Posts with tag SNK
Posted May 15th 2007 10:00AM by JC Fletcher
Filed under: Screens, Imports

SNK's
Doki Doki Majo Shinpan has been doing great business in
preorder, and seems to be getting a lot of attention. Now it looks like
SNK is responding to this success by marketing the game in ... China! A new translated version of the website has appeared, offering the same content in Chinese. No, it doesn't help us any, but at least they're thinking about
some international marketing. That's one baby step closer to an English localization, right?
The Japanese page has been updated too, with the screen cleaner shown above (which some Japan-based reader
should really think about securing for us) and new screens of the first-person Magic Battle Mode. Apparently,
somehow, you can do something to upset the girls. Just touch the "Read" button to
determine if it's a witch check out the screens.
[Via Canned Dogs]
Continue reading The witch hunt goes international
Posted May 12th 2007 2:00PM by JC Fletcher
Filed under: News

Luckily for people hoping to get their New Game+ on in
SNK vs. Capcom Card Fighters DS,
SNK is aware of the
game-breaking bug. Unfortunately, they'll have to wait more than six weeks to get their hands on a repaired game.
SNK president Ben Herman released a statement on SNK Playmore's official message board stating that they have ordered new cartridges from Nintendo, which will take six weeks to receive. At that point, SNK will issue instructions for getting your game switched out for a corrected one. Be patient! Don't return the game to the store yet, because the replacement copy will have the same issue.
Anyone out there playing
Card Fighters DS? We wonder how many people this issue affects. That's a nice way of saying we wonder how many people bought this game.
Posted May 2nd 2007 6:20PM by JC Fletcher
Filed under: Imports
SNK's
Doki Doki Majo Shinpan, the already-infamous adventure game about examining young girls for evidence of witchery, seems to have gotten Japanese gamers' hearts beating. The preorder listing for
DDMS is now the top-listed video game on Amazon.com's Japan store.
It's currently ahead of the
Final Fantasy Tactics PSP remake, Vanillaware's rather delicious-looking
Odin Sphere, and even
Zelda: Phantom Hourglass. We have to admit, we're happy to see SNK experiencing such success, though it's weird that we think of SNK as underdogs now when they used to charge people $300+ for their games.
[Via NeoGAF]
Posted May 1st 2007 10:50AM by JC Fletcher
Filed under: News
SNK vs. Capcom Card Fighters DS has already had its share of
negative press; now that it's joined the
exclusive club of DS games that don't work, things are just going to get worse. The game-breaking glitch happens when, after completing the game, you start a "New Game +" and attempt to talk to a fellow in the Card Tower named Card Battler John. The game freezes and further progress is hindered.
Depending on your idea of finishing a game, this could make it impossible to play completely through
Card Fighters DS. It definitely renders you unable to get all the cards, which, in a game called
Card Fighters that contains both the place name "Card Tower" and the name "Card Battler John," is probably pretty important.
Posted Apr 30th 2007 12:35PM by Eric Caoili
Filed under: Fan stuff, Nintendo Wi-Fi

What's an
SNK vs. Capcom: Card Fighter fanboy to do? Previews and reviews for the NGPC classic's DS revival haven't been kind, calling out its
flawed AI and monotonous story mode. The title's lack of online support is upsetting enough, but it doesn't even allow for download play with local matches, dropping your chances of finding another person to play against to a multiple of zero.
ASCIIMATTER's
Card Fighter's Project brings the series back to its original mechanics and adds a whole new realm of accessibility that you just can't get from a video game. Dueling with a friend will be as easy as printing out the project's mocked up set of cards and reading the posted rules. Each card is fashioned after its NGPC counterpart, mirroring
SvC: Card Fighters' Clash's super deformed artwork.
There are still a great deal of cards left to be converted, and ASCIIMATTER predicts that he won't be able to finish all of them until late Summer. Unlike
SNK Playmore's DS release, however, we expect the
Card Fighter Project's completion to actually be worth the wait.
[Via Insert Credit]
Posted Apr 26th 2007 10:00AM by JC Fletcher
Filed under: Imports

