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Posts with tag myst

WRUP: Tactical insects edition

For us, this week's releases only come down to Drone Tactics and Myst DS. Sure, we could check out Prince Caspian (it did launch the Dgamer network, after all), but we're not really ones to enjoy the licensed games too much.

What about you all, though? Are you digging on Atlus's SRPG action or the classic Myst? Are you resorting to busting out a dusty, old cartridge and seeing what that's all about this weekend? For us, it looks like mostly rain, so it's the perfect excuse to sit indoors and spend some quality time with our DS.

Gallery: Drone Tactics

DS releases for the week of May 12th

It's a good week to be a DS owner, no matter where you are in the world. For once, every major region has at least one interesting title hitting shelves this week, and while Australia's line-up isn't necessarily the most exciting, it's at least varied. If you are a) desperate for a new game and b) a citizen of some place with DS games, it's probably okay to be you.
  • The Chronicles of Narnia: Prince Caspian
  • Drone Tactics
  • Myst
What's out in the rest of the world's major markets? Take a little trip past the break to find out.

Continue reading DS releases for the week of May 12th

DS Daily: Would you publish Myst?

Imagine you're in charge of a video game publisher. You've been given the opportunity to publish a DS version of Myst. Myst is one of the most popular games of all time, and the DS is one of the most popular systems of all time. Do you decide to pick up the project, or do you pass?

Are your reasons financial or artistic? Do you think Myst is a timeless classic, bound to sell on the most adventure-friendly system in ages, or is it an archaic slideshow? Does that matter business-wise?

Top publishers snubbed Myst DS

Sometimes, we really wish that we could be flies on the walls of game company offices. Maybe we're just huge nerds (actually, that's a fact), but still, we'd love to hear the reasoning behind some of the business decisions made -- just because we're curious when it comes to those types of things.

Every so often, though, we get a little insight into the industry. Most recently, MTV Multiplayer learned some things about Myst DS from it's license owner, Manny Granillo, regarding why the game was turned down by many of the "top publishers." Granillo doesn't mention which companies refused to publish the title for Nintendo's handheld, but he divulged the reasons they gave.

Gallery: Myst

Continue reading Top publishers snubbed Myst DS

Fresh footage of Myst shows what Myst does best

Following up our conference call with one of the producers for Myst DS, the PR firm handling the game has dished out a new trailer. Within, you will find what every Myst fan loves about the franchise: Myst-like stuff. There's a look at traversing the environments, working some puzzles and more traversing the environments. It's pretty much everything the Myst lover, uh ... loves. So, check it out and tell us what you think!

Note: To see the video in proper resolution (you know, not all stretched), you're going to have to click through and watch it at YouTube. There will be a small format button in the bottom right (the second from right). That's what you'll want to click.

Gallery: Myst

Myst producer talks about PC-to-DS adaptation, possible sequel

We just got through a lengthy conference call with the producer for the upcoming PC-to-DS title Myst, Manny Granillo. He had quite a bit of information for us regarding the game and its extra pack-in, The Rime Age. So, be sure to strap in and head past the break for some of that delicious knowledge. But first, head into our gallery below for some fresh screens.

Gallery: Myst

Continue reading Myst producer talks about PC-to-DS adaptation, possible sequel

The solution to the puzzle of seeing Myst screens: click here

When we received a stash of screens and fact sheet via our inbox today for upcoming PC-to-DS game Myst, we hardly believed our eyes. Surely, like navigating the game's island, finding any kind of substantial information on the game would require some kind of incredibly difficult task, proving our brain is as smooth as a baby's bottom.

Luckily, our contact has helped us get a head start on the whole thing, providing us with a look into each of the game's ages. So, take a stroll through our gallery below and take a look at the world of Myst.

Gallery: Myst

DS releases for the week of December 3rd

Fans of rhythm and fighting (righting?) might want to cast their eyes toward the release of Draglade this week, but the real excitement (at least, to us) is everything releasing outside the U.S. Well, maybe not everything, but there are certainly some interesting titles to consider, including Arkanoid in Japan and Myst in Europe.
  • Alvin and the Chipmunks
  • American Girl: Julie Finds a Way
  • Draglade
  • The Golden Compass
  • Left Brain Right Brain
  • Strawberry Shortcake: The Four Seasons Cake
  • Yu-Gi-Oh! World Championship 2008

Continue reading DS releases for the week of December 3rd

DS Daily: Myst opportunities

With a new version of Myst on the way to a hugely popular game system, we may see a repeat of the Myst mania that swept the world upon the game's first release, killing the rest of the point-and-click adventure genre. We must admit that, even though we were eyeball-deep in PC adventure games at the time, we just didn't get Myst. It was a very pretty game, sure, and it made clever use of those crazy CD-ROM drives that people were hooking up, but it seemed very much like a game in which everything was perfectly still all the time, and nothing ever happened.

Statistically, most people here probably have a copy of the game somewhere, so we'll assume you're familiar with it. Do you think Myst was a good game in 1993, and do you think it could hold up today? Will you go in for the new content in Myst DS?

Myst DS gets release window

We haven't seen anything on the game since September, sadly, but finally we know when we'll be able to get the final product in our hand (the other hand will undoubtedly be slapping our head as we stupidly try to solve the game's puzzles). Empire Interactive has just signed on to publish Myst DS, agreeing to bring it to North America during Q1 of 2008.

Any adventure fans plan on giving this game a play once it hits the DS?

Shaky cam Myst DS footage

If shaky cam videos are your thing, then today is going to feel like your birthday. While at Leipzig, one lucky attendee busted out his cam and shot some footage of Myst DS. It's not a particularly long video, sadly, but does give us a glimpse at some of the environments and different interactions available to the player.

[Thanks, Tom!]

Myst dev: Myst is 'essential adventure companion' for DS

Manny Granillo, executive producer of the DS Myst remake, spoke to 4cr reader Spence about the changes being made to the classic adventure. We're still shocked that there are changes and additions being made. Not what we expected from a Myst port.

They're taking advantage of the interface by adding a note pad and a camera tool, to allow players to remember clues. Granillo also agreed with (but avoided directly discussing) the utility of turning the DS sideways to read the materials in the library.

With these refinements and the new Age, Myst on the DS may turn out to be the definitive version. For our money, though, the best thing about a portable Myst is that it leaves your TV and computer unoccupied, so you can play a game while it's on.

[Via 4cr]

Myst coming to the DS

The Myst franchise is either great or incredibly boring, depending on who to talk to on the subject (we've enjoyed every Myst game we've played, to tell the truth). But, regardless of that, there are plenty of reasons why the franchise has been around for so long. It practically invented a gaming genre.

And while we'd like to say that Myst on the DS is going to be a brand new game, instead Midway is looking to bring the game that started it all to Nintendo's handheld platform. No worries though, as the game's code has been re-written, specifically with the DS in mind. New sound clips, new touch-screen controls and a new age to explore (the Rime Age) should help ensure both fans of the series and newcomers find something to enjoy come time for the game's release this November in Europe.

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