Posts with tag famitsu
Posted Feb 1st 2008 3:00PM by Candace Savino
Filed under: Another Week in ...
We apologize for being late with Japan's sales figures from last week, but when we saw the Wii overtake the DS, we needed a minute to recover. Our beloved handheld was pushed out of the top spot in
Japan? If you need to see it to believe it:
- Wii: 79,000
- DS: 74,000
- PSP: 61,000
- PS3: 29,000
- PS2: 11,000
- Xbox 360: 4,200
That's right, folks. According to
Famitsu's numbers, the DS was dethroned last week by Nintendo's other system, the Wii. We crosschecked the numbers with Media Create's figures just to be sure, which (to our relief) had the DS ahead by a smidge. Since both numbers are equally credible (we use
Famitsu numbers because they come out first), we were glad to see that the Wii didn't triumph as a clear winner. Still, we came to realize something --
Super Smash Bros. Brawl just came out in Japan. Once the sales numbers for the game hit the charts (next week), the Wii will probably blow the DS (and every other system) out of the water.
The DS also slacked slightly in software (compared to previous weeks). While games for the handheld still littered the charts, they didn't dominate over other titles as much as usual
.
Doraemon Baseball (which we haven't heard much of since its debut) did jump up into the number eight spot, though, while
Final Fantasy IV fell out of the top twenty completely. Also,
Exit DS came out in Japan last week, starting its run with only 5,500 sales.
Check after the break to see the rest of the software sales for the week of 1/21.
Continue reading Another Week in Japan: Hardware and software numbers 1/21-1/27
Posted Jan 30th 2008 8:00PM by Chris Greenhough
Filed under: Interviews, News
For its 1,000th issue,
lucky old
Famitsu got quite the gift: a chance to sit down with Nintendo design guru Shigeru Miyamoto and chew the fat about Nintendo's past, present, and future.
As you'd expect, numerous topics were broached, with the DS talked about at length. Miyamoto explained how Nintendo approached designing the handheld, revealing that the company aimed for "something Mom won't hate," as well as a system that could help out at school.
As for what the future holds for the dual-screened wonder, Miyamoto said Nintendo was focused on making games that people would want to play at both home and, well, everywhere else: "When you take your DS out on the town, you'll be able to do all kinds of fun things with it in public spaces. This year we plan to challenge ourselves with that kind of system."
Elsewhere in the article, Shiggy discusses how his dismay with the GameCube controller directly influenced the development of the Wii Remote (the reporter apparently tried to defend the controller, but Miyamoto was having none of it), and reassured fans that
Mario and
Zelda still had big roles to play in Nintendo's future.
Posted Jan 23rd 2008 3:00PM by Candace Savino
Filed under: Another Week in ...
The DS version of
Mario & Sonic at the Olympic Games premiered last week, immediately shooting to the top of the charts. Only
Wii Fit could keep the game from taking the number one spot. Aside from
Mario & Sonic and the
Professor Layton sequel, though, most DS games found themselves in the bottom half of the top twenty.
Rune Factory 2 even threatens to slip off completely after a few
promising weeks.
As for the hardware numbers, it's the same old story. The DS continues to sell well, and once again takes the #1 spot with Japanese gamers.
Hardware:
- DS: 91,000
- Wii: 76,000
- PSP: 65,000
- PS3: 32,000
- PS2: 13,000
- Xbox 360: 4,400
The Japanese software numbers for the week of 1/14 are listed after the break.
Continue reading Another week in Japan: Hardware and software numbers 1/14-1/20
Posted Jan 23rd 2008 2:15PM by David Hinkle
Filed under: News, Screens

While much of what is available at JeuxFrance is already available in our gallery below, they do have something new to bring to the table regarding
Infinite Frontier Super Robot Wars OG Saga (original ... gangsta?). You see, one of the main characters from the popular RPG franchise
Xenosaga has made her way into Monolith Soft's game. It's none other than KOS-MOS.
As a person who only played some of the first
Xenosaga, this blogger doesn't know what kind of signature attacks or abilities to expect in the new game from KOS-MOS, but understands full well the power of cross-promotion. Whatever helps them push units, right? Well, we know some of you out there enjoyed the
incredibly long Xenosaga games, so if that's you, tell us what you think and head past the break for the Famitsu scans.
Continue reading Super Robot Wars Famitsu scans show KOS-MOS inclusion
Posted Jan 16th 2008 5:45PM by Candace Savino
Filed under: Another Week in ...

