Pedigree
Mega Man Star Force 2: Zerker X Saurian is -- hang on, I've gotta catch my breath after that title ... whew ... okay, I'm good -- a sequel to the Mega Man Star Force titles. I say "titles" because Capcom decided to split the title up into three "versions," similar to Nintendogs and most Pokemon games. When done right, this can be awesome. But as is the case with most things Capcom touches, it's a money-maker. That's the rub with Capcom: they produce some of the finest titles ever, but they certainly aren't shy about squeezing every penny from a game or franchise possible. Back to Star Force, once again Capcom has released multiple editions of the title. This time, only two were created: Ninja and Saurian, the latter of which we'll be using. The game is an indirect successor to the Mega Man Battle Network series. Like its predecessors, it involves light-action incorporated into RPG-styled battles. The root gameplay is enjoyable, but doesn't seem to have the lasting power to be re-packaged perpetually until the end of the time as does the primary franchise.The Critics Said

Rap Sheet
- The gameplay is ... exactly what you're expecting. But even if you've never dabbled in a Battle Network or Star Force title, it's difficult to fully recommend this game.
- GEEZ, I know that RPGs are known for very long introductions, but this is really starting to grind my gears.
- The first text you see after starting up the game: "In the days of old there was a tribe whose unparalleled strength allowed them to prosper in the land." Hmm, did GameStop give me the right game? This is Mega Man, correct?
- I'm prompted to make a choice: Zerker or Saurian? I ask myself this question every day.
- "It is the year 220X." We've come a long way since 20XX.
- Omega-Xis says the following to the unsuspecting young boy protagonist: "I'll tell you about your father if you let me use your body, kid!" W, R, O, N, and don't forget G.
Silver Lining

Our Deduction
It's harder to fully condemn Mega Man Star Force 2: Zerker X Saurian as a game than as a title. It's not that its association with the blue bomber grants it any sort of immunity from criticism. Rather, I'm reminded of recent play sessions with Mega Man 9, which is essentially Mega Man 2 ornamented with bells and whistles. But I loved every minute of it. Certainly there are some out there who enjoy the fighting system started in the Battle Network series enough to warrant multiple purchases of a repackaged concept. I'm not one of them and I'll assume you aren't either, but I could be wrong. Repackaging is a staple of this industry. Halo 3 was more or less the same as its predecessors plus a few new toys. Nearly every Castlevania game post-Symphony of the Night has been trying to achieve the beauty and near-perfection of that particular work of art. This statement can be applied across nearly every long-running franchise. Who's to say what deserves to see another iteration and what doesn't? Certainly, numbers don't lie and Capcom must be making decent money off of these titles in order to repeatedly milk them.I think our conclusion is that while most can comfortably branding this as shovelware, a true fan can make a compelling case against that label. Such individuals will have to prepare a solid argument, but in the end, this boils down to another reoccurring theme in this series: beauty is in the eye of the beholder. Like that little gem I just dropped on you, some of the most overused phrases are the truest. Similarly, perhaps some of the most overused gameplay types are the most enjoyed.

