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DS Fanboy Review: Kirby Super Star Ultra


Kirby Super Star Ultra is the best of the traditional Kirby games (by which I mean the ones that don't feature Kirby as a ball). It features more abilities and more moves than pretty much any other Kirby game, and the levels are more varied in their design. It manages to still be the best traditional Kirby game, despite the fact that it was released in its original form on the Super NES. The new content certainly hasn't done it any favors, and, like all Kirby games, it won't provide much of a challenge, but Super Star Ultra remains as clever as it was in 1996, and completely worth every platform fan's time.

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DS Fanboy Review: Lock's Quest


I hate tower defense. I've tried to play tower defense games numerous times, giving it my best try after MTV's Stephen Totilo's nomination of Desktop Tower Defense as his Game of the Year, and failed to clear even a single round every time -- or to have any fun trying. There's nothing fun (to me) about running out of money trying to build reinforcements and then sitting by helpless as entropy, in the form of enemy soldiers, destroys all of the work I just did.

Lock's Quest solves my tower defense problem, creating something that is playable by even non-crazy people. In the process, developer 5th Cell has added something that seems rather difficult to add to this kind of game: a story, and a good one at that.

Gallery: Lock's Quest

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DS Fanboy Review: Mystery Case Files: Millionheir


Back when I got my hands on Mystery Case Files: Millionheir at E3, I pretty much knew what the final product was going to be. After having several days to play the title, I'm comfortable saying that the game came out just as I thought it would. It's a fair game, but the gameplay can become stagnant fairly easily, and is really only for the younger gamers or folks who love those Where's Waldo books.

Gallery: Mystery Case Files: MillionHeir

Continue reading DS Fanboy Review: Mystery Case Files: Millionheir

DS Fanboy Review: N+

Metanet's N is a game in which the player is tasked with running very quickly through obstacles and jumping with high levels of precision in order to reach the exit door. It takes place in small, self-contained levels, uses simple, clean graphics, and has no real story to remember.

Though it first appeared as a freeware PC game and was then remade and enhanced as an Xbox Live Arcade game, there is no denying that N is an ideal handheld game. You really couldn't come up with a better design for an on-the-go game.

N+ from Atari is basically N, on the DS, with new levels. So, naturally, it works out pretty well.

Gallery: N+

Continue reading DS Fanboy Review: N+

DS Fanboy Review: Bangai-O Spirits


If you've ever played a Treasure shooter, or almost any Treasure game outside of, say, Stretch Panic or Wario World, you know a bit about what to expect from Bangai-O Spirits. For years, Treasure has been creating incredibly strange games with overt humor and colorful graphics overlaid on top of complex mechanics and piles and piles of enemies. Each game has a "gimmick" that drives the gameplay and defines the player's abilities: swapping colors in Ikaruga, throwing in Gunstar Heroes, and so on.

Bangai-O Spirits has all the hallmarks of a Treasure shooter. It doesn't take itself seriously, but provides more than enough of a challenge for any gamer. It features the same gimmick as the other Bangai-O games, and will be instantly familiar to fans of those. In fact, it seems to be the ideal Treasure game. At the same time, it completely subverts the usual Treasure dynamic, with brilliant results.

Gallery: Bangai-O Spirits

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DS Fanboy Review: Soul Bubbles


Tranquility is a difficult feeling to convey in games. Most video games are, by their nature, conflict-heavy -- obstacles get in the way of whatever activity you're trying to do, and you have to struggle in some way to overcome them. Sometimes this manifests as fighting, sometimes it's puzzle-solving, but it almost always results in a sort of tension that can't be resolved until the successful completion of a challenge. Tranquility in most games would translate into stagnation and boredom. Mekensleep's Soul Bubbles manages, somehow, to balance a pervasive tranquility with an appropriate level of challenge -- it's challenging, but relaxing at the same time. And it's completely beautiful.

I struggle to think of anything at all that is wrong with this game. At the risk of sounding like an overly soft reviewer, Soul Bubbles is a masterpiece, with evidence of loving thought in everything that goes on the screen(s).

