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Posts with tag final fantasy

New Crystal Chronicles screens just make the wait seem longer



Next spring is starting to feel so far away, especially since we've seen so much media on Ring of Fates already. It's starting to feel as though we can cobble everything together and just pretend we have the full game ... and we're not sure if that makes the waiting easier or harder. But we'll take what we can get and pretend to be happy. Just ignore our twiddling thumbs.

Famitsu has a new set of screenshots up, complete with a few details on the battle system -- racial factors contributing to attacks -- and all we can say is that it's a good thing we've got another Square Enix RPG coming to tide us over.

[Via 4cr]

Square Enix release dates: RoF due next spring?!

Square Enix spent the morning revealing its lineup of "fresh new faces and timeless classics" that the company plans to exhibit this week at E3, attaching US release dates to its upcoming titles:
We're jumping on our beds with glee over the fact that we'll be receiving Front Mission so early after the localization was announced, but several disappointing details failed to escape our attention -- Final Fantasy Tactics A2: The Sealed Grimoire, It's a Wonderful World, FFIV DS, and Dragon Quest IX's absence; and Ring of Fates' distant date. The multiplayer ARPG and its DS Lite bundle are scheduled to hit Japan this August 23rd.

[Via NeoGAF]

New Ring of Fates video: Jumpin' Yuke Flash

Square Enix is keeping up its media push for Final Fantasy: Crystal Chronicles: Ring of Fates with yet another video, adding onto its bombardment of scans and screenshots to draw in anyone who hasn't already decided to pick up the game's special-edition DS Lite bundle.

This week's clip features Alhanarlem, one of the main characters from the ARPG's spellcasting tribe of Yukes, leaping from platform to platform in what looks like a competitive minigame in which players race through a stage to find a hidden blue switch. Power-ups are scattered around the field, but their effects aren't revealed until they're grabbed. Vault past the post break for the embedded movie.

Continue reading New Ring of Fates video: Jumpin' Yuke Flash

Opening FFTA2's Sealed Grimoire

Jeux France has the goods on the races (as well as new images and scans) in the upcoming Final Fantasy Tactics Advance 2: The Sealed Grimoire: Human, Viera, Moogle, Bangaa, and Nu Moh. Sound familiar? They should, if you played Final Fantasy Tactics Advance. Hey, it's a sequel -- did you expect other furry animal-based races?

We know some of you are looking forward to the title (and others, not so much), and though the details are starting to shape up, we're as yet undecided on how we feel about this game. In the end, since it's Final Fantasy, and we're shameless addicts, we'll probably give it a go, despite the question of Tactics vs. Tactics Advance being just as polarizing, if not more so, than the idea of Tingle starring in his own games.

DS Daily: Two limited editions enter ...



Ring of Fates vs. Revenant Wings. There can be only one!

Oh, we can talk about the games, too. If you want.

Final Fantasy Crystal Chronicles: Ring of Fates DS Lite


Another Square Enix game, another special-edition DS Lite. SE seems to have set up a template for these: logo on the left, line art on the right, money in the bank.

This time, Final Fantasy Crystal Chronicles: Ring of Fates gets the special-edition treatment on a Crystal White DS Lite. For Japan, obviously. We like the pseudo-stained-glass look, which can be found in full color on the box. This new DS variant is great news for people who were holding out on a DS purchase until the Japanese Ring of Fates came out. It's probably a little irritating for Square Enix fans who already have a plain DS.

New Ring of Fates video: The whole is greater than the sum of its parts

We've been clamoring for a proper follow-up to the Seiken Densetsu series for over a decade now, and by the looks of the Final Fantasy Crystal Chronicles: Ring of Fates videos we've seen so far, we might finally be getting one. The first Crystal Chronicles entry on the GameCube was by no means disappointing, at least in our opinion, but hardware and link cable requirements made getting a group together much harder than we would've liked. Its handheld sequel seems free of those problems without losing that multiplayer ARPG's cooperative fun.

Square Enix's latest Ring of Fates clip demonstrates the teamwork involved in getting through the game's dungeon puzzles. Carrying around a huge block of wood can be difficult if someone isn't knocking back the enemies coming at you! Bring your crew past the post break for the short movie.

Continue reading New Ring of Fates video: The whole is greater than the sum of its parts

Square Enix loves handhelds


Yoichi Wada, head of Square Enix, believes that handhelds are the way to go, at least until the next generation settles down somewhat. Wada told the Financial Times "There is a new breed of gamers in the market – we have to make games for all kinds of people." Which means, of course, the DS.

