSP) as we wouldn't mind one bit fusing a DVD player with a NES. It's just yet another way we could instill more Nintendo into our lives (never a bad thing).
What do you guys think? Senseless butchering of a timeless console or an ingenious method of putting some life back into dead technology?
It's been a while since we heard about the homebrew DS port of Quake. But now the coder, Simon Hall, has emerged from his Tower of Porting Ordeals and made his work available for public consumption! If you have a DS flash card and a copy of Quake for the PC (shareware or full version!) then in just a few short minutes you could be on your way to playing a flat-shaded, slow, imperfectly-emulated, but still undeniably QuakeyQuake!
We are willing to cut them some slack on the technical issues, since the release is still a work in progress, and the fact that it works at all is keen. They've also added touchscreen camera control and the ability to toggle god mode with the R button!
We have great memories of playing multiplayer Quake at one of those pay-by-the-hour LAN gaming centers at our 16th birthday party. We also have great memories of playing our DS earlier today. Seeing the two come together is just blissful. We love the ingenuity of the homebrew community.
We're going to crank up the Nine Inch Nails and get to installing.
First the DS gets turned into an iPod, now flickr user sirljohns has managed to transform the original Game Boy into an iPod, effectionately calling it the iBoy. The folks responsible for the DS mod provided a video, something which sirljohns did not do, so we cannot comment on which has the better functionality. However, the geek-cred that comes from lugging the OG handheld itself around is something that one cannot easily ignore.
Anyone interested in doing this to their old Game Boy?
We're constantly impressed by what lengths other Nintendo obsessed individuals will go to just to include Nintendo into every facet of their life. From hacking a SNES to the long-dead Power Glove, we've seen some stuff that is just utterly beyond our skills. Now iPods are being crammed into NES controllers for some Doom action!
If you've seen a cool Nintendo-based mod, or have done one yourself, be sure to let us know!
The fine folks of Acid Mods have done something very cool with their DS Lite. Not just putting LED lights into the d-pad and face buttons, but in creating a motion sensor that plugs into the unit and allows for motion-sensing gameplay. While they could've used a much better game to demo the mod with (Burnout ugggh), we're still impressed all the same.
It's no secret that we love mods. And while our focus here is on a Nintendo system beyond the SNES, we can't help but post about this excellent hybrid between technological marvels. Dubbed the Super NinTiVo, the old SNES case has been crammed full of TiVo goodness. One problem though: the harddrive has to rest outside of the case. Regardless, it's one sweet mod.
[Bonus points for including Madden '94 into the mix.]
This demo for a new application, DSMidiWiFi, just looks incredible. Though the program is still in early stages, the potential for music creation is vast. DSMidiWiFi turns any DS into a wireless MIDI controller that can interact seamlessly with a computer or other DS units running the application. So take a few musically-inclined souls, arm them with a DS, and voila! DS MIDI band. Now we just need to get some people together to reproduce some Phoenix Wright jams ....
Check out the demo video after the jump, which also includes a quick glance at some of the other functions of DSMidiWiFi.
Just in case the last homebrew guide we told you about wasn't quite enough, now we've dredged up a video tutorial to help you on the path to custom content on your DS. This video shows you, step by step, how to use an SD card to get games purring cozily on your favorite handheld. So go ahead. We know where the fun is -- it's in your pocket. You just need to let it out.
Of course, the tutorial focuses on getting illegal DS ROMs from the web to your handheld. We prefer to give our money to Nintendo, since they are our video game overlords and thus own our fanboy souls. Every time you pirate a game, Miyamoto drinks the blood of a newborn kitten and grinds the bones to make his bread. And no one wants that. However, the principles are sound -- this is the same way one goes about loading homebrew games onto the DS, so the tutorial is worth a watch.
As if the current Sonic game available on the DS isn't enough, you can now look to the homebrew community for some ring-gathering, side-scrolling action. In the alpha build of his project SonicDS, coder Bonic's first game looks to bring the speedster's style and addicting action of old to the handheld. The current build is a very early version of the game and has many bugs, so be warned.
We've reported on the surprisingly well-established homebrew community on the DS; there's a whole wealth of wonderful applications you can coerce your DS into performing. To most, however, the prospect of "hacking" the DS is "scary", and despite some of the easier methods out there, it still seemed a little much.
Well, we no longer think it could get any easier. The newest device to come out of haX0r-land, the sillily named DS-Xtreme, is nothing more than a DS cartridge. It works as a simple mass-storage device ... simply move the applications or files to the cartridge using a USB connection, and poof, instant homebrew. It comes with a built in MP3-playback app, and it has two bitchin' LEDs for good measure (check out the embedded videos after the jump). The downside? It only contains 512 MB of memory, and it can't run anything built for the Game Boy Advance. Still, for the fence-sitters out there, this might be enough to push you over the edge. Check it out. [Sillily is so a word.]