Posts with tag arkanoid
Fanswag Reminder: Taito/SE gear to fill your hours
We're bursting with opportunities for free stuff right now! Not only can those of you in the Santa Monica area swing by the Joystiq Network End-of-E3 meetup next week, everyone else (in the U.S. or most of Canada) can enter right now to win Space Invaders Extreme, Arkanoid DS, and an import paddle controller (in white). See, we kinda like you. Do you like us: Y/N? Oh, just go enter the contest already.
WRUP: Cuts like the very first time edition

How will you fill your free time this weekend?
DS Fanswag: Space Invaders Extreme, Arkanoid, and a paddle to play 'em with

What do you need to do to win? Well, since it's almost time for E3, tell us what you hope will be announced at the show! You may enter once per day and the contest will run through Sunday, July 13th; that night, at 11:59 p.m. Eastern, entries will close, and we'll choose one winner in a random drawing. To enter, you must be 18 or older, and a current legal resident of the United States or Canada (excluding Quebec). Have questions? Check the official rules.
DS releases for the week of June 30th

Surgery may not be our thing, but we've got a handle on sarcasm.
- 1 vs. 100
- AMF Bowling Pinbusters!
- Ducati Moto
- Journey to the Center of the Earth
- Trauma Center: Under the Knife 2
The strangest Arkanoid video you'll ever see
One thing we've learned while playing Arkanoid DS -- it's difficult to break blocks and eat at the same time. The man in the video above seems to have it all figured out, though. While this still might not be as fun as playing with the imported paddle, at least you'll have an easier time multitasking.
File this one under "another crazy video from Japan."
[Via GoNintendo]
DS Fanboy Review: Arkanoid DS

It's pretty good. It fails to hold up perfectly to the original, but it's pretty good.
Friday Video: Yes, it has a story
The Arkanoid series appears to be fairly abstract. The paddle and blocks can't be anything other than gameplay elements, right? The Tetris blocks don't represent animals or anything, and Arkanoid is the same kind of non-narrative puzzle-action experience.
Except it isn't. One of the things that elevates Arkanoid beyond other Breakout clones is its ridiculous sci-fi storyline, which pits a cylindrical spaceship called the Vaus against barriers put up by the evil Doh, who is a giant moai. The Vaus's primary weapon is ... a giant ball that the crew bounces off of the ship's own body. The spacefaring backdrop makes the game a lot more enjoyable -- especially once you realize that your every action jostles the crew of a spaceship as if they were in a giant cocktail shaker.
For an example of the kind of epic narrative featured in the series (which, to an extent, is also found in Arkanoid DS), we've chosen to present the ending from the Super NES Arkanoid: Doh it Again.
WRUP: Paddle-tastic edition

What about you all? Going to be playing the same games as us? Playing something else? What will you be playing?
Metareview: Arkanoid DS

IGN (45/100) felt that the developers took everything that was great about Arkanoid and flushed it down the toilet: "But once you played the game it's easy to see just how bad of an 'Arkanoid' game it is. The Paddle peripheral is absolutely fantastic: the knob has great weight and interfaces with the system and game extremely well. But the gameplay is so far away from the original Arkanoid. The sound effects and power-ups may have matched the arcade game but the same action is nowhere near the original."
Gamespot (80/100) was on the other side of the spectrum, and thought the game had a lot to offer: "There's more than enough fun to be had with Arkanoid DS to justify its budget price tag, and the multiplayer content and online leaderboards that compare your performances in the single-player Clear mode ensure that there's no shortage of replay value if you're the competitive type. Arkanoid was a great game in 1986 and it's still a great game in 2008. Arkanoid DS is even better."
Nintendo Power (65/100) found the game to be fun, but not on par with Space Invaders Extreme: "Though not as glossy as Space Invaders Extreme (another Taito update from Square Enix), brick-breaker Arkanoid DS takes advantage of the DS hardware more than its classic-reborn cousin by offering a vertical playing field and a touch-control option." [July 2008, p.89]
Searching for more than words in Nintendo's latest demo offerings

Since things always look better in list form, check out the full list of demos available for download after the break.
Continue reading Searching for more than words in Nintendo's latest demo offerings
DS releases for the week of June 16th

- Arkanoid DS
- Code Lyoko: Fall of X.A.N.A.
- Etrian Odyssey II: Heroes of Lagaard
- Imagine Rock Star
- Petz: Dogz Fashion
- Space Invaders Extreme
- Tamagotchi Connection: Corner Shop 3
- Wacky Races: Crash & Dash
Essential Extras: Taito's paddle controller

We've been test-driving both titles, with the paddle and without, and it definitely adds to the experience. Arkanoid without the paddle is fun, but not terribly engaging, and seems like the kind of game that would work only as a temporary diversion. For a budget title, that's fine! But with the addition of the paddle -- which turns the purchase into something decidedly not budget -- Arkanoid really comes to life as an exciting way to spend some time with your DS.
Continue reading Essential Extras: Taito's paddle controller
Taito game screens invade our weekend

On the subject of the boxart, we just noticed that both games' logos use variations of the same font. The things you learn when you ... hastily composite a box image!
Ponder the paddle as you watch Space Invaders Extreme videos
Space Invaders Extreme is out next week, at which point we'll be able to put paddle speculation to rest. The Arkanoid DS demo found on the Nintendo Channel doesn't support Taito's paddle controller, but, it turns out, neither did the Japanese demo. That means it's still possible for the retail Arkanoid and its contemporary to include paddle support -- don't offload your paddles on eBay just yet. Besides, Square Enix told Game|Life in April that the U.S. games would still support the paddle, though of course that could have changed!
We can confirm that these two Space Invaders Extreme videos are awesome. We have proof: the awesome videos. Two minutes of single-player gameplay are in the video above; a multiplayer video, featuring a different musical track, follows after the post break.
Continue reading Ponder the paddle as you watch Space Invaders Extreme videos
DS Daily: Does the lack of paddle support make you rethink your purchase?

What about you all? Feel the same way? Are you already settled, either way, on what you're going to do?