A big part of Nintendo (and gaming) fandom seems to be linked to the appreciation -- nay, love -- of certain characters, and that's what we're exploring in this week's edition of Show and Tell. It's all about characters and the things we do in honor of them. Take the guided tour, or jump all willy-nilly into the gallery below.
Posts with tag nes
Show and Tell: For the love of a character
A big part of Nintendo (and gaming) fandom seems to be linked to the appreciation -- nay, love -- of certain characters, and that's what we're exploring in this week's edition of Show and Tell. It's all about characters and the things we do in honor of them. Take the guided tour, or jump all willy-nilly into the gallery below.Show and Tell: No one has to know

Which Nintendo system favored third-party publishers the most?

Keep in mind, though, that this is merely based on Aeropause's own evaluation and may not be representative of how much money publishers made on each system, or the quality of the titles they released on said platform. It's more or less based on an article in the latest Nintendo Power where the staff ranked their top 20 games for each Nintendo system.
What do you all think? Which Nintendo system had the greatest batch of stellar third-party titles in your eyes? We're going to stick with DS. It seems like a no-brainer to us.
Illegal ROMs at Wizard World? What?!

Imagine my surprise when I actually stumbled on something I could write about. Well, it's not something I'm actually happy to be writing about. You see, for some odd reason, a vendor was allowed to be set up on the show floor, selling CDs chock full of illegal ROMs.
Promotional Consideration: Dragon Quest IV commercials were weird

With the Dragon Quest IV DS remake announced for the US and Europe this week, we thought it'd be good a time to dig up Enix's commercials for the original Famicom game's release in Japan. They're completely different from the retro ads used last November when the DS remake shipped.
As with Squaresoft's chocobo commercials for Final Fantasy IV on the Super Famicom (launching a little over a year after Dragon Quest IV), these ads were just plain odd! They show hardly any in-game video, relying on logos and recognizable theme music instead. Gather your party and meet us in the fifth chapter, past the post break, for the commercials.
Continue reading Promotional Consideration: Dragon Quest IV commercials were weird
Emulating the gaming world on DS

Just like every other console, the advent of DS flash cards has brought with it a booming emulation scene. And since homebrew is so easy to run on the DS, and MicroSD cards so copious, it's easy to turn the humble DS into a classic gaming Swiss Army System.
We've outlined some of the most important DS-based console emulators below, along with a ton of lower-profile emulators.
Electronic Gaming Twenty Years Ago
Did you know that the first issue of Electronic Gaming Monthly (and the preview issue before that) was branded as U.S. National Video Game Team's Electronic Gaming Monthly? It's been a long time since we thought about that group, although one of them has come to notoriety recently. Team member Steve Harris is EGM's founder, and many of the guys worked as reviewers and "strategy consultants."The world of 1989 EGM is a different one than we know now. Companies like Taxan and Beeshu could afford many consecutive ad pages. FCI had its own strategy hotline. It was possible to write neutral-to-good preview text about the execrable Hydlide. And handheld gaming was just about to be elevated to the status of real gaming. Steve Harris's opening "Insert Coin" column refers to the rumor that "Nintendo may be leading the way with a mid-range cartridge system that will play a variety of games on a specially developed 2" LCD screen." Although the magic of that statement is diminished somewhat when a full writeup of the Game Boy, including a picture, appears toward the end of the magazine. Maybe he wrote that before that information came in.
Students tackle Nintendo tunes, a capella style [update]
If there is one thing we can appreciate, it's talent. And these folk have it, as the students from Hermann Wesselink College manage to bust out into a pair of great Nintendo themes a capella style. They handle a choice selection from The Legend of Zelda, as well as Super Mario Bros. in the video above.
If our school had stuff like this back when we were in our developing stages, maybe we would've paid attention and not grown up to become blogging scum.
Update: Some readers point out that this isn't a capella. Sorry folks, we're not a music blog!
[Thanks, SpinachConvention!]
Passing on that fanboy love

Unimportant side note: You'd better believe one of these is going on the boychild. He's already alarmed.
Rest your DS in these oldschool pouches

Should you like these as much as we do, you can check them out at Janis13's Etsy store, along with some other DS cases.
[Via Technabob]
DS Daily: Would you gut a NES to create this?

What we would like to know is if you tried anything like this before and was it successful? Did you turn your NES into something much better? Share your experience(s) with us!
[Via Engadget]
Homebrew game bears Devilish Resemblance to original Castlevania

Likely taking inspiration from Koji Igarashi's formula of remaking Symphony of the Night ad nauseam (har har har), homebrew coder Frosty Chaotix is working on his own vampire-slaying update for the first Castlevania NES game. He released a demo for Castlevania: Devilish Resemblance yesterday to show off his progress on the project's engine, and it looks fantastic! Of course, most of that can be attributed to the ripped 2D assets from previous titles in the series, but it's still an impressive project.
So far, this proof-of-concept build has Simon Belmont walking, jumping, and whipping to his heart's content, all within the confines of a single test room. While there's still a lot left to be implemented -- e.g. enemies, interactive objects, touchscreen controls, etc. -- the soundtrack, grabbed from OCRemix, is the cat's galoshes. We totally wouldn't mind vanquishing the Prince of Darkness to this music!
See also: Leaked Castlevania screens or whipped-up fakes?
[Via GBAtemp]
The Mother of All Brains

Can you imagine how upsetting it would be to walk in and see something like this, especially if you weren't familiar with Metroid? Or, even worse, to wake up in the middle of the night and see this ... mass ... in your house?
Familator taken out for a test-Familate

Most notably, you can't plug a second controller in, meaning also that the Famicom microphone (which is embeded in the player 2 controller) cannot be used. Also, the system can't hook up to the Famicom Disk System. The Familator also suffers compatibility issues with a few games, including Bases Loaded.
GAME Watch did a side-by-side comparison of the Familator's TV output of Xevious to the Wii's Virtual Console version of the same game, and found that the colors and the sound were inferior, even without taking into account the Wii's ability to use component and D-terminal connections. Battery life was, of course, also an issue.
None of these concerns are exactly dealbreakers, but even as a novelty it would be hard to justify the expense of such an item without excellent performance.
Super Mario Sisters was almost a reality
In some deeply weird alternative universe, perhaps one in which Japanese people actually bought Microsoft consoles and England's footballers weren't quite so irredeemably rubbish, we might never have experienced Super Mario Bros. as we know it. Instead, we could have been playing Super Mario Sisters.Alas, Nintendo of America never did follow through on a trademark application it filed in February, 1990 for a game called "SUPER MARIO SISTERS." The application was abandoned almost two years later, depriving us all of an estrogen-fuelled version of the world's favorite platformer.
Go past the break for a grab of the application.







