
The Nintendo DS has been home to many manga/anime licenses, so it's no surprise seeing the shoujo series appear on the handheld. Judging by what we've seen so far, the game plays like a simplified version of Ouendan. Players tap a series of floating notes in time with the music, filling up a "life" gauge with each successful hit. Missing a beat depletes the gauge, ending the level when the gauge is emptied.
A flash demo of the game has been put up to promote Nodame Cantabile DS, and you don't even need to know any Japanese to play! Check it out after the post break.
[Via NeoGAF]
Reader Comments (Page 1 of 1)
3-27-2007 @ 8:33PM
Ken Seang said...
Can wait for the DS version because playing this flash on my ladtop is hard when all you have is your touch pad.
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3-27-2007 @ 9:59PM
hvnlysoldr said...
If you miss a beat the music stops! That's a twist to a music game. In EBA they fall down and won't complete the dance segment and that failing rumble jars me, but the music keeps going and I can catch back to the rhythm. This stops the music. As in you have to already know the rhythm or just guess to hit the next note correctly. I also wonder if it scores on accuracy since I usually hit these notes as the head enters the circle.
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