
It's not that often that we hear about the creative process behind designing a game's box -- our own interview with Konami's contracted illustrator and packaging designer Julie Giles is a rare piece. Most people would rather read about the people who designed the actual games.
Seeing an opportunity to share his experiences with packshots, Atlus creative designer has posted an update on the publisher's informative series of Production Diaries, detailing the adjustments that were needed to adapt Trauma Center: Under the Knife 2's Japanese cover for the U.S. audience. Join us past the post break for comparison shots and a scan of the surgery sim's new print ad!