Gallery: Soul Bubbles

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DS Fanboy Review: Final Fantasy IV


It would be very difficult to not recommend Final Fantasy IV. Even though it's not the very best in the franchise, being second-best for Final Fantasy is often far better than any other comparable game, and this particular installment ranks pretty highly among the franchise's titles.. That also makes it hard to criticize a remake, as Matrix and Square Enix would have to take some pretty severe steps in the wrong direction to spoil the experience. That said, let's just get it out of the way: this is a great game.

That doesn't mean that this particular version is great -- it just means that the DS remake of Final Fantasy IV is built on an excellent foundation. But it's not exactly the game you remember, and if you didn't play it, it's also pretty far removed from many of the other RPGs on the system. The result is an odd hybrid of old school and new.

Gallery: Final Fantasy IV

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Not-So-Iron Fanboy, Part II: Evaluation

So we've tracked down ingredients, crafted our meals, and gobbled down the results ... but how effective is the Cooking Guide, really? Will it turn a total newbie into a master chef? Will it at least help you make dinner? The intrepid DS Fanboy "chefs" who undertook the cook-off are back for a deeper look at the title, which is headed soon to the U.S. Once it's out, should you give it a shot? Let us help you decide.



Essential Extras: Penguin United 24x Gaming Pouch


So, right now you can win a Penguin United case that will hold twenty-four DS carts, but how does it look doing so? How's it hold up? Is it worth overcoming horrendous feelings of laziness in order to click the link to the contest? We unboxed a bunch of games in an attempt to find out.

A game case really only needs one thing: a place to securely hold games. Everything else, including cuteness, is basically extra, even if we consider it essential (and oh, we do). We know the Penguin United cases are cute. We know they hold a lot of games. But are they worthwhile? The short answer is yes. The long answer is full of misdeeds, games, and vinyl, and is located after the break.

Continue reading Essential Extras: Penguin United 24x Gaming Pouch

Review: Izuna 2: The Unemployed Ninja Returns

Izuna may not be the most legendary of figures in the world at large, but around here, she's a star. She's only unemployed in the ninja sense; she's got other gigs on the side. And for a second time, she's back with a roguelike challenge set to kick you all around the dungeons.

Izuna 2: The Unemployed Ninja Returns
is a lot like its predecessor -- it's tough, it requires more than a bit of caution, and there are a lot of silly jokes about boobs and being in a game. If you didn't play the first one, that's okay; feel free to pick up the sequel, as all you'll miss out on is a little bit of the backstory and relationships between characters ... none of which is particularly important. The story of Izuna 2 is merely stage-setting. It gives you something to watch between dungeons.

Gallery: Izuna 2

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Izuna 2: Hands-on with an Unemployed Ninja

If you enjoyed Izuna: Legend of the Unemployed Ninja (or at least thought you might), then there's good news: the sequel is just as charming, just as engaging, and perhaps even a little more fun than the original. The sequel has a lot of new things, including a second baby step toward making Izuna 2: The Unemployed Ninja Returns a hair easier on your sanity and frustration levels.

That's right -- while Izuna's games definitely fall under the roguelike label, they're a fingernail easier than the traditional dungeon crawler. That doesn't make them any easier to me, but the hardest of the hardcore may scoff at Izuna's differences, while the rest of us can actually attempt the game without "accidentally" dropping the DS or anything. What's different? In both Izuna 2 and its predecessor, when you die (and will you ever die), you keep your levels. In keeping with the roguelike tradition, you lose everything else, but it's not absolutely everything in a square-one sort of way. Izuna 2 adds something else on top of that: the tag team system. And that's where things get a little sticky.

Gallery: Izuna 2

Continue reading Izuna 2: Hands-on with an Unemployed Ninja

DS Fanboy Review: Final Fantasy Tactics A2: Grimoire of the Rift


If you have a taste for strategy gaming at all and are looking for a way to spend the entire summer, then Square Enix's latest, Final Fantasy Tactics A2: Grimoire of the Rift is not only a game with a very long title, but it might just be the answer to all your handheld gaming needs.

