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Posts with tag assassins-creed

GameFly offers cheap games for the thrifty

Every once in a while, GameFly throws a storewide sale our way. Fortunately, now is one of those times -- until May 19th, at least -- so it's worth checking out the used games that the site has to offer. Whether you're looking for something fun to play during Game Night or just want to pick up a cartridge that you don't already own, there are a lot of noteworthy titles available.

Here are some that we found intriguing, either because they're awesome games or they're just too cheap to resist (or some combination thereof):
Those are just the ones that stuck out to us, though. Let us know in the comments if you see any others worth a mention.

Another Week in Europe

Featuring charts from across the region, Another Week in Europe documents the buying habits and quirky tastes of a whole continent of DS lovers.

Old Kawashima's not wrong, you know -- well, as far as the DS goes anyway. Y'see, Europe is all about Gran Turismo 5: Prologue this week, but when it comes to Nintendo's handheld, the not-for-profits Prof (along with Mario & Sonic) is making sure no other DS game gets a look-in. Oh sure, you have your Cooking Mama 2s and New Super Mario Bros.s sniffing around the fringes and occasionally racking up a top ten spot, but other than that, there's little resistance. So here's to next week, when hopefully Assassin's Creed: Altair's Chronicles will make a dent in this tedium.

Oh, and if you're reading, Germany: Who Wants to be a Millionaire? Seriously?

Continue reading Another Week in Europe

Metareview: Assassin's Creed

Back when it was revealed, Assassin's Creed: Altair's Chronicles seemed like some kind of joke. Surely, such a game could never come to be. Well, sure enough, it's arrived. And not that many critics have reviewed it, oddly enough. We do present some of the few who have, however.

Any of you pick the game up? Care to tell us what you think?
  • IGN (70/100) thought the game had some flaws, but was overall fun: "Altair's Chronicles definitely needed a couple more weeks of polishing up before Ubisoft's publishing date, but as a finished product it's a fun game for as long as it lasts."
  • Cheat Code Central (68/100) says it was almost a AAA companion to the console title: "Assassin's Creed: Altair's Chronicles essentially represents an average handheld experience. It has about eight hours of gameplay that is very conducive to the pick-up-and-play experience. Most mobile gamers looking for a portable experience will probably enjoy the fun hack n' slash gameplay along with the fun mini-games. But as a fan of the original console version, I just feel that this game lacked a little of the prowess of its predecessor."
  • GameShark (58/100) thinks the game is just too short: "The game is short; you can easily complete it in an afternoon-even if you aren't a seasoned gamer. Without any other modes or options, the replay value is very short. It has its moments but it's a tough sell for $30. It's definitely worth a rental; especially if you have enjoyed the original game as it tells the story of how the characters got to that point, and frustrations and limitations aside, the time spent playing the game is enjoyable – it's just over way too soon."
See also: 2008 Blips - Assassin's Creed: Altair's Chronicles

Gallery: Assassin's Creed

WRUP: If you can see me, it's too late edition

When Assassin's Creed released on the Xbox 360 and PS3 in the latter quarter of last year, it was received with loving, open arms. The game sold well and we're sure Ubisoft is planning sequels. Nothing all too crazy there. But, word then came that a DS game was going to be released with the Assassin's Creed name, as well.

And, it looks decent. With the game releasing this week, we were wondering how many of you were looking forward to taking over as the assassin Altair? Do you plan to play the DS game? Did you play the Xbox 360 game? What are you playing?

See also: 2008 Blips - Assassin's Creed: Altair's Chronicles

Gallery: Assassin's Creed

Assassin's Creed actually looks kind of neat

We maintain skepticism about Assassin's Creed: Altair's Chronicles, for reasons entirely unrelated to the series. Even the release of this gameplay footage, coming as it does after the game is in stores, keeps to the super-stealthy strategy Ubisoft has employed in its "promotion." The game was never formally announced, existing as a Gamestop-supplied rumor until we finally saw the game on Nintendo's release list and the first screens on the boxart. So we continue to withhold our enthusiasm, even though our eyes tell us there could be something good here.

