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Posts with tag mistwalker

Majesco bringing Away toward North America in January

The latest issue of Electronic Gaming Monthly features a nice preview of Mistwalker's Away: Shuffle Dungeon, which also happens to contain a nice bit of news: the game is given a January 2009 release date for North America, with Majesco publishing. This is somewhat surprising since AQ Interactive, who is publishing in Japan, owns an American game publisher; in addition, dungeon crawling is pretty divergent from the kind of casual games Majesco generally publishes.

Not that we're complaining, of course. Away looks awfully clever, and we're just happy we'll get to play it. One warning: given the history of this game, we wouldn't get our hopes up for it to make January.

Delay: Shuffle Dungeon


Away: Shuffle Dungeon has already been announced as a PAL release (and sort of announced as a North American release), even though the Japanese version of the game isn't out yet. AQ Interactive, Virgin PLAY, and (probably) Xseed should be able to give us firmer Western release dates for the dungeon crawler now, because the delayed Japanese game finally has its own date. Of course, that date is even later than the vague "summer" named in the last delay statement.

AQ Interactive announced the final (probably) release date for Japan yesterday: October 16, right in the middle of the "fall" release window Virgin PLAY planned for Europe. Unless AQ Interactive is planning a simultaneous worldwide release, we expect the late release will cause the European version to get bumped into next year. The U.S. version still has yet to be officially unveiled.

Away shuffling into Europe

Virgin PLAY sent out a press release today confirming that they will publish AQ Interactive/Mistwalker's Away: Shuffle Dungeon in Europe this fall. They say they're releasing it in "the PAL territories," so Australia is a possibility as well.

The press release is unusually interesting, as it provides the first official English-language details of Away's storyline. Away: Shuffle Dungeon is the story of Webb Village, a small town whose residents disappear randomly, a phenomenon known as Blue Dragon Away. After a girl named Anella gets "awayed" in his place, a young man named Sword finds himself the only remaining resident of Webb. Sword must enter the "Shuffle Dungeon" to rescue the villagers.

And then the dungeon shuffles. Obviously.

ASH pops up on ESRB's site


Tactical title ASH, short for Archaic Sealed Heat, could be headed to the North America. It recently popped up on the ESRB's website, which, as you all know, pretty much means we can expect to hear news confirming our suspicions soon. The question is, though, do any of you still care about it, since it wasn't received with wide, open arms abroad?

Any of you interested in ASH? Did you already import it when it was on sale?

Blue Dragon Plus in Japan this September with uninspiring box


This comes as little surprise, since AQ Interactive announced that Blue Dragon Plus would release in the U.S. by the end of the fiscal year, but we're still glad to see a firm Japanese release date for Mistwalker/feelplus's strategy-RPG sequel. It's scheduled to be out September 4, for 5,229 yen ($50).

We're slightly less enthused by what AQ Interactive decided to do with the box. It's less "grand adventure" (which is the feeling that most Blue Dragon artwork evokes for us) and more "horrific See 'N Say." The giant, blue, snake-tailed, winged horse says "Neigh! See you in your nightmares!"

Gallery: Blue Dragon Plus

Blue Dragon, Away: Shuffle Dungeon confirmed for U.S.

As if our recent poll regarding Blue Dragon Plus and Away: Shuffle Dungeon hadn't already put you on the spot enough, now you'll have to choose one for really reals. AQ Interactive's latest financial report confirms that both will hit North America in this fiscal year, and also mentioned a localized version of the Korg DS-10 (which we already knew about).

Incidentally, there's a further four third-party portable games being brought over by Xseed, and Siliconera reckons that those could include Flower, Sun and Rain, Lux Pain, and Dungeon Maker DS. As European versions of the first two have both been rumored, we'd tend to agree!

DS Daily: Looking forward to it


With all of the impending games to hit the DS, which excite you the most? We don't have to tell you how pumped we are for Super Dodgeball Brawlers and the games coming from Mistwalker, but what about you all? What titles on the radar have you all giddy and feeling funny in the pants? Space Invaders Extreme? Edgeworth's game?

Away: Shuffle Memory


The official website for Mistwalker's Away: Shuffle Dungeon is up, with something to help pass the time while waiting for the dungeon crawler's eventual release: a Flash minigame based on Concentration/Memory (click on the circle with the word "open" on it). Away: Shuffle Minigame (that's the official title!) comprises three levels of Memory played on a 6 x 3 grid, with the goal of flipping matching pairs of cards to reveal portraits of Away's characters.

