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Posts with tag iphone

If it looks like a DS and plays like a DS

... then it must be a DS, right?

Wrong.

We've been buzzing about the App Store lately, which will allow iPhone and iPod Touch users to download games onto their devices. A few titles and prices have been announced today at Apple's WWDC '08, including Super Monkey Ball, Enigmo, and Cro-Mag Rally, each of which will cost $9.99.

All this talk about gaming on the iPod caused us to run across the iControlPad, which is an add-on for the iPhone that provides button and D-pad support. It makes the mobile look a little familiar, doesn't it -- perhaps like another handheld we know? Or maybe it even resembles a DS/PSP hybrid.

The iControlPad is still in production (aiming for a July release), but development kits are being given to developers interested in adding support for the peripheral to their games. With the iControlPad, not only will the iPhone utilize touchscreen play like the DS, but users could also play games with buttons ... like, uh, the DS.

Don't get us wrong -- we still don't think Apple can compete with the dominance of Nintendo's handheld. Yet, it does look like Steve Jobs and co. are really, really trying to get of piece of the handheld gaming pie, doesn't it? With the recently announced $200 3G iPhone, Apple is headed in the right direction. Now, if it wasn't for that silly AT&T tie-in plan, they might have a major threat on their hands.

[Via Gaming Angels]

DS Daily: Too many devices

There's been a lot of discussion about how the iPhone doesn't pose a threat to the DS (and we agree wholeheartedly). Even so, we have to admit that the iPhone is nice in theory -- that is, having every kind of portable device wrapped up in one small package. Then again, it's also nice to have a device completely dedicated to gaming, as that inspires more confidence when it comes to our favorite hobby.

What do you think, though? Ideally, would you prefer having a single, multipurpose device so that you wouldn't have to carry around a bunch of different portables? Or, would you rather have everything made with one specific use in mind?

iPhone games priced cheaper than DS titles

With the recent hubbub over Apple's iPhone and iPod Touch, many are wondering if it will threaten the market dominance that Nintendo enjoys with their DS handheld. Even though Forbes thinks Apple has a chance at dethroning the DS, we're realists and know that just isn't possible. But, then the price point for iPhone games was revealed and we got a tad bit worried.

Sure, games sell the system, but the titles available on the iPhone and iPod Touch will go for 17-18 Euros (which comes to about $25-$28, less than Nintendo's first-party titles), according to LemonQuest CEO Ignacio Cavero. It's not much, but it's something, and definitely a lot more noticeable when compared to Square Enix games, which often debut at a $34.99 price point. But, we could also see even cheaper stuff, because Apple is leaving the final pricing up to the publishers.

What do you all think? Will price play a big role here? Or, are you waiting on some games before you jump to any conclusions?

[Via CVG]

iPhone and iPod Touch threaten DS dominance

Forbes recently wrote an article entitled "Why Apple Could Kill the Nintendo DS." We could write a more convincing argument called "Why Apple Won't Kill the Nintendo DS," but we won't waste your time. Even in Japan, a country where mobile phone gaming isn't considered the bastard child of the video game industry, the DS has become its own mighty empire.

To say that the iPhone and iPod Touch could kill the DS is a bit alarmist, but that doesn't mean they won't offer Nintendo's handheld some healthy competition. Come Monday, the App Store will launch on iPhones and iPod Touches (via a firmware update), allowing users to download games and applications straight onto their devices.

Aside from the ease of getting games, the iPhone and iPod Touch utilize a stylus touchscreen play, like the Nintendo DS. Trying to one-up Nintendo, Apple even added motion-sensitivity into the two machines.

We're interested to see how the App store will affect the handheld gaming market, but is the DS in danger of dying off now? Not likely.

[Thanks, Racecar!]

Electroplankton fuels bands


Using a DS (with a copy of Electroplankton), along with a pair of iPhones, the above trio manage to create some pretty melodious tunes. It's not really the kind of music we would rock out to on our own time, but we must admit that this video is still really impressive.

Also, it reminds us of the end credits to the Hulk TV show.

Continue reading Electroplankton fuels bands

WSJ asks: What's on your gift list?



Someone needs to tell the WallStreet Journal what's up. While we love the DS, we're pretty sure it's not the gift that everyone wants this holiday season. Still, the folks at WSJ saw fit to add Nintendo's little handheld into its online arena of combat, to duke it out with other cool gadgets such as the iPhone and and Microsoft's Zune. Heck, if it were us, we'd want a Flat Panel TV. It costs a lot more money than a DS, that's for sure.