Ubisoft shouldn't have tried to go so far under the radar. They could have advertised this game and built anticipation with decent-looking visuals. For a 3D DS game, this looks really nice, keeping much of the same tone as the console version: stealth meets Prince of Persia. Climbing around and sneaking through a town on the way to a target looks like something we could really enjoy. In fact, it looks like a carefully scaled-down interpretation of the original right up until the pickpocketing minigame, at which point it looks like a DS game again.

DS releases for the week of February 4th

Hey, guys! Check it out ... it's My Horse and Me! We know you've been waiting for this one for a long time, and at last, this week, your dreams can be fulfilled. The only thing that could possibly make it better is if it was instead My Horsez and Me. Everyone knows the 'z' is a mark of quality. What's that? You're actually interested in finding out more about Azzazzin'z Assassin's Creed DS? Well, okay, if you insist. We're really leaning toward the horse(z) here, though.
  • Assassin's Creed: Altair's Chronicles
  • My Horse & Me
  • Paws & Claws: Pet Resort
  • Puppy Palace
  • Real Soccer 2008
  • The Spiderwick Chronicles
  • Zoo Tycoon 2

Continue reading DS releases for the week of February 4th

2008's Biggest Blips: Assassin's Creed: Altair's Chronicles

Developer: Gameloft
Publisher: Ubisoft
Release: February 5

When Assassin's Creed was first confirmed for the DS, we spent a lot of time speculating about just what it could be. It didn't seem possible that the epic game could be squeezed down into a handheld-sized title, so we assumed the worst, and we weren't alone. But now that we've finally learned a little about the prequel, we thought it might be a good time to reminisce about those dark days of speculation and recap all the things Assassin's Creed: Altaïr's Chronicles isn't.

It's not quite the console/PC version:

It's not Apollo Creed:

Or, now that you mention it, Apollo Justice:

Definitely not Assassins of Creed:

Not, as Penny Arcade speculated, Assassin's Crossing:

Also, not as we once theorized, a rollicking pirate adventure. At least, we think. Pirates are insidious.

We really hope it's not like this:

Because that causes this, and lots of this:

And no one likes that.

Gallery: Assassin's Creed

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Assassin's Creed still doesn't look completely horrible

Okay, what's the deal here, Ubisoft? First you reveal absolutely nothing on the DS version of Assassin's Creed: Altair's Chronicles until a month before the game launches, and even then it's only the damn subtitle. Then, with our expectations suitably lowered, you spring the first screenshots on us, and they're ... not bad, actually. Quite good. They make the game look potentially fun.

This latest batch has the same effect -- Altair's Chronicles is actually showing real promise. Sure, they're a little brown, but brown isn't always bad, and these are quite pretty. There's even a couple of sensible-looking side-on shots, which gives us hope that Ubisoft hasn't completely borked the camera. We're yet to see these attractive 3D environments in motion, but for now, you can color us impressed and interested.

Sneak past the post break for four more screens.

Continue reading Assassin's Creed still doesn't look completely horrible

Europe will wait to assassinate

Europe has to wait for games so often that we should just assume all announced games will be delayed (low blow, sorry), but we digress. The latest game to avoid European release is the DS version of Assassin's Creed, which is now scheduled to come to continent on March 28th. On the bright side, we haven't heard many Europeans (or anyone in general) champing at the bit for this game, so those of you who live across the pond might not even mind this delay too much.

The North American date for Altair's Chronicles is still marked as February 5th, giving Europe enough time to find out whether the game is any good before committing to buy it.

Assassin's Creed finally comes out of hiding

Hey, look! Actual direct-feed screenshots of the DS Assassin's Creed game! It's a freakin' miracle! We can finally see what Altair's Chronicles is going to look like, even if we don't exactly know how the game works.

As for what it looks like: it's in full 3D, with slightly more success than you'd expect on the DS. The game keeps a mostly top-down perspective, like another early 3D stealth game we know, but seems to close in on combat scenes. The whole thing actually looks fairly sophisticated and nice, for a game we continue to be very suspicious about.

We imagine that it plays similarly to a more acrobatic Metal Gear Solid, as well, with the bottom screen acting as radar. You can also choose from the dozen or so available weapons via the touchscreen.

Assassin's Creed DS box art, details at last

It's been a long wait, but at least we're seeing something at last from the DS version Assassin's Creed -- the box art. Even though it looks like it has potential, is it a good sign that this is the first bit of media we've seen on the title? The silence may be due in part to the mixed reviews that met that other Assassin's Creed, but we'll admit, it has us a little concerned.

