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Posts with tag eba

Let's all chip in and buy Karthik Bala a copy of Ouendan



Earlier today, we pointed you in the direction of Joystiq's hands-on impressions of Guitar Hero: On Tour, itself on tour as various websites tried the game out for themselves.

One of those sites was ShackNews, which also got to speak to Vicarious Visions CEO Karthik Bala. And we had only just started reading when one of Bala's opening statements got our blood boiling: apparently, Guitar Hero: On Tour was developed to "see if it was even possible to do a really good music rhythm game on a handheld."

Altogether now: "WHAAAAAT?!"

We can only assume that Bala is totally unaware of the vast treasure trove of rhythm-based awesomeness already available on the DS -- never mind what is still to come, or even on other handhelds.

DS Daily: taking a stand

You know, we've never really felt the need to actually purchase one of the many stands available for the DS. We don't own Cooking Navi and playing Elite Beat Agents (or Ouendan) can be accomplished fairly easily by holding the DS with one of our hands and playing with the other. Then, we get an eye full of Hori's Taiko no Tatsujin stand and immediately felt the need to get one.

We can't imagine what we'd use it for, so we figured we'd ask you! Who better to let us know the many uses of a DS stand than the fine folks who've been using one for awhile now. So, tell us how your DS rocks its stand.

Rock your DS's sound through the car stereo

We actually enjoy playing our DS in the car quite a bit. In fact, one of us even went so far as to enjoy playing Puzzle Quest at red lights while behind the wheel. It's a dangerous obsession that not only threatens our own lives, but those of everyone else in the world. It's the nature of the beast, we suppose.

So imagine our surprise when we read this little piece and totally realized we could output our DS's sound to our car speakers, almost providing a surround sound experience. Sure, we have headphones for when we're trying to get our dual-screen on out in the wild, but sometimes they're uncomfortable. This just seems like an incredibly obvious thing we never thought of ourselves. We can totally picture playing Ouendan or Elite Beat Agents in this manner.

DS Daily: EBA or Ouendan?


We know this is a loaded question, and has been debated many times by many gamers. We want to know where our readers stand on the issue, though. So, what do you think is better -- Elite Beat Agents or the Ouendan games? And why? Normally, it just comes down to the music (American pop/classics vs. J-pop). But, is there another reason? Perhaps you enjoy the stories more when you can read them? Or maybe you like a set of characters better?

If you haven't played both titles, which do you think you'd like better? And if you haven't played either, why not? Do these rhythm games just not interest you, or have you not gotten around to it yet for some other reason?

Circuit City does buy one, get one half-off


If your DS has been lacking the sustenance that new DS game cartridges provide, then you might be able to feed the beast with Circuit City's newest sale. For every DS game you purchase, you can get another game at half-off. Maybe you've been holding off on picking up Elite Beat Agents or checking out Sonic Rush, waiting for a more opportune time to purchase. Well, seems about as good a time as any to us.

[Thanks, Gabriel!]

Japanese gamers get EBA characters in Ouendan 2


The Japanese always luck out when it comes to games! From June 28th to July 11th, Japanese gamers with a copy of (deep breath) Moeru! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 will be able to head to the nearest DS Download Station and download the Elite Beat Agents characters, as well as Neko, for use in Ouendan 2. If we said we weren't jealous, we'd be bold-faced liars.

[Via NeoGAF]

DS Daily: Was EBA good enough to make you import Ouendan?

We've been playing a lot of Elite Beat Agents lately and the comparisons between it and its Japanese counterpart Osu! Tatakae! Ouendan! are unavoidable. We can't really say which we think is superior, as they both have their own distinct charm, but our mind floats back to when we first tried Osu! Tatakae! Ouendan! in a very inebriated state, in our hotel room, during E3 2005.

As we tried to follow the visual clues on-screen and tap in-time with the beat, we found that such an experience had to be a figment of our imagination. We visualized those cartoons of old, where a thirsty traveler searches the dunes for some sign of water, only to find a mirage and soon snap out of their delusion to find that they have nothing in their mouth but sand. We wondered how much we drank. We then remember how much it was and pretty much settled on it being a drunken fantasy.

But no, the next morning we played it again and it was as good as that first play, if not better. But, more appropriately, it caused us much debate at Fanboy HQ today. We wondered about Elite Beat Agents, and if it was good enough to cause some to import the Japanese game? We then wondered which version people preferred? We wonder a lot.

Do us a favor? Let us know! Did you import Osu! Tatakae! Ouendan! after playing Elite Beat Agents (and having it rock your world, natch)? Did you dislike Elite Beat Agents? Did you love EBA, but found the Japanese charm of Osu! Tatakae! Ouendan! to be anything but?

Bueller?

