
When Nintendo first unveiled our portable friend back in the uncertain days of January 2004, the internet reaction bordered on hysterical -- flabbers everywhere were well and truly gasted. Two screens, one a touchscreen? On a handheld? Had Nintendo finally gone ever so slightly mad?
Well, no, they hadn't. Turns out, we needn't have worried. Yesterday, we learned that the twenty millionth DS had just sold in Japan, while it continues to mercilessly stomp all over the competition everywhere else. But that happy news got us thinking, back to that first announcement.
But what about you? Honestly now: did you ever think Nintendo had dreamt up a great big, steaming pile of fail when it unveiled the DS? You can tell us. We're all friends here.



When shopping for games, how much do you depend on the boxart? We're sure you also read reviews and check out a synopsis or two, but we have to admit that sometimes, a crappy box can turn us off a game if we weren't fully invested in the first place. Sure, maybe it seems a little superficial -- maybe it is a little superficial -- but the box is, after all, among our first physical interactions with many games. It does make an impression.



