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Posts with tag climax

Overlord to quench your insatiable thirst for power

Power. Glorious, undiluted, corrupting POWER. That's what we crave as we slave away at our tiny desks working for The Man, and that's what Codemasters will be bringing us soon. The publisher has announced a DS version of the Pikmin-inspired Overlord, in which players must use a crack team of minions to maintain control of their kingdom.

Giblet, Blaze, Stench, and Zap are your unquestioning servants throughout Overlord Minions, and instantly win points with us by resembling the Gremlins. Unlike the home console editions of the title, you'll be controlling your willing slaves remotely with touches of the stylus. By combining their scaly assets, the four can help you solve puzzles, duff up enemies, and generally further your despotic desires.

The polygon-saving omission of an Overlord avatar aside, this looks pleasingly close to the fairly well-received original, and we're promised that all of that game's humor and physical comedy will have made the leap when it releases next year. We command you to hit the jump for a second screen.

Continue reading Overlord to quench your insatiable thirst for power

Smuggling new Steal Princess screens

Our comedic rapacity knows no satiety. With every new batch of Steal Princess screens, we have to chuckle about some kind of petty theft. The video content and official website are showing off what promises to be a stealingly good game. Stealingly isn't even a word, and it's still funny.

Just a few new images today, but they do provide some insight into various features like the "Gimmick Setting" and "Land Parts Shop." Now, the recent announcement of Wi-Fi level sharing is associated with the shop -- you actually buy parts to create your own custom environments. No slave labor here, construction costs money! You can check out some more of the inventory systems and map screens over at Famitsu.

Avalon Code heading west, Steal Princess, Luminous Arc staying put

Marvelous has some intriguing DS wares on the horizon, yet it looks like that's where most of it will stay -- on a horizon far, far away from the majority of us. Sob.

Part of a recent financial report from the publisher contained forecasts for forthcoming releases, as spotted by a keen-eyed Siliconera commenter and posted on NeoGAF. The estimations for Avalon Code's were notable, as they included figures for the U.S. and Europe, which in turn tells us we'll be getting the diary-keepin' ARPG here in the west at some point before March 2009.

Alas, we'd only just finished chest-bumping one another and shouting stuff like "HELL YEAH" when our excitement was tempered by the realization that Luminous Arc 2 and Steal Princess didn't have figures for the U.S. or Europe. This (probably) means that those games won't be localized this financial year (despite our hopes for the former). That's not to say they'll never make the trip across, of course, but for now it's one in, and two out.

Gallery: Avalon Code

Gallery: Luminous Arc 2

[Via NeoGAF]

Steal Princess to include Wi-Fi level-sharing

Since we've heard about Steal Princess, we've been intrigued. The title not only has a wonderful artistic style, but now we get wind of the ability to transmit levels through Wi-Fi Connect and we're even more excited.

Players will be able to share their own custom maps, adding depth and replay value to a game that's already chock full of both these things. Too bad the game's staying in Japan.

Steal Princess site updates with new video content

The official site for visual masterpiece Steal Princess has updated, unleashing on us all a new video to watch. You like to watch things, right? We're not talking about boiling tea kettles here, we mean interesting things. Like video game footage.

And that's exactly what we're talking about here! Lucky, right? Indeed. Once you click on over to the official site (sorry, we can't embed it), you'll see the video in the bottom right-hand corner (the box that has the "PV" on it). Just give it a click and it'll pop up in a new window.

[Via Go Nintendo]

These Steal Princess screens fell off the back of a truck

If there's one thing we've said about Steal Princess, it's that the art is fantastic. Seriously, are your jaws on the floor every time you look at something from the game? Our jaws have crashed to the floor a record number of times.

The latest on the game, courtesy of Famitsu's site, presents us with a glimpse into some of the items players would be using. Also, by way of these screens, we get to check out some of the game's environments. Which, by the way, look pretty good. Overall, we're liking everything we're seeing on the game.

If you're looking for more, check out the official website for the game.

Steal a glimpse at Steal Princess commercial and art

We haven't heard much about Climax's Steal Princess other than, well, that Climax is working on it and that it's a dungeon/puzzle game of some kind based on finding a key to exit each room of a dungeon (sort of a roguelike-lite?)

With Climax and publisher Marvelous preparing Steal Princess for a July 31 release, we've been given more reason to pay close attention. First, they've released four pieces of artwork that we wish were wallpaper-sized, which can be found at Inside-Games. Of course, the game doesn't use the same high-contrast anime look as these images, but they're still effective advertising (in that they are really cool). Second, if you want to know more about the actual game, Marvelous has released a commercial, featuring several simultaneous tiny gameplay clips.

We may have reason to be interested in Steal Princess. AQ Interactive's announcement of their U.S. publishing plans includes a lot of Marvelous games whose identity has yet to be revealed. It seems likely that they'd pull from their DS lineup.

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