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Posts with tag cing

Monster Rancher DS and some guy in a puffy suit



We may love Monster Rancher like ice cream, but we totally draw the line at donning a huge, unwieldy Mocchi suit. In other words, we don't envy this guy's (gal's?) job one bit, but we still love the idea of a Monster Rancher event. Especially since attendees learned an interesting tidbit of information -- when the shop that hosted the event's name was spoken into the DS, the sounds produced a special monster. Considering preorder copies also come with a unique monster, Tecmo is starting gamers out right with the franchise's latest version. We'll have to give the phrase GAMES Maya a go when we pick up the localized version ... just in case.

The event also featured quality time with the Mocchi-suited mascot and a quiz about the Monster Rancher series, as well as a chance to try out the new monster creation features. Sounds like a good time was had by all! For those of you lucky enough to be around a Japanese download station, you can snag a Monster Rancher demo right now, as well.

Preorder Monster Rancher, get a unique monster



Monster Rancher
is looking more and more like a fantastic example of the way the unique features of the DS should be used. The latest word is that gamers who preorder a copy of the anniversary game Monster Rancher Jamboree will receive a punch card with a special monster encoded within, much like the cards for Spectrobes. From the look of the design, the cards are in keeping with the tablets that carry the monsters' genetic codes.

Now let's just hope someone doesn't decide that this is a gold mine in the making -- if these cards were packaged and sold, things could be bad. Our bank accounts just shuddered at the mere thought. We'd much rather stick to GBA carts and holding the DS mic up to the stereo speakers. We do hope, however, that this preorder bonus makes it to US gamers, because we're all about free monsters.

Monster Rancher DS gets the scan treatment

As promised, if the tiniest scraps of Monster Rancher Jamboree information fall from the heavens, we're going to scoop them up and cradle them like tiny baby monsters. You were warned. In keeping with that, here's the latest from Famitsu, showing off plans for the upcoming title, which will celebrate a decade of the Monster Rancher franchise. That's ten years of awesome. Well, several years of awesome and then a few we're not sure about, but hey, close enough.

Check out both the scanned pages after the jump for all the monstrous cuteness you could possibly shake a stick at. Oh, to be able to read Japanese ....

Continue reading Monster Rancher DS gets the scan treatment

Friday Video: Ranching, now with monsters

There's something you guys will figure out in the coming months, so you might as well just accept it now: a certain girl-type blogger around these parts loves Monster Rancher. So get ready for random odes to the art of ranching, like today's featured video. Some people call it an ad. We call it art. Someone bring over a countdown timer, please. The time cannot pass quickly enough.

(Someday, someone's going to make a video mashup of Castlevania, Final Fantasy, and Monster Rancher, and I'm simply going to die.)

Continue reading Friday Video: Ranching, now with monsters

Monster Rancher DS has a surprising developer



We've been keeping a close eye on Monster Rancher DS (or, to use the more exciting! Japanese name, Kaite, Shabette, Hajimeyou! Monster Farm DS). Now we have more reason to be excited, we think. Who has Tecmo "farmed" (heh, heh) the development of this title out to?

Cing, for some reason! Cing, who is responsible for Trace Memory and Hotel Dusk, both of which were fairly well-received and high-profile. We aren't sure how their adventure-game development skills will transfer into monster-training, but we're optimistic. Cing at least knows a lot about making good use of DS features.

What do you think about the news? Is there another DS-centric developer you'd rather see on the Ranch?


Full Hotel Dusk site now open



As the title indicates, Hotel Dusk: Room 215 has graduated from a minisite to the full treatment, complete with loads of new content just waiting to be discovered. If you need to slake your extreme thirst for this intriguing title until you can get your hands on it, this is the answer you're looking for.

Friday Video: Questions and answers

There has really been a flood of videos for Hotel Dusk this week, and so we figured it was only fitting that we bust out another for this week's featured video. If we were any more rabid for this game, it would be called Phoenix Wright. Check out a little gameplay footage after the jump!

For anyone who's having trouble checking the video out here (we know there are sometimes issues with nonYouTube vids), just hit it up directly.

Continue reading Friday Video: Questions and answers

Hotel Dusk in the twilight of the year



It's been a great week for videos -- and now we get a peek at one of our most hotly anticipated titles, Hotel Dusk: Room 215. Unfortunately, it's not embedded here, so you'll have to go see it, but it's definitely worth a watch. Possibly even multiple watches.

On the last Friday of the year, at Hotel Dusk, anything could happen ... but on this, the last Thursday of this year, we bring you the gift of video.

Hotel Dusk in stills

Famitsu featured a flood of screens from the mysterious Hotel Dusk: Room 215 yesterday, and all we can say is wow. If style was everything, this one would already be lining up for accolades. Let's just hope the unusual graphic adventure (set in 1979) is as good as it looks.

We've seen a lot of these before, in video from the game, but it's nice to get to pore over some of the more interesting shots. Who knew a lone puzzle piece could look so sinister?

Continue reading Hotel Dusk in stills

Hotel Dusk: Room 215 trailer brings the noir

Hotel Dusk: Room 215 caught some attention at E3, but since the spring we haven't seen or heard much about this upcoming adventure title. A new trailer surfaced at Nintendo World, however -- a trailer that features some of the same footage as the E3 trailer, but with double the content as it's twice as long.

Hotel Dusk is an adventure story, a mystery that follows ex-cop Kyle Hyde as he tries to track down a missing friend. The beautiful art style is what really pushes this one into the spotlight; the game looks like a graphic novel come to life, and the fact that the DS is held as a book during gameplay only emphasizes the unique style. If Hotel Dusk is as good as it looks, our beloved Phoenix Wright may have some competition at the top of the heap of DS adventure games.

Check out the new trailer after the jump.

Continue reading Hotel Dusk: Room 215 trailer brings the noir

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