Follow the bouncing ball with Ontama


Ontama
is a new rhythm game for the DS. Which is, really, all we needed to know for our hype-generating machine to go into full power. In case you hadn't noticed, we tend to get worked up about the music games.

Rather than telling little mini-stories like Elite Beat Agents, Noise Factory's new game seems to be a somewhat more stripped-down, arcade experience, with characters that seem to be limited to describing gameplay. We don't exactly know how the game works, but we can tell that you touch little round creatures (probably the Ontama themselves, since that translates to "sound balls" or "music balls") to send them into icons on the top of the screen; you then hit directions and buttons that correspond to those icons at the right moment, like Parappa the Rapper.

Enjoy the trailer after the break, and see if you can figure out a little bit more of what's going on.

Continue reading Follow the bouncing ball with Ontama

Osu! Tatakae! Nodame Cantabile!

We've already helped a student pass his exams in Osu! Tatakae! Ouendan, and then we reunited a little girl with her dead father in Elite Beat Agents, so what's the next challenge on our rhythm-gaming plate? Turning our eyes towards Namco Bandai Games' Nodame Cantabile, it looks like we'll be conducting music with a ragtag class of students.

The Nintendo DS has been home to many manga/anime licenses, so it's no surprise seeing the shoujo series appear on the handheld. Judging by what we've seen so far, the game plays like a simplified version of Ouendan. Players tap a series of floating notes in time with the music, filling up a "life" gauge with each successful hit. Missing a beat depletes the gauge, ending the level when the gauge is emptied.

A flash demo of the game has been put up to promote Nodame Cantabile DS, and you don't even need to know any Japanese to play! Check it out after the post break.

[Via NeoGAF]

Continue reading Osu! Tatakae! Nodame Cantabile!

Cheer up! More Ouendan 2 scans are here!

Every day we get to see even one more frame of Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 is a good day. Just getting an excuse to type the awesomely overblown title out makes us smile. And today we have two nice, big magazine scans to stare at.

The scans show two of the new levels, and we have descriptions of the objectives thanks to the language wizards at NeoGAF, who can instantly make small amounts of Japanese become English. The first level involves Tsuyoshi Hanada, the student from the first level of the first Ouendan, and his job search. The second involves a salesman who wants to peddle sneakers in space. The screenshots from this level indicate that the rival Ouendan team will be playable!

The full scans are available after the post break. Click them (rhythmically, of course) for larger versions.

[Via NeoGAF]

Continue reading Cheer up! More Ouendan 2 scans are here!

Audio interview with Keiichi Yano is a gas, gas, gas



Nintendo World Report's reporters are the envy of Elite Beat Agents-loving, homebound bloggers everywhere, because they got to chat with EBA, Ouendan, and (best PS2 game ever) Gitaroo-Man creator Keiichi Yano at GDC. They've provided the audio from the interview with a promise to transcribe it later, but why wait when you can hear it all from Yano himself?

Some of the topics covered include: Ouendan sales (not as bad as we heard!), why Gitaroo-Man is so awesome, choosing music for iNiS games, and hangin' with Mr. Mizuguchi. The ambient GDC din is noticeable, but the audio quality is more than good enough to make for a pleasant listen. And if you make it to the end, you get an EBA gameplay tip!

High School Musical: from the Disney Channel to your DS

We aren't sure how to feel about the announcement of DS and Wii games based on the Disney TV-movie High School Musical. On the one hand, it they're music games, and we categorically get very, very excited about all music games. On the other hand, it's based on a made-for-television movie, which, despite High School Musical's popularity, still makes a negative statement about the quality of the property.

The DS game involves dancing competitively, and creating and sharing videos of those dance performances-- it sounds kind of like Unison. We're going to have to go watch the movie now and try to sort out our feelings.

Ouendan 2 scan: blurry but still awesome


Duckroll over at NeoGAF teased us with this less than ideal scan of a Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 preview from a Japanese magazine. Normally we wouldn't report on a scan of this quality, but it's Ouendan, and normal rules and logic do not apply.

We can learn some interesting things from the scan: spinners are back, so don't remove your screen covers; also, this is definitely new material and not a re-localization of Elite Beat Agents for a Japanese audience. You're welcome to click on the image and investigate a larger version of the scan; we hope HEEEAAALP arrives soon with a clearer scan.

[Via NeoGAF]

Osu! Tatakae! Ouendan! sequel is a go

Nintendo confirmed that the popular rhythm-based game Osu! Tatakae! Ouendan! will be released to a hungry Japanese public within the confines of this year. If the name is unfamiliar to you, that's probably because you know it as Elite Beat Agents, the English-localized version of the game. Nothing else more has been revealed about the game, but stay tuned to DS Fanboy for future updates as they come.

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