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Posts with tag zombie

Grab a single kernel of popcorn: time for a short zombie movie



We can't be too sure of the quality of D3's Simple DS Vol. 32 THE Zombie Crisis. Neither the Simple series nor the stylus-based first-person zombie-shooting genre are hallmarks of high quality. In fact, we'll take that back. We're pretty sure that THE Zombie Crisis isn't very good.

Despite the low budget, the limitations of the genre (on DS) and the fact that the zombie crisis happens to coincide with a thick fog that is so pervasive as to have gotten indoors, we actually like what we see here. It's fast-paced and there are a lot of weapons. Not to mention the excellent title screen, which is almost worth the price of purchase by itself. Who cares if the zombies aren't that great graphically? They're not going to be on screen long, if you're playing the game right.

Teenage Zombies dev says price is key to success


The folks over at InLight Entertainment put their smart cap on today, citing their reasoning behind the DS's incredible success. While we all here who work at DSF and you, the lovely readers, would probably say that all of the great games on the system make it so wonderful, they said that ... uh, the great games and affordable price really made Nintendo's handheld. Well, how astute of them.

Darren McGrath and Mike Lowry from InLight commented "The DS captures the market we're targeting with this game - the ever expanding casual gamers sector." They went on further to add "Nintendo has been very smart with making a fun system that is affordable so everyone can enjoy games like ours without breaking the bank."

The guys know what games to take inspiration from, also, commenting that titles like "Elite Beat Agents, Feel the Magic, and Zelda: Phantom Hourglass have really made use of the touch-screen in unique and interesting ways that you wouldn't be able to accomplish on any other platform." OK, we agree, mostly. We wouldn't actually go around telling people that Feel the Magic XY/XX was one of the best uses of the handheld's touch-screen when there is probably a billion other better examples.

Teenage Zombies: Invasion of the Gameplay Video Thingys


The first video of Teenage Zombies: Invasion of the Alien Brain Thingys is notably light on the aliens and brains, and the only thingys invading are rats. Invasion of the Kind of Large Rats doesn't catch the ear in the same way.

Speaking of not really generating interest, the game itself is pretty underwhelming. We didn't think we'd ever be able to say that about a game that stars a legless zombie on a skateboard, but even for the most sidescroller-obsessed of us, we find the footage uninspiring. Maybe some more aliens would help. The Voodoo Vince/Sphinx and the Cursed Mummy system of inflicting damage on the zombies to give them abilities is pretty cute, at least.

[Via Game|Life]

Fresh Teenage Zombies screens for consumption


As if oozing from the cranial cavity of a fresh corpse, we find ourselves gently moaning and purring like undead cats (or, you know, zombies) for these fresh screens. Teenage Zombies: Invasion of the Brain Thingys looks like it's right up our alley and the kind of time deserving of ... well, our time.

If you're as infatuated with the undead as we are, then stumble on over to 1UP for the fresh eye candy.

Teenage Zombies won't eat your neighbors



Despite its similarly campy plot and titular promises of zombies, Teenage Zombies: Invasion of the Brain Thingys (due next spring) won't be the spiritual successor to Konami's Zombies Ate My Neighbors. Yes, we were fooled too when we initially saw the game announced -- jumping off the couch and doing karate kicks in the air, such was our excitement -- but reading more about Ignition Entertainment's title revealed very few similarities with the SNES/Genesis classic.

Instead of fighting off zombies and their B-movie colleagues, you'll be playing as the undead in this comic book-styled adventure, choosing from one of three reanimated characters, each possessing unique abilities. You'll swap between the three to take advantage of their powers and defend the Earth against invading Alien Brain Thingys.

Also, while Zombies Ate My Neighbors was a run-n-gun shooter from a top-down perspective, Teenage Zombies will be a side-scrolling platformer supplemented with puzzles and stylus-based minigames. ZAPS! (Zombie Assembly Pop-up Screen), one of the minigames, has you collecting dismembered body parts to put together a zombie and regain "unhealth points."

Though Ignition Entertainment's short trailer for Teenage Zombies shows very little in the way of action or the actual game, we've embedded it past the post break anyway. To make up for the brevity and vagueness of the video, we've also pasted some lyrics from Salt-N-Pepa's hit single, "Let's Talk About Sex," reimagined as an ode to zombies. We have a lot of these "fixed" songs just lying around our hard drive, waiting to be shared with you.