We knew we were going to blab about
Ontama more. Sure, it'll probably turn out to be a mildly interesting game for children, but until we find out for sure we're going to continue on the OMG RHYTHM GAME tack. Here are a few things we learned from watching the video again and from poking around the recently updated website, making
full use of our terrible Japanese language skills.
Not only does the game involve tapping directions on the D-pad rhythmically while circling blobs on the touch screen, it
also involves blowing into the microphone. For something that seems to be for young audiences, it certainly has a lot going on. Also possibly of interest: J-pop fans may (or may not-- we have no idea!) be pleased to hear that
Ontama contains music from a group called 80 Pan.
And, via Insert Credit, a little background on the developer Noise Factory: they used to be an internal
SNK team who developed fighting games for the Neo-Geo. The fact that a fairly hardcore fighting game developer is working on this is another reason to think that quality gameplay
might be found in here.
Posted Apr 24th 2007 7:00PM by JC Fletcher
Filed under: Imports

We've
talked at length about SNK's suggestive
Doki Doki Majo Saiban before, mostly about the controversy involved in the game. We've discussed the most obvious feature of the game, which is the witch-hunting mode that has players investigating young girls with the touch screen to determine witchery.
Well, we'll focus on the other part of the game today. As self-avowed adventure game freaks, we feel that we should focus on that part of
Doki Doki Majo Saiban at least once; we've chosen new screenshots to that effect. We are interested in the adventure aspects of the game. We like
SNK, and to be honest, if there's real puzzle solving and item collecting to be found, then we'll actually be interested in
Doki Doki Majo Saiban. If it's just a matter of walking from location to location trying to find the right girl to talk to, then we aren't as thrilled. The fact that the main character keeps a log is promising, indicating that there is stuff worth keeping track of.
We've been surprised by DS games before. Remember the
comedy game about murder trials? That turned out okay. If the gameplay's there, we might even be able to see past the questionable content. With a
C rating, the game shouldn't be
too out of control. There's always the chance, too, that the game is actually satirical and pokes fun at the assumed perv audience. The website supports that theory.
Continue reading Another look at Doki Doki Majo Saiban
Posted Apr 23rd 2007 4:15PM by Alisha Karabinus
Filed under: News

As you may have heard, there's some serious
Pokémon action this week, and the sheer magnitude of that spotlight has somewhat dwarfed everything else -- but fear not, there are other games for those who aren't Poké-fans. Note that we're not promising they're good ... we're just saying that they are, in fact, games. We're curious how
SNK vs. Capcom Card Fighters turns out, definitely, since we've heard
mixed reports.
- Classic Action: Devilish
- Pokemon Diamond
- Pokemon Pearl
- SNK vs. Capcom Card Fighters DS
Check after the jump to see what's out this week in the rest of the world. Japanese-speaking importers, take note: there is some
serious hotness releasing in Japan this week, along with 367
other games.
Continue reading DS releases for the week of April 23rd
Posted Apr 13th 2007 10:00AM by JC Fletcher
Filed under: Screens, Imports

Whew. The official
Doki Doki Majo Saiban website has been updated, and it looks like
SNK's troubling game isn't as troubling as it ... could be. CERO,
Japan's equivalent to the ESRB, rated its content a C, which means it is appropriate for ages 15 and up. At least we know it's definitely not full-on pornography, and that following the development of this game is somewhat less like watching a train wreck in slow motion than it was when we thought it was going to get a Z rating (18 and up).
The website also corroborates our
idea of the story and gameplay; the player, as a high-school boy, is compelled by an "angel" called Lulu to hunt witches by staring and prodding at girls to make their hearts beat quickly; their facial expressions and the background indicate their level of tension.
[Via
NeoGAF]
Continue reading Doki Doki Majo Saiban gets C rating
Posted Apr 10th 2007 3:02PM by Alisha Karabinus
Filed under: Screens

With new screens comes new information on
Doki Doki Majo Saiban, the somewhat infamous witch-hunting game from SNK. All we can say is that either we're reading a lot more into this due to our inferior translation abilities, or we're missing something completely. We are, however, happy to announce that there are lots of non-touching screens! We've put them after the jump, along with a few gameplay details.
Continue reading New details on Doki Doki Majo Saiban
Posted Jan 18th 2007 4:00PM by Alisha Karabinus
Filed under: Fan stuff

