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Posts with tag hack-and-slash

Fresh Gauntlet shots arrive: 'Welcome, brown screens!'

Even by Gauntlet standards, the latest screenshots from Eidos' hack-and-slash revival are chockful of brown and beige. Not that we even care that much about how this will look -- Gauntlet is all about the co-op, after all -- but come on, guys! We know you possess knowledge of other colors.

In between the unrelenting brownness, you'll get a glimpse of a couple of the enemies you will encounter, including the "Soulless Leech" (the red, swirly chap here) and the "Beast of Burden" (here, no, sorry, here). Gauntlet will now be coming out in October, after it slipped from its original June date.

Finally, if somebody could reassure us that they got the reference in the title so we don't feel about 800 years old, that'd be peachy. Cheers.

Gallery: Gauntlet


[Via press release]

DS Fanboy Review: Summon Night: Twin Age


RPGs, by definition, are immersive – hence the name "role-playing game." Yet, the existence of the fourth wall in video games is an obstacle when it comes to such follies, so the software must rely on a number of charms to keep the player engrossed. The story is often the driving force behind such immersion, but gameplay is equally important so that the title is actually enjoyable, too. Factor in the visuals, controls, music, and so forth, and you realize that a lot of things must fall into place to make a truly memorable RPG.

While Summon Night: Twin Age doesn't hit all these aspects square on the head, each element is addressed to satisfaction, making Flight-Plan's title both charming and addictive. To see what works, what doesn't work, and what kind of works, check past the break and read our review.

Gallery: Summon Night: Twin Age

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Continue reading DS Fanboy Review: Summon Night: Twin Age

Blog embarks on quest, finds fresh Gauntlet screens

Our usual Monday morning trek to our friendly local press site unearthed something that should ensure a pleasant start to the week for many of you: plentiful supplies of food, potions, and a dozen screens of Eidos' modern remake of Gauntlet, which was revealed over the weekend and will support a host of multiplayer modes, playable locally or over the intertubes (with voice chat, yaaaay).

A few of these screens already appeared at IGN, but most are new, and contain a reassuring number of ghoulies, treasure, and suspiciously well-prepared food. Have a mooch around our gallery to take them all in.

Gallery: Gauntlet


[Via press release]

DS needs hack and slash badly


... and it's going to get it! February's speculation after Gauntlet appeared on the ESRB's website has become fact: Eidos and Backbone Entertainment are bringing the classic to the DS. But let's get the best news out of the way up front -- Gauntlet has always been known for awesome multiplayer action, and the DS will continue that tradition. Not only will you be able to throw down with your friends using local wireless, Gauntlet will also support multiplayer over WiFi. They've even thrown in voice chat to make adventuring easier (and potentially more fun). Of course, there's also a single player mode, for those times when you just can't wait for everyone to get together.

Gauntlet will come into rotation for Game Night be released in late June. Start hoarding funds (and food) now.

Gaming to Go!We debate the hot topics!

This Month's New Games

Name Date
Bleach: Dark Souls
Oct 6
Legend of Kage 2
Oct 6
Crash: Mind Over Mutant
Oct 6
Spectrobes: Beyond the Portals
Oct 6
My Japanese Coach
Oct 14
Korg DS-10
Oct 14
Naruto: Path of the Ninja 2 Oct 14
FIFA Soccer 09 Oct 14
Populous Oct 14
Rock Revolution
Oct 14
Castlevania: Order of Ecclesia
Oct 21
Theresia
Oct 21
Spider-Man: Web of Shadows Oct 21
Away: Shuffle Dungeon
Oct 21
Tornado
Oct 21
Spyro: Dawn of the Dragon
Oct 21
What's Cooking? With Jamie Oliver Oct 21
MySims Kingdom
Oct 28
Ninjatown Oct 28

Get homebrew on your DS!

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