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Posts with tag final fantasy tactics

Square Enix release dates: RoF due next spring?!

Square Enix spent the morning revealing its lineup of "fresh new faces and timeless classics" that the company plans to exhibit this week at E3, attaching US release dates to its upcoming titles:
We're jumping on our beds with glee over the fact that we'll be receiving Front Mission so early after the localization was announced, but several disappointing details failed to escape our attention -- Final Fantasy Tactics A2: The Sealed Grimoire, It's a Wonderful World, FFIV DS, and Dragon Quest IX's absence; and Ring of Fates' distant date. The multiplayer ARPG and its DS Lite bundle are scheduled to hit Japan this August 23rd.

[Via NeoGAF]

FFTA2: Preparing ourselves for disappointment

You'll find no truer supporters of the Final Fantasy Tactics franchise than the DS Fanboy staff. We've spent far too many hours with the PS1 and GBA titles to ever turn our backs to the series. Reading IGN's recent interview with Yuichi Murasawa, the director of Final Fantasy Tactics A2: The Sealed Grimoire, however, left us scratching our heads over Square Enix's handling of the upcoming SRPG. What was supposed to be a hype-building preview of the new FFTA game sounded more like a list of unimplemented features and expectations that the development team didn't meet.

FFTA's simplified, adolescent plot was one of the biggest complaints that FFT veterans had with the handheld sequel. The original game's story, in comparison, was rich with political intrigue and complex characters, enthralling players with its narrative. When asked about FFTA2's plot, Murasawa admitted that his team's goal was to once again "keep things light." Wonderful.

Though we've become accustomed to Square Enix's inadequate Nintendo WiFi support, what with Mario Hoops 3-on-3's promised-but-not-delivered online matches and Final Fantasy III's half-hearted MogNet, we were really hoping to see the FFT series' multiplayer mode expanded for internet play. According to the IGN interview, FFTA2 not only lacks online functionality, but waives the multiplayer system away altogether. Instead, we'll have a "feature that makes use of the local connection" to look forward to. Great.

The final insult lies in FFTA2's nonexistent touchscreen functionality. This feature seems perfect for the SRPG genre, enabling players to quickly maneuver units and navigate menus with a stylus, but Murasawa must not have found it to be essential. He offers this comfort towards the end of the interview, at least: "Of course, if there is ever an FTA3 [sic], we'll definitely think about it." Looking forward to it!

Final Fantasy Tactics A2 trailer revealed

After teasing us with screenshots and magazine scans of Final Fantasy Tactics A2 for weeks, Square Enix has finally given us a video preview of the upcoming SRPG. The trailer clocks in at just under three minutes, cycling through story cutscenes, reworked map mechanics, and new special attacks. Jump past the post break for the clip, and let us know what you think!

Continue reading Final Fantasy Tactics A2 trailer revealed

Take a peek at Final Fantasy Tactics A2



Viva la Jeux France, for they bring us scads of new images from Final Fantasy Tactics A2! While the game -- or rather, its successor -- may be somewhat divisive among gamers who either loved or hated it, we hope you can all agree on at least one thing: these images look pretty sweet. We'll wait to pass judgment on the game itself, but there's no question about the screens -- they are filled with awesome. The color palette and the overall design is really easy on the eyes. We could easily stare at this one for hours, which is good, since, y'know, we probably will.

Continue reading Take a peek at Final Fantasy Tactics A2

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