But length and depth aren't the only measure of a game. For some the latest Tactics may be a great way to while away the month(s), but others will find the paper-thin story and the hand-holding approach a turn-off. In a field of excellent Square Enix titles, Grimoire of the Rift isn't exactly a stand-out, but mediocre Square Enix still tends to be pretty good in the long run.

Continue reading DS Fanboy Review: Final Fantasy Tactics A2: Grimoire of the Rift

DS Fanboy Review: Civilization Revolution


Few games have inspired as many different reactions -- all heated, all extreme -- in me as Civilization Revolution. There are few aspects of the game that are just "okay" for me; everything is either really awesome or really annoying, and in the end, it's difficult to condense all of those feelings into a simple yea or nay. The short version is that Civilization Revolution is a pretty good DS game. As a Civ game ... well, it's different.

Civilization is an intense experience. After all, you're starting with a few guys dressed in ill-fitting skins and attempting to conquer the world through a variety of strategies. The games are often enormous, sprawling across a map that can take up most of the globe (oceans be damned), and due to the sheer size of the games, they've just never worked well on consoles. This game changes that, but in a very intriguing way. Civilization Revolution isn't a port. It's not a remake, or even really a reimagining. It's a complete rebuild, with such radical changes in some areas that it hardly feels like the same game, and yet, the base gameplay of one of the world's best turn-based strategy franchises somehow manages to remain intact. It's not without flaws -- and some are pretty serious -- but Civilization Revolution does manage to accomplish a very simple goal, and that's stripping down Civ and making it a manageable (and fun!) portable experience.

Continue reading DS Fanboy Review: Civilization Revolution

DS Fanboy Review: Trauma Center: Under the Knife 2


There's one thing you need to know right up front: Trauma Center: Under the Knife 2 is one of the best DS games to date, even without the benefit of some of the things that were added to the Wii entries in the medical franchise. The gameplay is much improved over the already-excellent first title, and the biggest complaint made by the original's detractors -- the difficulty -- is mitigated here by the inclusion of a range of difficulty settings. The result is pretty close to spectacular.

But when the gameplay is so good that there are few complaints, it's a lot easier to nitpick other aspects of the title, and we've got nitpicks in spades. That's all they are, though: tiny complaints that hardly matter. Under the Knife 2 should be remembered as one of the most satisfying experiences on the DS. Unfortunately, that's not likely to happen.

Continue reading DS Fanboy Review: Trauma Center: Under the Knife 2

DS Fanboy Review: Etrian Odyssey II: Heroes of Lagaard


If you played Etrian Odyssey (parte the firste), then the beginning of the sequel will be no surprise to you. If you haven't, you're in luck -- Etrian Odyssey II takes the same approach as the first title, with a mini-tutorial hidden in the beginning of the game. In the early stages, you can't go wrong.

Enjoy that little feature while it lasts ... and it doesn't last long. After that, Etrian Odyssey quickly becomes one of the most difficult experiences to date on the DS -- but it's also one of the most fun. Heroes of Lagaard isn't for the faint of heart, though, so if you glaze over when we wax philosophic about Shiren and Izuna, this one may not be for you. If you're willing to jump in, though, Heroes of Lagaard will deliver one of the best gaming experiences of the year.

Continue reading DS Fanboy Review: Etrian Odyssey II: Heroes of Lagaard

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Gaming to Go!We debate the hot topics!

This Month's New Games

Name Date
Bleach: Dark Souls
Oct 6
Legend of Kage 2
Oct 6
Crash: Mind Over Mutant
Oct 6
Spectrobes: Beyond the Portals
Oct 6
My Japanese Coach
Oct 14
Korg DS-10
Oct 14
Naruto: Path of the Ninja 2 Oct 14
FIFA Soccer 09 Oct 14
Populous Oct 14
Rock Revolution
Oct 14
Castlevania: Order of Ecclesia
Oct 21
Theresia
Oct 21
Spider-Man: Web of Shadows Oct 21
Away: Shuffle Dungeon
Oct 21
Tornado
Oct 21
Spyro: Dawn of the Dragon
Oct 21
What's Cooking? With Jamie Oliver Oct 21
MySims Kingdom
Oct 28
Ninjatown Oct 28

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