Reader Comments (Page 1 of 2)
10-08-2008 @ 2:43PM
aj said...
I was actually curious about these games, as someone who enjoys Megaman, but knows deep down that games with titles this long are usually pretty bad, I hadn't picked it up.
Now I know.
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10-08-2008 @ 2:46PM
Shoyz said...
The only game I've played that I'd merit as Shovelware was the Grinch Stole Christmas. Knowing that the DS's graphics were decent, and that I -loved- the playstation game, I hoped for the best.
It turned out to be one of those "Collect the things on the floor while avoiding the unavoidable objects (and if you don't avoid them, you have to play a 20 second minigame to escape, until the 3rd time when you get a gameover). Just awful.
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10-08-2008 @ 3:31PM
Kaes Delgrego said...
Sounds horrifying! I'll have to check it out; maybe for a Christmas-themed BTS around the holidays. Thanks for the heads-up!
10-08-2008 @ 3:29PM
Nick said...
Dude, stop the Bury the Shovelware. Three of the last four reviews have been good games, that were not shovelware. Either do it better or not at all. There are plenty of different disney games you can review.
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10-08-2008 @ 2:56PM
Kaes Delgrego said...
Thanks for the advice! Please understand that this series is not called "Here's Another Crappy Game." I've said numerous times, including in this column, that there may be fans of these games. Additionally, not all of them are "bad" games. You can call Mega Man Star Force 2 a good game, that's perfectly reasonable. But I don't think you can argue that the it's a fresh concept in which countless hours of planning and time went spent. And as the definition of shovelware goes, it can refer to "any game in which time and effort were eschewed in favor of turning a quick profit."
I understand the point about reviewing the countless cheap license games or [insert animal species]z games, but then things would get redundant. We need to push the bounds of what constitutes shovelware, and some of that might involve examining a game which you might like or not expect. Regardless, I appreciate your honesty. Thanks for reading. :)
10-08-2008 @ 3:26PM
Zealot said...
You're too nice sometimes, Mr. Delgrego! People miss the point of your articles and then blame you for it. It's refreshing to see politeness in response to criticism on the internet, but sometimes I just have to wonder how you do it.
10-08-2008 @ 3:29PM
Skyler said...
"Here's Another Crappy Game"? I would absolutely read that article, I swear.
Anyway, if it wasn't called "Bury" the Shovelware, it wouldn't necessarily facilitate the game havng to be bad. But instead of saying "Here's some shovelware, let's see if it's good", the title (and accompanying picture of Link destroying it with a spade) kind of say "Hey, this game sucks, let's RIP IT APART!", dontcha think?
10-08-2008 @ 3:37PM
Kaes Delgrego said...
@zealot:
Well, I'm a heavy drinker. Seriously though, I'm just very happy to be able to share my thoughts and feelings on the gaming world. It'd take some pretty harsh criticism to take the air out of my tires. Additionally, criticism is healthy, whether constructive or impolite. It helps you learn more about yourself and questioning your beliefs is a good thing. But thanks so much for the kind words! :)
@Skyler:
Maybe I'll have to pitch "Here's Another Crappy Game" to the site leads! That's a very fair critique of the title. To be honest, I started the series with that mindset: every game would be crappy. But from reading reviews from other sources and thinking about the word and its definition, it's tough to definitively state what makes something shovelware. That's part of the ongoing quest, I guess. Anyway, thanks for reading! :)
10-08-2008 @ 3:40PM
Mr Khan said...
You are too nice. Critical readers have been dogging your moves for the past few iterations, and you just keep on smiling
In part its refreshing, but also kinda creepy.
Your view of shovelware is appropriate, though. They're really just low-budget games that are "shoveled" onto a platform simply to make money by quantity. N+ fell into that category because its all "We got the N license, let's just put it everywhere we can!" Whether they do so in a quality way (XBLA) or not necessarily so (DS), it's still shovelware
I'd call Crash Bandicoot games shovelware, but, while they cannot approach the glory of the PS1 games, they aren't bad titles, it's just a license that they flood the market with to profit off of
You keep doing what you like, Kaes, but you have to tread carefully.
10-08-2008 @ 3:47PM
Kaes Delgrego said...
Duly noted, Mr. Khan! Sorry for coming off creepy ... I'll curb some of the emoticons from now on! For the record, I don't sit at my computer with a creepy smile on my face the entire time or anything, it's more or less a gesture of peace through a medium that doesn't allow much flexibility in non-verbal displays of emotion.
10-08-2008 @ 4:24PM
David Hinkle said...
@zealot
One of the things we pride ourselves on is the community here. They're the best people ever and, like everyone else on the internet, can lose their cool sometimes, but for the most part are civil and intelligent. That attitude also extends to us, the staff. Hopefully it means as much to others as it does to yourself.
Thanks for the compliment!
10-08-2008 @ 5:29PM
Zealot said...
Mr. Delgrego: You're doing a great job of sharing your ideas. My conceptions regarding what constitutes shovelware have really changed since reading these articles, and I always look forward to what twists on the term you're going to introduce next. I promise to listen when the obligatory Order of Ecclesia article comes in a month!
Mr. Hinkle: It's exactly why I comment here. It's a place where you can be reasonable and generally expect that other people will be as well. I'm not above the occasional flash of anger either, but I do try to make it the rare exception to the rule. In the end, it's absolutely ridiculous to create bad blood over a hobby.
10-09-2008 @ 2:41AM
BlackDS said...
I read this column to find out if the game(s) is worth buying.
There are plenty of great games for the DS, so I can afford to be picky. However, if the game is worth buying and I see it on sale, I may buy it, even if it's not on my to-buy list.
IIRC I don't own any of the game you've reviewed, nor were any of those games on my to-buy list, which is a GOOD thing. Your reviews have opened up my mind to some games that are maybe worth buying on sale AND some truly terrible games that I should avoid like the plague.
Peace.
10-08-2008 @ 3:57PM
pas said...
How could you ! I... argh *must stop urge to harm certain people whose names start with K...*
How could you ever say that this game is shovelware ? Wouldn't that make at least 50% of any game ever created shovelware just because of being a sequel... ?
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10-08-2008 @ 4:08PM
Kaes Delgrego said...
I'll go out on a limb and assume that you're talking about me. :) (Last smiley for awhile, I swear!)
Yes, you bring up an incredibly valid point. I touched on that at the end. Especially when compared with the classic Mega Man series, it's tough to say that being similar to predecessors makes something shovelware. I think the answer is that either the title's core gameplay has to be strong enough (Mega Man 9 is and MMSF2 isn't, in my opinion) or there has be to a large jump from previous iterations. I can't be the definitive answer since I never beat the first Mega man Star Force, but I didn't see many major improvements or evolutions.
Again, you may not like some of the games we examine. I apologize if you take offense, but it's part of the process. Either way, thanks for reading!
10-08-2008 @ 4:09PM
Jenni said...
Interesting. I liked the GBA Mega Man rpg-ish games like this (I played the first one), but lost interest after the first two entries. This article kinda helped me catch up a bit.
I do miss your column's previous format, where you'd actually show how much time you spent with each game before giving up though. This feels more like a review, where the previous format was just more... I don't know... it was catchy. :D
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10-08-2008 @ 7:14PM
Skyler said...
Catchy! That's EXACTLY the word to describe the old reviews!
10-09-2008 @ 12:49PM
Kaes Delgrego said...
I appreciate the feedback. I'll keep note of that, and maybe I'll bring the old format back. Either way, thanks so much!
10-08-2008 @ 5:04PM
Thanatos said...
The Battle network series became shovelware a long time ago and Starforce is just the same thing with a little different setup and look. I agree completely, bury it.
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10-09-2008 @ 5:21AM
Venom said...
I, for one, like your BtS articles, both old and new. I find that the games are very well and truthfully analysed. I've come to understand the definition of "shovelware" and although I was really surprised to see N+ in here, I think all your points were pretty valid.
People should understand that they can still like and enjoy the game, although it's done in a haste or done sloppy (I played the hell out of N+ and I think I'll actually try out Ninja vs Saurian).
I'll be looking forward to your next article, Mr. Delgrego. :)
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