Izuna 2: The Unemployed Ninja Returns is about more than mini-posters and sexy ninjas -- a lot of work goes into getting a game like this localized. Not only does a good localization team have to focus on the translation, but they also need to fix any bugs or problems that gamers found in the Japanese release. Apparently, fixing bugs for a roguelike is especially hard and frustrating, as you might have guessed.Here's the Quality Assurance stat breakdown, according to Atlus:
- Number of testers on Izuna 2: 6
- Number of DS systems almost thrown against the wall: 6
- Number of system-type bugs our testers reported: 104
- Number of text bugs our testers reported: 259
- Number of times the testers nearly gave the project lead a heart attack with a fake system bug: 3
- Number of bugs our testers reported to which we responded: "That's not a bug, that's the way this game works:" 17
- Number of monkeys we could have hired to do their job: 0



Not only is Atlus including a
While 
Her games haven't broken any sales records, but everyone seems to like Izuna anyway ... which may go far in explaining why we've seen tons of artwork for
Do you see the tears in this screenshot? This is a message. Don't be fooled by Izuna's pink-haired cuteness -- this girl isn't as
At least one guy involved with
Back in February, when we wrote about our 



