
What about you all? Are you planning on picking up the game or are you playing something else?





Continue reading Dementium: Sneaky Torsos, Vomiting Maws, and some simple strategy

Last week, we spoke with Renegade Kid's Creative Director, Jools Watsham, about some of the more general challenges the fledgling developer faced when bringing survival horror to the handheld, and today we'd like to get a little more specific. Good survival horror on a handheld? Sounds like quite an undertaking, and from some of what Watsham told us, a lot of effort went into bringing a traditionally home-based experience to a portable format. From the look of horror to the sound of fear, Renegade Kid had their work cut out for them with Dementium: The Ward.Continue reading Renegade Kid on Dementium and the limits of the DS

Continue reading Renegade Kid talks challenges with Dementium


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