The PSP might be inching closer to the DS in hardware sales, but the dual-screened handheld continues to dominate the software charts. Half of the games in the top twenty were DS games, while the Wii, PSP, PS2 and PS3 shared the other half.
Many of the top games were old favorites, but relative newcomers like
Final Fantasy IV and
Rune Factory 2 did well, too.
Professor Layton 2 continues to help its predecessor sell more copies, giving the original
Layton a chance to reach one million sales. For the most part, though, it was a quiet and predictable week in the Land of the Rising Sun.
Hardware:
- DS: 103,000
- PSP: 84,000
- Wii: 82,000
- PS3: 34,000
- PS2: 15,000
- Xbox 360: 5,500
The software sales can be seen after the break.
Continue reading Another week in Japan: Hardware and software numbers 1/7-1/13
Posted Jan 16th 2008 12:45PM by Chris Greenhough
Filed under: Screens, Imports
Click image to enlarge
Sekaiju no Meikyu II, or
Etrian Odyssey II as it's better known in these parts, is due out in Japan next month, and we await its arrival on western shores with a stomach-churning mixture of anticipation and fear. Yes,
fear, a feeling that is not assuaged by the regularity with which the first game handed us our asses.
These new
Famitsu scans contain a smattering of screens we've yet to see, as well as artwork of the new pet job class. Meticulously map your way past the post break for the second scan.
Continue reading Etri-scan Odyssey II
Posted Jan 9th 2008 8:00PM by Candace Savino
Filed under: Another Week in ...

The big news with last week's sales numbers is not that the DS managed to top 300,000 again, but that the
New Super Mario Bros. broke five million in Japan. Not only that, but the game took the sixteenth spot in today's
Famistu chart.
Also showing legs is
Mario Kart DS, which sold 68,000 copies to take the number eight spot. While it's no surprise that
Mario Kart does well week after week (after week), we didn't expect it to make the top ten. We're also happy to see some new DS blood enter the ring, with
Rune Factory 2 selling 56,000 in its debut.
The rise in sales from
the previous week was most likely due to the New Years holiday, which is a popular shopping period in Japan. These numbers are almost certainly not sustainable, though, so we should see a big difference next week. Of course, we fully expect that the DS will end up on top, as always, with a smattering of its games in the top ten.
Check after the break to see the numbers, with
NSMB sales tacked on for good measure.
Continue reading Another week in Japan: Hardware and software numbers 12/31-1/6
Posted Jan 5th 2008 5:00PM by Candace Savino
Filed under: Another Week in ...

We were finally able to get our greedy little hands on the Japanese sales numbers from
Famitsu for the week of 12/24, and came to find that the DS had another great week.
Unsurprisingly, the DS took the top spot in hardware sales, moving 195,000 units. While this was a drop from
the week before's incredible numbers, it certainly isn't a bad showing for the three-year-old handheld.
In terms of software,
Final Fantasy IV is continuing to sell well, meaning that more remakes in the series are sure to follow. The other Square-Enix remake on the charts,
Dragon Quest IV, managed to go platinum this week.
Mario Party DS, meanwhile, was the only other DS game to make the top ten, as the
Professor Layton sequel slipped to the number eleven spot.
To see the hardware and software sales numbers for the the week of 12/24, check after the break.
Continue reading Another week in Japan: Hardware and software numbers 12/24-12/31
Posted Jan 2nd 2008 12:00PM by David Hinkle
Filed under: Screens

