There's one thing you need to know right up front: Trauma Center: Under the Knife 2 is one of the best DS games to date, even without the benefit of some of the things that were added to the Wii entries in the medical franchise. The gameplay is much improved over the already-excellent first title, and the biggest complaint made by the original's detractors -- the difficulty -- is mitigated here by the inclusion of a range of difficulty settings. The result is pretty close to spectacular.
But when the gameplay is so good that there are few complaints, it's a lot easier to nitpick other aspects of the title, and we've got nitpicks in spades. That's all they are, though: tiny complaints that hardly matter. Under the Knife 2 should be remembered as one of the most satisfying experiences on the DS. Unfortunately, that's not likely to happen.
Anyone need a kidney? It's fresh! We need the money so we can keep up with all these vitally important DS games, and after this week, we'll know how to remove it cleanly. Trauma Center is just like real surgery, right? It's important that we learn, so we can get 1 vs. 100 (omg!) the moment it's released.
Surgery may not be our thing, but we've got a handle on sarcasm.
1 vs. 100
AMF Bowling Pinbusters!
Ducati Moto
Journey to the Center of the Earth
Trauma Center: Under the Knife 2
Stagger past the break to see what's out in the rest of the world.
It's not that often that we hear about the creative process behind designing a game's box -- our own interview with Konami's contracted illustrator and packaging designer Julie Giles is a rare piece. Most people would rather read about the people who designed the actual games.
Seeing an opportunity to share his experiences with packshots, Atlus creative designer has posted an update on the publisher's informative series of Production Diaries, detailing the adjustments that were needed to adapt Trauma Center: Under the Knife 2's Japanese cover for the U.S. audience. Join us past the post break for comparison shots and a scan of the surgery sim's new print ad!
Good news for Trauma Center fans -- if you liked the first game, it stands to reason that you'll enjoy Under the Knife 2. All the slicing, stitching, and ass-kicking potential of the first is here, and with more options lifted from the Wii version. But if you didn't like Trauma Center the first time around, the Easy mode may not be enough to tempt you into this one.
Of course, if you didn't like Trauma Center, you're probably more interested in spending your time kicking puppies, or otherwise engaged in some horrific habit. Honestly, the pain of (repeated, egregious) failure aside, it remains one of the best and most intense experiences on the handheld. Can a sequel hope to measure up? We spent a little time with the upcoming title in an effort to find out.
Want to see the gameplay that Trauma Center: Under the Knife 2 has in store for you? IGN came up with some videos, which we've put here for your viewing convenience. The one up top shows an instance of performing surgery on an African plague victim, which looks difficult -- but seeing as this is Trauma Center, we'd expect no less. Fortunately for those of us in North America (and for the rest of you who don't mind importing), we have less than a month to wait before we can try it out for ourselves.
The videos after the break include some of your ordinary surgery fodder, as well as Dr. Styles trying to save a land mine victim.
We're looking forward to applying a little more of that Healing Touch while spending some quality time with Trauma Center: Under the Knife 2, but this latest batch of screenshots has reminded us that the last game was, y'know, kinda hard. Perhaps even punishing. Why? Because so often you'd be on the brink of finishing an operation -- or so you thought -- and suddenly, 834 new challenges (we counted) would emerge from the depths of the patient's flesh. Who knew the human spleen could hold so many bone fragments? Check out the latest screens in our gallery below if you'd like to see some of the new challenges that await you with the Trauma Center sequel.
It's common knowledge that Trauma Center: Under the Knife 2'ssetting and storyline is to involve disease, civil war, and refugees, but now swearing has been added to this gritty mix. Shocking! We'd expect disease in a game about making people feel better, but we hope that Atlus' game doesn't start taking itself too seriously. For this blogger, the otherwise excellent Advance Wars: Days of Ruin was a little too dark for its own good, and yours truly missed some of the inherent silliness of previous games. Here's hoping Trauma Center 2 retains its sense of humor. On the other hand, we appreciate that some of you couldn't give two hoots about the story. Regardless, make a careful incisionand enter the gallery below for six new shots.
July 1st can't come fast enough for people like us, who enjoy using our styli in virtual worlds to perform various surgeries. Although we love playing Trauma Centeron the Wii, too, we can't wait for its return to the DS -- the little handheld that we never leave home without.
Until we can actually play it, though, we have no choice but to look at screens and other media to ease the pain of waiting. So, if you need a Trauma Center: Under the Knife 2 fix, just check out our updated gallery below. The new pictures include some dramatic pre-surgery gestures that Trauma Center characters love making, the African refugee camp locales, and some of the surgeries that you'll be involved in.
