
Okay, we were cool with our new big brother-in-arms -- after all, we had some sweet connectivity to look forward to, and it just gave us more excuses to crow about Nintendo taking over the world with devices what print crisp new bills. But today's announcement ruins everything. We hate you, Mr. Johnny-Come-Lately Wii, because you stole our
Trauma Center.
Listen, we think it's keen and all that
Trauma Center: New Blood is going to do what the first Wii port didn't -- that is, feature actual character voices and video. Y'know, the sort of things one expects from a console game. The text adventure style of the DS game suited the DS just fine, but once the game made the jump to the Wii, we expected a lot of things we didn't get. We also think the
Iron Surgeon new coop play mode is pretty keen. But why can't we have a little piece of the action on our handheld? Are we supposed to be satisfied with
Lifesigns? We're certainly pleased about the localization of another
medical-themed game, but we want our
Trauma Center! We require gut-wrenchingly difficult gameplay and the satisfaction of
touching during surgery.
We know it's a bit rich to complain about Atlus, considering the
flood of announcements today. But really, why have they taken away our surgery game? We're so sad. You've cut out our hearts, Atlus ... and the healing touch of other new games just isn't enough.