
In a recent interview with 1UP, Square Enix's marketing communications manager gave us some insight on the process behind adapting Chocobo Tales' packaging for the US. We happen to prefer the Japanese version's modest artwork over North America's chaotic cover, but we understand that the company had a younger audience to appeal to and a different message it needed to convey.
We've collected DS covers from Square Enix's Japanese and US releases after the post break for you to compare and decide which one you like best. To its credit, the company hasn't completely mangled its DS boxarts so far (The same can't be said about Nintendo's bastardization of Hotel Dusk's cover). How do you feel about Children of Mana's simplified design? Does Final Fantasy 3's stripped packaging appeal to your western tastes? And do you agree with 1UP that publishers have been doing a better job with dressing their products?



A Dragon Quest title with an odd twist, Dragon Quest Heroes: Rocket Slime is an action-adventure game starring one of the most popular monsters from the Dragon Quest series of games. Set in the kingdom of Slimenia, players must take over as Rocket and defend the land from an invading force known as "the Plob." Reviews for the game have been fairly positive:
Dragon Quest Heroes: Rocket Slime doesn't have a very usual protagonist. In fact, we can't think of a game that features a blue blob of Jello as the hero. This might be the first.