[Thanks, Steve!]

Internets: Nintendo vs. Apple


Apple dodges a right and leads in with a hard straight jab. Apple continues to circle Nintendo, letting loose hard jab after hard jab. Nintendo ducks a hook and hits Apple back with a left uppercut to the stomach. Apple drops a few steps back and receives blow after punishing blow from Nintendo. This is the greatest fight we've ever seen, folks!

Timmy, time to wake up. See, such a battle isn't likely to happen, regardless of what internet speculation has to say about it. And, oh how they are speculating! With the iPhone having more features than anyone could possibly need, there is one thing that is keeping them from competing with Nintendo and their DS: price. We doubt gamers are prepared to shell out the dough for one of those things when the DS has an amazing library of games and is affordably priced.

[Via Joystiq]

Conjecture Countdown: 5 days to go


Even with a diminished E3, there's no controlling the wave of rumors that hit the Internet every year before the show. Why fight it? From now until E3 hits, we'll be posting one piece of wild speculation every day. Some may be patently ridiculous, and others just might turn out to be true. Even some of the ridiculous ones might turn out to be true! Rest assured, everything will be totally made-up and unfounded. Except, of course, when we speak about all the ass Reggie is going to kick. That part? Totally true.

Rumor: No Nintendo games on iPhone, but the iPhone menu will be released for DS. No programs, just a non-functioning menu interface.

Puzzling rumor has Nintendo supporting the iPhone


Imagine an alternate universe where the Atari Lynx, with its awesome color screen and arcade Ninja Gaiden port obliterated the original Game Boy in sales. Then Nintendo tried to come back with a color system, only to be humiliated by the Neo Geo Pocket Color. That is the the situation for which this rumor makes sense.

Noheat.com speculates that Nintendo will release "a limited amount of content" for Apple's iPhone, in the form of downloadable $29 games. There is so much wrong with this idea. First, and most obvious, Nintendo kind of has their own handheld system with a touch screen. Second, Nintendo does not release games for non-Nintendo consoles. They licensed Mario and Zelda out to Philips for CD-I games, but they didn't make those games (and it didn't really work out.) The last time Nintendo made a game for someone else's system was pre-NES, with stuff like Donkey Kong and Popeye. And back then, they didn't have a console out to compete with Coleco, Mattel, and Atari.

Here's the weirdest part of all: Noheat claims that "The logic is that because the licensed games will be exclusive and cater to an older audience they should not intrude into Nintendo's existing markets." Brain Age says hello! Of course, having said all that, now we're quite certain Nintendo will make the announcement later today, just to make us look foolish!

[Via Dot Matrix With Stereo Sound, TUAW]

DS Daily: Convergence

It's pretty.Two nights past, during the Oscars, the first iPhone commercial aired (and promptly confused 80% of the United States, as nowhere in the commercial did it state the product name). The thing has some crazy features ... check out our blog overlord, Engadget, for details ... but it got us thinking. The whole "convergence" bandwagon has kind of tumbled off a cliff in recent years, but the iPhone certainly takes a step in the right direction.

Will this paradigm of portable electronics ever be truly realized? Cellular phone gaming, in its current state, is absolutely horrendous. The PSP has some added features above and beyond gaming, but will a device ever come that can do everything really well? Well, prognosticators?

Japanese Hardware Sales: 1 Jan - 7 Jan: Movie script edition

Do it!FADE IN:

INT. POLICE STATION

Dimly lit, with a cold, dripping sound in the background. Only a table and a single chair adorn the room. Smoke wafts from a cigarette found in the mouth of a young black detective, expressionless. Off near the door is another detective, even younger. He is twin-screened. He looks slightly nervous.

(CONTINUED)

Continue reading Japanese Hardware Sales: 1 Jan - 7 Jan: Movie script edition

Newsweek columnist analyzes the iPhone's threat to DS, PSP


We like N'Gai Croal. His latest interview with the Criterion guys had him bringing up Nintendo fans, something we all are and love to hear about, and he usually asks some fairly tough questions. Now that news has hit concerning Apple and a certain iPhone, everyone is wondering if the platform could be a viable threat to Sony's Playstation Portable and the king of the handheld scene, the Nintendo DS.

N'Gai says the "iPhone won't stop the DS from selling like ice on a hot summer day, but it could cause a lot of casual DS owners to put it in a sock drawer and forget about it." Given the dual-input touch-screen controls the iPhone enjoys, can we honestly expect developers to ditch the DS for Apple's product? Probably not ...

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