But here's the good: now that we've seen a little of the title, due to the box art having been scanned by a quick-thinking gamer who went in to preorder at GameStop, we'll say that it does look good. It sounds good. The DS version is a prequel that focuses on the origins of assassin Altaïr, and the game takes on a similar, though scaled-down, approach. Concerned that it might be more like the mobile version? Fear not, as Altaïr's Chronicles is not using the sprites and 2D design available on cell phones. If nothing else, it seems apparent that some care went into re-imagining the story for a stylus-based approach.

How does it look outside of a few tiny, scanned and grainy screens? We don't know yet. How will it look in motion? We're not sure. How will it play? Beyond stylus-based controls, we don't know that, either, but unless the release date changes, we'll soon find out. The game is currently slated for early February.

We are, we must admit, surprised that it's not a) a card game, b) mini-games, c) a rollicking pirate adventure, or d) a music simulator.

Continue reading Assassin's Creed DS box art, details at last

Assassin's Creed on the DS gets a ... subtitle

Altair himself would probably admire the stealthiness of the build-up to Assassin's Creed on the DS. Since the title was confirmed, not a word has passed through Ubisoft's lips about the project, despite the fact that it launches under a month from now. But finally, after a lengthy period of time, we have a full title, courtesy of IGN: Assassin's Creed: Altair's Chronicles. MEGATON!

Of course, that leaves us absolutely no clearer on what this accursed game actually is. The sensible money would be on a 2D platform-based adventure title, but that's pure guesswork. It could be a card game. It could be a kart racer. For all we know, it could be a damn dating sim. But we know this much: the lack of information on the game is now beginning to take its toll on us, to the point where we have developed a kind of perverse curiosity about just what form Assassin's Creed: Altair's Chronicles will take. And we're not proud of that.

Accessories' Creed

Does anyone else find it suspicious that Assassin's Creed is due out on the DS in one month and we still haven't heard even the most basic of information? We haven't seen one screen -- we don't even know what kind of game it is. We could interpret this seeming blackout in one of two ways: first, and most likely, that the game isn't actually going to come out next month; and second, that Ubisoft knows they have dead weight on their hands and hopes to slip it quietly out to stores, where people will buy it for the front cover.

All we really know about the game (from the Gamestop product page) is that Gameloft is developing it. We sincerely hope that doesn't mean we're getting a cell phone port.

What isn't shrouded in mystery is Mad Catz's interest in cashing in on Assassin's Creed. On February 15th, they will release an Assassin's Creed-themed DS accessory pack, containing a DS system case, six card cases (which appear to snap together), two styli, a cleaning cloth, a car charger, and a lanyard. All of this is labeled with the Assassin's Creed logo, making every component of your DS experience potentially embarrassing if the game turns out terrible.

Penny Arcade's take on Assassin's Creed DS

It's difficult to imagine what steps Ubisoft will take to adapt Assassin's Creed for the Nintendo DS, what with the console game's "next-gen" graphics and mature themes, but the theorists at Penny Arcade took a stab at predicting its presentation, holding up a bloody, lacerated comic to demonstrate their prophecy.

We wouldn't be too upset with their proposed game, a marriage between Assassin's Creed and Animal Crossing. Not every console title can make as successful a transition to handhelds like The Legend of Zelda: Phantom Hourglass and Ninja Gaiden: Dragon Sword. Compared to some of the other multiplatform titles that've appeared on the DS -- Peter Jackson's King Kong and TMNT, for example -- the game sounds like a treat. We would be lucky if Assassin's Creed DS turns out to be half as good as this infantalized Assassin's Crossing concept.

See also: DS Daily: Card-based RPG or minigame collection?

Assassin's Creed confirmed for DS, release in February

It's our turn for the big news today, after Nintendo's US press conference, and Assassin's Creed for the DS is leading the pack. Jade Raymond's action-oriented historical quest has been rumored for the handheld for months, but a huge list of upcoming Nintendo releases confirmed the title's existence. In what form, we cannot yet speculate, but suffice to say that we're hoping for the best rendition Ubisoft can squeeze out of a pair of screens, and not some minigame-fueled spin-off.

Lesson: apparently, we should really, really listen to GameStop-fueled rumors, because they are so often true.

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