Out of nowhere, Square Enix has simultaneously announced and released Song Summoner: The Unsung Heroes, a new SRPG exclusive for the iPod challenging players to rescue their brother from the Mechanical Militia.
The game has you controlling Ziggy, a Conductor that can create Tune Trooper warriors out of your iPod's music tracks, similar to Monster Rancher's CD-generated creatures. Further integrating your All-4-One MP3s, Song Summoner will boost the "groove level" of your Tune Troopers every time you listen to the songs that birthed the units. Now you actually have an excuse for listening to "I Swear" several dozen times a day!
So, why are we talking about this iPod game on DS Fanboy? We thought it would be interesting to compare this new title against the other portable strategy RPG Square Enix recently released (in the U.S.), Final Fantasy Tactics A2: Grimoire of the Rift.
As we're sure you'll let us know, there are some features that Song Summoner can't compete with, such as FFTA2's 400+ quests and other multitudinous offerings, but, for the purpose of outlining what publishers can learn from a game release such as this, let's look at the five points in which the iPod title outshines the DS epic.