We've been waiting since last week to pull together a collection of reviews for 5th Cell's Lock's Quest, but until roughly today, that collection would have consisted of IGN and nobody else. That is an insufficient amount of meta-ness for a Metareview! We're not just running "IGNreview" posts here!Now that there are multiple reviews out there, we can scoop them up and present them to you as individual tiles in a mosaic titled "how good some different reviewers think Lock's Quest is." Preview: quite good.
It's really hard to pick out just one excerpt from this glowing 1UP (91%) writeup. It's pretty clear that Phillip Kollar likes the game, at least: "The game effectively straddles the line between traditional tower defense and full-on real-time strategy, requiring the more fast-paced, on-the-fly tactics of the latter without ditching the addictive, pick-up-and-play nature of the former."
WorthPlaying (90%) found it, well, worth playing: "Lock's Quest is the sort of game for which the DS was made. It's quick and easy to pick up and play, makes great use of the touch-screen, and is just an overall delightful game. It isn't perfect, and there are plenty of places for a sequel to improve on, but it's charming, fun and one of the best titles to hit the DS this year."
IGN (86%) completely fell for the game's charms: "Lock's Quest is by far one of the most original, inspired, and entertaining experiences we've had on DS this year. Everything from the unique build mode to the impressive audio/visual offering, the immersion found in cinematic intros and story-developing cut scenes throughout, and even the random tongue-in-cheek dialogue lines thrown in to remind players that this is a game, made by gamers, are very welcome."





Whether you plan to base your
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Square Enix's
Sega and Sumo Digital may have served up a worthwhile tennis option for the Wii, but can the DS title rock the court? From the early reviews, it looks like the character roster is the best thing the handheld has going for it, though there are some solid gameplay mechanics buried beneath the fanservice.