Continue reading Teenage Zombies won't eat your neighbors

Old horror films and books: They won't stay dead!

Lest you forget the upcoming All Hallows' Eve holiday, The Moon Books Project has been posting horror-themed content almost every day, stacking its shelves with DS-compatible novels and movies. They're downloadable for free and completely legal, so you won't have to fear any threatening "I Know What You Downloaded Last Night" letters from the MPAA bogeymen.

Already, the site has put up over a dozen classics like Nosferatu and Fall of the House of Usher. Even if you don't have the homebrew hardware and software (Moonshell) needed to view the files on your DS, you can still scare yourselves silly with iPod/PSP-formatted and streaming versions of Night of the Living Dead.

Metareview: Touch the Dead

The reviews were slow to come in on Touch the Dead -- which usually indicates a dud. From the scores, it looks like that cliché may really be a fair assessment of the title's merits. With a current metascore of 58%, Touch the Dead is less OMG-zombie scary and more scary like Grandma's lingerie.

Game Informer
: 66% (average of two reviews) - "What you imagine to be headshot city is, in reality, the most challenging zombie game to come along in quite some time. As the zombies struggle to walk, their heads jerk about violently, making it an incredible test of skill ... this is a game that every zombie fanatic could love, but only the hardest of hardcore gamers can excel at." (Issue 170, p117)

Game Almighty: 45% - "The first thing you notice when the game starts is the awful graphics. Touch the Dead reinvents what it means to have jaggies. Everything is pixilated and bland and the closer the zombies come, the worse it gets. Ironic, because the bad graphics actually inspire you to kill the creatures when they're as far away as possible, lest you think your DS has a broken graphics chip."

GameSpot: 55% - "Every time you empty a clip, you have to manually reload by dragging the stylus from the ammo icon on the lower right-hand part of the screen to the clip icon on the lower left-hand part of the screen. While it certainly injects a little tension into the game, you quickly get to the point where you have to reload your clip after every zombie you take down, so you actually end up spending more time reloading your weapon than you do shooting zombies. It feels unnatural and can be difficult to consistently reload fast enough when you have a swarm of zombies bearing down on you."

Touch the Dead changes name, sharpens up

Touch the Dead seems to have gotten an upgrade along with its new name ... and speaking of that, we appreciate the need to work in a 'DS' subtitle or some clever witticism about touching, but really, Dead 'n' Furious seemed a more appetizing name. We're not sure we want to touch any of these guys, and it doesn't exactly look fun when they touch you.

But what's in a name, really? It's what's in a video that matters, and we've got one after the jump, showing off the new look of Touch the (really angry) Dead, and it's step up from where it was before. We'd like to see the main character in this -- as one of our commenters aptly noted, last go-round he looked a little big like a refugee from a Lego game. Originally, this game was to be published by Virgin Play (according to the Dead 'n' Furious website, which is still there), but IGN is reporting that it's Eidos that's picked up the title. Touch the Dead is now scheduled for a release in May, so what you see in the video is likely to be what you get in this shooter. Frankly, we think it looks a little better than we expected, since we've seen it since a rough beginning, and the style is intriguing if nothing else. Light gun without the gun? We'll try anything once.

Continue reading Touch the Dead changes name, sharpens up

The "correct" Dead 'n' Furious trailer

Are you among the chosen few who laid eyes on the "leaked" footage earlier this year from Dead 'n' Furious? You remember that little debacle, with the hair-raising video. Oh, not hair-raising scary. It was just ... shall we say ... not so good? But Dream On Studio promised a "real" video later this year, and here it is. Tell us what you think. The video is nestled away after the jump.

And here's a question -- if you're a convict and you pick up a buddy (via WiFi coop mode, which does sound like an awesome feature), just what exactly is your friend? A prison guard? Serial molester? Do you get to pick? These questions are totally valid ....

Continue reading The "correct" Dead 'n' Furious trailer

Gaming to Go!We debate the hot topics!

This Month's New Games

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Oct 6
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Oct 14
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Oct 21
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Oct 21
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Oct 21
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Spyro: Dawn of the Dragon
Oct 21
What's Cooking? With Jamie Oliver Oct 21
MySims Kingdom
Oct 28
Ninjatown Oct 28

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