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Posts with tag genmu-no-tou

Genmu no Tou: enter the dungeon tentatively

Success's Genmu no Tou to Tsurugi no Okite has gotten us interested in dungeon RPGs like no other, due almost entirely to its visuals. While most dungeon games are bland, Genmu's default look can be likened to a black light poster. The alternate visual scheme, which is retro black-and-white line art, is also amazing.

You can play a little trial of the game, if you'd like the full Genmu no Tou experience. The arrow keys move you around, A is your main action button, B cancels, X confirms attacks, and Y turns the map on. You may not be able to read the text, but you can listen to the fantastic music and brute-force your way through some bats. If you like the way it looks, check out a bunch of screens in our gallery.

Gallery: Genmu no Tou to Tsurugi no Okite


[Via Insert Credit; screens via Inside Games]

Touring Genmu no Tou's dungeons



When we recently discussed the two distinct visual styles sported by Genmu no Tou to Tsurugi no Okite, we had to do so using static images. Static images are all well and good, but absolutely fail to show off Genmu no Tou's impressive frame rate. Whether you choose cel-shaded or wireframe graphics, progressing through the death-filled corridors of Success Corp.'s dungeon crawler looks as smooth as butter.

We have one request though, Success: next time, let's see some of the game's 80+ monsters.

Gallery: Genmu no Tou to Tsurugi no Okite


[Via Siliconera]

Genmu no Tou: pretty however you play it

You can choose to play Success Corp.'s forthcoming Genmu no Tou to Tsurugi no Okite with either stylized, cel-shaded visuals, or have its dungeons depicted in a black-and-white 8-bit wireframe mode. While each graphical style contrasts sharply with the other, they do share at least one thing in common: they're both absolutely gorgeous.

Indeed, compared to many of the murkier dungeon crawlers on the DS, both are a genuine breath of fresh air, though we do narrowly prefer the retro 8-bit look right now -- those white, angular lines on jet black backgrounds are just so ... clean.

Hop into our new Genmu no Tou gallery to make your own mind up.

Gallery: Genmu no Tou to Tsurugi no Okite

Cel-shading makes a dungeon slightly less painful


One of the many DS games on the way from Success Corp. is this beautiful dungeon crawler, Genmu no Tou to Tsurugi no Okite. Roguelikes are hot on the DS, and they're an old genre -- why not first-person dungeon crawlers? They're just as ancient. And Etrian Odyssey has proven that people will still subject themselves to the kind of treatment such a game offers. Characters are created through dice rolls, combat is turn- and text-based, and death is assured.

Genmu no Tou to Tsurugi no Okite (The Tower of Mist and the Sword of Law) has had more attention put into its graphics than usual, sporting an amazing cel-shaded look. If that's too modern for you, though, you can turn it off and play it in a black-and-white 8-bit mode!

[Via Siliconera]

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