For the first two levels, it's straightforward enough: you have 60 (and then 50) seconds to find all nine pairs, just like any other Memory game. In the third level, all the cards are blank but three: one pair to match, and one card that resets the locations of those two cards. Oh, and the rows of cards are constantly moving around. At the end, you're awarded with a desktop wallpaper. Have fun! Or just download the wallpaper here (1024x768, 1280x1024).

DS Fanboy poll: Away vs. Blue Dragon Plus


A struggle has begun in the Nintendo Fanboy offices. We have divided the dungeon we reside in, one half of the staff staking claim to their side, while the remainder of us blog from within the sanctuary of our side. The argument that has split us so? What looks more interesting: Away: Shuffle Dungeon or Blue Dragon Plus?

The conflict has grown so large that it has spilled out onto the site proper, where we hope you, fine reader, can help us resolve it. We've put up a poll (placed past the break to keep the front page tidy and so those who hate polls and having their voices heard won't be bothered with it), so cast your vote and be heard. Help us stop before we sacrifice Chris to our god, Sakaguchi-san.

Continue reading DS Fanboy poll: Away vs. Blue Dragon Plus

Blue Dragon Plus touch screen equals new battle system!

Blue Dragon Plus's combat interface has been revealed in the latest set of screens. It involves a set of three icons that appear on the right side of the touch screen. The top icon allows you to set one particular character's movement, and the bottom icon moves everybody. The middle icon allows you (we believe) to highlight multiple characters by drawing a circle around them.

Each character has a selection of "killer techniques" accessible via the bottom left of the touch screen. Players cycle through them with the shoulder buttons and then must wait for a countdown before they are activated.

We're encouraged by the presence of a new battle system in the DS game. It shows evidence of thought toward the platform, at least.

Gallery: Blue Dragon Plus

New trademark hints at localized Away: Shuffle Dungeon

AQ Interactive has just registered a U.S. trademark for the name Away: Shuffle Dungeon. This leads us to one of two conclusions: they're thinking of releasing the game over here, or they're just trying to keep some jerk from making a game called Away: Shuffle Dungeon. It's ... probably not that. We doubt any other publisher would be that audacious (nor would they have a reason to be).

This is good news for a couple of reasons: first, and most obviously, we assume that there are people in the U.S. who would like the opportunity to play the dungeon crawler, and this is encouraging for them. Second, the fact that AQ Interactive is doing something like this makes it seem more likely that Mistwalker is going to finish and release the game at some point.

[Via Siliconera]

Checking out the new shadows in Blue Dragon Plus

When we told you about a couple of new characters making their way into Blue Dragon Plus, we never got a glimpse at what role they would in the game proper. Would they be NPCs? Or would they help us in battle?

Well, they're playable characters with their own shadows, as the official site for the game reveals. The "robots" we thought would play a big role in the game turn out to be just one robot, in fact, with its own shadow also.

Both of these new characters' shadows can be found in our gallery below, so be sure to hit it up.

Gallery: Blue Dragon Plus



[Via Siliconera]

Customizable robots put the 'plus' in Blue Dragon Plus

Famitsu has a write up today on Blue Dragon Plus. Mostly, it just looks at some returning characters in the DS spin-off, confirming that they will be in the DS game with their same shadows intact. It's also confirmed that the game's leveling system is identical to that of the Xbox 360 title, however Blue Dragon Plus does have at least one new thing hidden up its sleeve.

Apparently, the game will feature a kind of robot buddy. By discovering various circuits out in the field, you can augment this little guy and give him new abilities. This will allow your robot buddy to mature, however further details are not available.

Also, keep in mind that this information comes from machine translation, so we could be off by a little.

Gallery: Blue Dragon Plus

Get a face full of these fresh Blue Dragon Plus screens

For those of you who have had a keen eye fixed on Sakaguchi's upcoming DS spin-off Blue Dragon Plus (see: pretty much the entire DSF staff) will like to know that our gallery below has been updated with some new screens. Combing over them, we find ourselves floored yet again at how crisp and wonderful the game's sprites look.

Who else is excited for this game?

Gallery: Blue Dragon Plus

Develop Magazine: Iwata is a 'Game Changer'

Develop magazine's "Game Changers" is a list of 25 gaming industry luminaries who are "reshaping the games development business as we know it." At the top of the list: the lovable Satoru Iwata. The Nintendo president was cited as an influential figure due to his instrumentality in the creation of the DS and Wii, which have then led to a massive influx of new console gamers.

Other notable Nintendo-related names on the list include: Mistwalker's Hironobu Sakaguchi, who is creating more titles simultaneously in less time than he ever did at Square, by combining a core creative team with outsourced technical development; and Majesco's Jesse Sutton, who has turned a failing major publisher around with a casual-inclusive, Nintendo-friendly lineup.

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