We've got some bad news for the 31 folks who listed
SNK vs. Capcom: Card Fighters as their
most-wanted game. Siliconera is reporting that the AI is hopeless in the card battler, and they're not the first to take the position that the game is inherently flawed (IGN said much the same last month). The issue? The computer only blindly attacks and blocks, ignoring the more sophisticated techniques such as healing cards in play, shuffling the deck, and counter attacks. In fact, once you learn the computer's simple strategy, it becomes increasingly easy to win within a single round.
The flaws with the AI beg (on hands and knees) the question of why so many games that are absolutely crying out for WiFi multiplayer don't include it. A game like this is made to play against others, and not everyone has the luxury of best-good-friends who come equipped with a DS.
Posted Dec 12th 2006 9:45AM by David Hinkle
Filed under: Interviews

With the steady coverage that
SNK vs. Capcom: Card Fighters has received, as well as deserved, we cannot believe it's taken this long for us to find out that a few of the fine folk from our
absolute favorite DS game,
Phoenix Wright: Ace Attorney, are to be featured in the game.
So far, the only
PW characters we know to be in the game are Miles Edgeworth and Mia Fey. In speaking with the game's producer, Famitsu reveals a lot on the battle system, art direction and story of the game.
See also:
Posted Nov 17th 2006 11:15AM by David Hinkle
Filed under: News, Fan stuff

Famitsu's website has a huge update on
SNK vs. Capcom: Card Fighters. Featuring over 150 cards from SNK and another 150 from Capcom, the game is shaping up to be one excellent piece of fan service including such favorites as Joe Higashi and Captain Commando. Most of the game's controls are handled via the touch-screen, such as opening packs of cards and manipulating them during matches.
For more artwork and screens, you would want to go here. We're crossing our fingers for a US localization, how about all of you?
Posted Oct 11th 2006 8:57AM by Alisha Karabinus
Filed under: News

Doki Doki Majo Saiban, a little game (which almost surely will go no further than Japan) from SNK that was shown at TGS is suddenly back in the news. Has it been released? Are there videos? Not so much. Instead, people have been busily photoshopping some very risqué images that are being passed off as official screens. Of course, that's nothing new -- and it wouldn't be surprising if they were actual screens. However, some of the outcry around this particular set of faked screens is that some of the "characters" look extremely young. A certain p-word has been bandied about in reference to the game, and we hate to see misinformation spread, particularly when it comes to branding something as being a part of the "rapist game demographic" (a horrific quote if ever there was one), so we looked into the rumors. And we'll warn you up front that some of the sites linked herein further link to images that are most vehemently NSFW.
Doki Doki Majo Saiban thrusts the player into the role of an intrepid young man hunting witches who appear human but are not. How can you tell the difference? By touching them. Seems innocent enough off the top, but the game is designed in a rather mature anime style. Now, this is common in Japanese media, and there's an entire genre of games (
eroge) that, to non-Japanese audiences, might seem a little ... unusual. That's par for the course – what is anathema in America is acceptable in Europe and common in Japan, and vice versa, switch it around, etc. Sex and violence are handled differently in different countries and cultures.
Doki Doki Majo Saiban is a Japanese game, and many Japanese gamers enjoy
eroge. Until someone starts talking about releasing it elsewhere, who are we to impose our cultural sensibilities and sensitivities on it?
Continue reading SNK's game is about witch-hunting, not girl-hunting
Posted Jun 16th 2006 9:01AM by David Hinkle
Filed under: Fan stuff

The kind and generous folk at Famitsu have extended some wonderful coverage for the upcoming
Capcom Vs. SNK Cardfighters DS (upcoming for the Japanese, unconfirmed for us) to the effect of posting a plethora of screenshots and art from the game. The gameplay will rely heavily on the use of the stylus, allowing players to select and play cards a lot faster than without, which on the whole should help the game retain a fluid play style. The piece also goes on to explain that friends can trade cards wirelessly or even battle for a card from the opposition, which they would place on the betting block prior to the start of the battle.
So, who's ass do I have to
murder kiss to get this game to come stateside?
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