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Posts with tag jungleclimber

DS Fanboy interviews Treehouse's Rich Amtower

Today, DS Fanboy has a nice little treat for all of our readers. We sit down and speak with Rich Amtower, who works in Nintendo's Treehouse division. Responsible for adapting Japanese titles to the English, French and Spanish markets, you can imagine he's got quite the difficult job to do.

That doesn't stop us from bugging him for an interview, though.

First of all, explain who you are and what your duties are with the company?

My name is Rich Amtower, and I work in the localization department. Our job is to take games made in Japan and make them feel like they were made in America, basically -- that means recording English voices if there are Japanese voices in a game, translating and rewriting Japanese text into English (and now French and Spanish), and doing whatever sorts of alterations need to be made so that when gamers pick up a title, they feel like they're playing something tailor-made for them.

Continue reading DS Fanboy interviews Treehouse's Rich Amtower

The outstretched-hand-boxart club

Though publishers aren't as big on featuring these silly poses anymore as they were during the DS's first two years, the perceptive gamers at The Platformers pointed out that we'll be receiving two new members to the outstretched-hand-boxart club next month: DK Jungle Climber and Fullmetal Alchemist: Trading Card Game.

Some say that the covers are meant to emphasize the touchscreen nature of the titles, but we're convinced that there's more to it. Perhaps the characters are reaching for something unseen -- a dropped banana, a tool vital to their current task, or the wrist of a fleeing love who's spurred their unwanted advances. Keep that last possibility in your mind as you look over a few more examples of outstretched-hand boxarts after the post break.

Continue reading The outstretched-hand-boxart club

Focus on Nintendo at PAX


Nintendo's list of playable Wii games at this year's Penny Arcade Expo may be somewhat lacking-- Fire Emblem and stuff that's already out-- but there's enough of interest on the DS to keep us occupied. We're very excited that the new Zelda game will be on display, as it's been getting some extremely positive reactions. We also look forward to some exposure to the exiled Chibi-Robo: Park Patrol, as well as the sequel to DK King of Swing. But for us, the real draw is Flash Focus. Because we're weird and we tend to go for the weird experiences! The first-party DS games playable at PAX include:
  • The Legend of Zelda: Phantom Hourglass
  • Brain Age 2
  • Chibi-Robo: Park Patrol
  • DK Jungle Climber
  • Flash Focus
We're hoping the third-party DS games include the following:
  • Contra 4
  • Contra 4
  • Contra 4
  • Contra 4
  • Barnyard Blast
We'll be at PAX this weekend, doing our best to keep our social anxiety under control, having panic attacks, and maybe playing some games or something.

[Via GoNintendo]

E307: DK Jungle Climber screens and trailer


As if E3 hasn't already brought us enough joy, we've got some nice pieces of concept art and screens for DK Jungle Climber. The game looks to be shaping up nicely and the included trailer only adds to the truckloads of awesome content we've all received so far. Check out the fresh screens and concept art in our gallery below, and be sure to head past the break for the trailer.

DK Jungle Climber is currently slated for release on September 10th.

Gallery: Donkey Kong Jungle Climber

Continue reading E307: DK Jungle Climber screens and trailer

He's finally back to kick some tail

DK! Donkey Kong! DK! Donkey Kong is here!

Sorry, we can't think about Donkey Kong anymore without the DK Rap blaring in our heads. Much like how Rare permanently left their mark on DK through his character design, the rap has been irrevocably stuck to the character. Having the horrifying song stuck in our heads is the price we pay for playing Donkey Kong 64 or Super Smash Bros. Melee. Luckily, scanned images don't have audio tracks, so we can live without fear of coconut guns that can fire in spurts.

Jeux-France has some magazine scans of Donkey Kong Jungle Climber, the sequel to the GBA's King of Swing, and it looks as good as any game that features a giant talking banana as a character, which is to say it looks excellent. And they kept the shoulder-button control scheme instead of tacking on a touch-screen system! Good Nintendo.

Gallery: Donkey Kong Jungle Climber

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