We've seen plenty of
scans and
screens for the upcoming
Away: Shuffle Dungeon. Being developed by Mistwalker, Hironobu Sakaguchi's new development studio and Artoon's Naoto Oshima, it's a unique title in that the environments will be ever-shifting and ever-changing, allowing for quite the replay value, we assume.
These latest scans come courtesy of Famitsu, so be sure to head past the break and give them a look over.
Continue reading Don't run away from these fresh scans
Posted Dec 27th 2007 8:00PM by Candace Savino
Filed under: News, Imports
Good news,
Gundam fans! (And we know you must be out there, or else there wouldn't be so many games based on this anime franchise.) Namco Bandai just announced a new title for the DS that's scheduled for release in March 2008. The game will be based on the most recent
Gundam series,
Gundam OO. Of course, like the
G Generation games, these probably won't be released outside of Japan (blame your respective countries for not loving anime enough, the fools), but we're sure hardcores won't mind importing.
Also, if you love a good dose of
mech porn giant gun-toting robots,
Famitsu scans of the game are sitting pretty after the break.
Continue reading Namco Bandai fires Gundam OO onto the DS
Posted Dec 26th 2007 3:00PM by Candace Savino
Filed under: Another Week in ...

Another week in Japan has come and gone, which means yet another week of ridiculous success for the DS. The hardware managed to top 300k for the week, while heavy hitters like
Final Fantasy IV,
Dragon Quest IV, and
Mario Party DS littered the top ten in the software charts. It was also a good week for baseball game
Dorabase, which debuted at the number nine spot with 96k, selling 90% of it's total stock.
Hardware:
- DS: 319,000
- Wii: 264,000
- PSP: 162,000
- PS3: 51,000
- PS2: 24,000
- Xbox 360: 8,100
Check after the break to see the software numbers for 12/17-12/23 in Japan.
Continue reading Another week in Japan: Hardware and software numbers 12/17-12/23
Posted Dec 19th 2007 5:00PM by Candace Savino
Filed under: Another Week in ...
Be careful with that DS of yours. It may be small and look all cute with its two screens, but that thing is a monster. How else could a system manage an 89,000 boost in hardware sales from last week's already ridiculously high numbers? The DS just continues to blow everything else away, selling 91,000 units more than the competing PSP (which also had a good week in Japan).
As for software sales, however, only three of the system's biggest contenders (
Mario Party DS,
Professor Layton II, and
Dragon Quest IV) managed to make it into the top ten. Not only did these three games do well for the week, but their total sales are pretty outstanding. We wouldn't be surprised to see all of them reach the million mark at some point.
Check after the break to see Japan's hardware and software numbers for the week of 12/10-12/16.
Continue reading Another week in Japan: Hardware and software numbers 12/10-12/16
Posted Dec 18th 2007 1:30PM by David Hinkle
Filed under: Screens
Famitsu dropped a megaton on us:
Final Fantasy IV boxart. We know, we fell down when we found out about it, too. In fact, our bottom
still hurts from the force at which it slammed to the ground.
Personally, we're liking the character grouping in the center, but could do without all of the
blue everywhere. We understand it's cloudy, but sheesh. Toss some color in for us outside of Japan, please!
Posted Dec 12th 2007 1:30PM by Alisha Karabinus
Filed under: News

Move over,
Exit -- there's a new rescue game in town.
Away, the latest from Mistwalker, and a joint effort from Hironobu Sakaguchi and Artoon's Naoto Oshima, is set to challenge players with rescuing villagers from peril in a shifting environment. Traveling on the bottom screen? Look out, the top screen may change -- and vice versa -- and players find themselves stuck waiting until the shifting has stopped before they can move on. It certainly sounds like an interesting concept, especially when rescued villagers return home to build up their town. It sounds like the more you save, the bigger the game can get.
While
Away: Shuffle Dungeon certainly sounds like it could be a blast, we can't help but raise an eyebrow at the look. Oh, the environments and monster designs are fine, and maybe even great, but the characters ... they look somewhat reminiscent of
MySims characters, if the
MySims characters in question were very stoned and possibly annoyed. Or blank-faced and cheerful. That girl just gives us the willies. If she's in danger, we might just leave her behind. Hit the jump to see the full scans for yourself.
Continue reading Let these scans take you Away
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