It's only been a week since the news of Trauma Center: Under the Knife 2 broke, and already we're awash in news of the upcoming title. We're not complaining, either; the original is the game you love to hate and hate to love, thanks to the fantastic concept and brutalizing gameplay.
The screenshots (found in our gallery), aren't the best news of the day, however -- the real kicker is that we'll see Under the Knife 2 in July. July 1, to be exact, and yes, that's before it's due in Japan. Rejoice!
The breakneck speed of the first trailer for Trauma Center 2 is, frankly, all a bit bewildering. As we blog from our La Z Boys, margarita in one hand and our masseuses kneading our shoulders, we can't help but wonder: is watching this as downright stressful and frenetic as day-to-day life in a real trauma center?
Well, uh, probably not, but it sure is exciting. The pace of it does mean that it's a little tricky to pick up on footage of gameplay, but what's there is comfortingly familiar, and there are old faces (under their Japanese names) and new faces (including Adel Tulba, who we learned more about recently) alike. No sign of the "improved functionality" of the instruments that has been promised by Atlus, but there's plenty of time for that yet. We need a breather.
Yeah, we know that all the other ones did too, but all we ever remember of the story for any Trauma Center game is "surgery happens." Some guys perform surgery on some other people, because they are sick or injured. Trauma Center 2 is no exception: Atlus has gone to the trouble of crafting a narrative for the surgery game, and we guarantee it'll stick in our minds as "a guy gets glass in his leg for some reason."
This latest entry takes place in a refugee camp in an African country called Costiga, where a civil war and an outbreak of disease have led to an overload of patients and a shortage of doctors. Derek Stiles and his nurse Angie Thompson are in the area doing research, and are contacted by a young surgeon named, uh, Adel Chilba (or something like that) to help. Or at least that's how we understand it based on the translation. The point is (and remains): surgery happens.
Good old Trauma Center. Preposterous storyline, not even remotely medically accurate, and a difficulty curve with all the consistency of lumpy custard. But hey, despite its flaws, we quickly fell in love with Atlus' unconventional surgical sim. It was one of the very first DS titles to really use the touchscreen convincingly, and the execution was, on the whole, superb.
And now -- rejoice! -- there's a sequel planned, complete with improved surgical tools and a lower difficulty level for scalpel jocks like us. That's all well and good, but is there anything that you'd like to see done differently in Trauma Center: Under the Knife 2?
Trauma Center, in case you hadn't already heard, is making a return to Nintendo's handheld to make ham-fisted would-be surgeons feel inadequate all over again, and Famitsu has just delivered an array of details and shots of the new game.
According to this, we'll be getting a sprinkling of old and new characters, a slightly more Wii-like user interface, and a number of operations that will be familiar with us all, including the really cringeworthy ones where you have to yank excruciatingly long shards of glass from your patients (well, they made us cringe, anyway).
Perhaps the most interesting tidbit to take from this scan, however, is the mention of a Japanese release date -- it's a little hard to make out, but the magazine seems to suggest the game will be released there on August 7th. That's by no means an official date, obviously, but if true it means we could be seeing a western release in 2008.
Posted Mar 31st 2008 8:00PM by Eric Caoili Filed under: News
The Nintendo Power news just keeps on coming in! If you're not already a subscriber, we very much suggest you pick up a copy of this month's issue when you can -- it's packed with exclusive announcements and screenshots.
Almost three years since Under the Knife captured the hearts of wannabe surgeons on the DS, Trauma Center is finally coming back to the handheld after a remake and an indirect sequel on the Wii. Dr. Stiles stars in the game, once again, and is joined by Nurse Angie Thompson as they deal with the effects and "unanswered mysteries" left by the defeated GUILT Virus.
Developer and publisher Atlus didn't reveal any new surgical instruments for this direct DS sequel, titled Under the Knife 2, but it did state that the old tools will have "improved functionality. Addressing difficulty complaints many often cited with the original game, Atlus has also included a mode for those of you with unsteady hands and frail nerves. Expect to hear a lot more about Under the Knife 2 from us before it hits stores this summer.
With Contra 4 about to give us a heart attack, and Ninja Gaidenalso on the way to make us doubt our ability to do things, we thought we'd ask you about the difficulty of currently-available DS games. There are some brutally hard games out there, and we're sure you've run into one of them. Some are difficult for not-so-great reasons, like control issues, but some are just hard.
What's the most difficult game you've played on the DS? And did you enjoy it? Bonus points if the game isn't Trauma Center.