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Posts with tag RhythmTengoku

Rhythm Tengoku taunts us even more

Rhythm Tengoku, the Game Boy Advance rhythm-minigame collection from the Wario Ware team, is headed to the arcade as a collaboration between Nintendo and Sega. And as an arcade game, it's even less likely to come to the US.

Rhythm Tengoku is a collection of weird minigames in the same style as Wario Ware, but all involving performing exceedingly random tasks in time with music. It appears to contain the same minigames as the original, with some new stages, as well as the welcome addition of simultaneous 2-player.

If this arcade game comes out somewhere we can play it, we'll take back every bad thing we ever said about minigames and recent Sega games. We'd also take a localized version of the GBA game. We're simple folks.

DS Fanboy Favorites: Andrew's top five

All this week, the DS Fanboy staff is letting you in on a few of their favorite titles. Each day, a different member of the staff will present their personal top five DS games along with a snapshot of their gaming paraphernalia and habits, in an effort to provide our readers with a little more information on the tastes and personalities of our writers.

As the lead blogger of PSP Fanboy, one might be questioning why I'm here. It's true: I love my PSP and take it everywhere (except the shower). But that doesn't mean I can't enjoy Nintendo's handheld. I've grown up with Nintendo handhelds, owning every iteration of the Game Boy ever. My stash of Nintendo valuables would make any Nintendork jealous. Now that I'm older and spending less time arguing in message boards, I've learned that true gaming bliss comes from having access to all the games I can get. Hopefully, you feel the same way too.

So please, take my "top five" list as an olive branch to end the bickering between the two Fanboy sites.

Continue reading DS Fanboy Favorites: Andrew's top five

Everlasting Love is worth the effort

Why haven't we seen more rhythm platformers since Donkey Kong Jungle Beat? And while we're at it, how come there aren't more games that feature primates? We were on the verge of sending out subpoenas and demanding answers from the video game industry's "top people," but then we stumbled upon Everlasting Love, a charming, monochrome game from homebrew developer Mia (Ninja & Zarbi, Oil Panic DS).

Following the single-song soundtrack (from We Love Katamari) and the monkey protagonist's head movements, players tap the A button to the beat. Just hitting the A button at all makes the simian character bounce around, but he jumps higher depending on how rhythmically accurate you are. You can use the directional pad to face which direction you want to pounce, but all movement is limited to hopping around.

While there's a lot of emphasis on staying with the rhythm, jumping as high as possible isn't the goal of the game -- you're actually meant to complete the levels with as few measured hops as possible. Some of the portions actually require you to jump off-beat, keeping your head down to avoid low-hanging spikes.

Everlasting Love can get pretty frustrating at times, but we're not sure if it's the fault of the game's or our own lacking abilities. Clearing the first pit took us a few tries before we could put it behind us, and the obstacles get exponentially harder after that. At version 0.1 though, Everlasting Love has a lot of potential to be the rhythm platformer we've been waiting for all these years.

[Via DCEmu]

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