It should be no surprise that the company has a lot of faith in portable systems, since their flagship franchise has moved to the DS. Still, it is a little unusual for Wada to publicly speak against next-gen systems with so many important Square Enix games headed to the PS3. "There are too many specs – and you also need a high-definition TV, a broadband connection and a deep knowledge of gaming – these consoles are mismatched to today's environment. In a year or two years they will fare better."

Final Fantasy Fables: Chocobo Sale

Chocobo Tales, Square Enix's Final Fantasy spinoff, made for a great release to pass the Spring months with, but it can be hard for a minigame-filled RPG to elbow its way to the front of a crowd filled with must-have DS titles. If you haven't had a chance to pick up Chocobo Tales yet, maybe Amazon's latest sale will be what finally motivates you. The online shop has slashed $10 off of the game's usual cost, bringing it down to a budget price of $19.99. This bargain ends today though, so quit being lazy about buying it!

See also: DS Fanboy Review: Final Fantasy Fables: Chocobo Tales

[Via CAG]

Final Fantasy IV developer interview

In celebration of the upcoming remake of Final Fantasy IV, Famitsu decided to remake a vintage interview with producer Tomoya Asano and director Takashi Tokita. No, we're kidding, it's a new interview, but we like giving Square Enix a hard time about remakery. We do that, and they take our money for games. It's an arrangement we have.

The developers discuss Yoshitaka Amano's remake of the logo, which is "really good." They also talk about the story, which Takashi Tokita is going back over: "16 years ago I was still a young man so I want to try and see if there's any parts that I feel my inexperience had a bad effect on or maybe I wasn't expressive enough at the time."

When asked why they decided to remake Final Fantasy IV after III, the two, in unison and without hesitation, yelled "CHA-CHING!" Okay, that didn't happen either.

[Via GoNintendo]

Final Fantasy IV's CG-tastic trailer

Contrasting the absolutely wicked, gameplay-filled trailer that we received last week for Final Fantasy Crystal Chronicles: Ring of Fates, the Final Fantasy IV DS video Square Enix posted at the title's teaser site today is pretty light on action. The CG scenes, dramatic soundtrack, and breathy voice-over serve the story-driven RPG well, but if you're looking to see some combat or world map travel, you won't find much satisfaction here.

The tail end of the clip hints that we'll be seeing the game's release before year's end, so plan your budget accordingly. Hop a ride on an airship, and sail past the post break for the 3D remake's two-minute movie.

Continue reading Final Fantasy IV's CG-tastic trailer

Ring of Fates updates just keep coming

What did we do to deserve all this recent news on Final Fantasy Crystal Chronicles: Ring of Fates? Whatever it was, we should do it again ... a lot ... and with pretty much every other game ever. Square Enix has not been at all shy lately when it comes to Ring of Fates, and we're getting more and more interested in the story of fraternal twins Yuri and Cherinka. Now we're just hoping we can wrestle people into playing with us.

The latest Famitsu was packed with Ring of Fates tidbits -- see for yourself after the jump!

Continue reading Ring of Fates updates just keep coming

The latest on Ring of Fates

Square Enix may be a little stingy with that other Crystal Chronicles, but they make up for it with all kinds of updates on the DS game Ring of Fates. These newest screens go quite well with the action-packed trailer that was released earlier this week. We've dropped them into the gallery below and hope to add more soon!

We know not everyone is pleased with Square Enix lately. While a lot of DS owners are squealing in delight over all of the games headed to the handheld, some of you are a little grumbly about remakes. We know that sometimes SE can go a little overboard, but look at it this way -- they're also loading up on the original content. And when the landscape is packed with great games, we, the gamers, can only win.

Extended Ring of Fates trailer

If previous Final Fantasy Crystal Chronicles: Ring of Fates clips have left you wanting, look no further than the multiplayer ARPG's latest trailer from last week's Square Enix party. The four-minute video has everything you could ever ask for -- story cutscenes, cooperative puzzles, touchscreen elements, topless Selkies, hectic combat, boss fights, peanut butter jelly, and a baseball bat. Carry your bucket past the post break for the movie, but don't expect to get much use out of it.

Continue reading Extended Ring of Fates trailer

FFTA2: Preparing ourselves for disappointment

You'll find no truer supporters of the Final Fantasy Tactics franchise than the DS Fanboy staff. We've spent far too many hours with the PS1 and GBA titles to ever turn our backs to the series. Reading IGN's recent interview with Yuichi Murasawa, the director of Final Fantasy Tactics A2: The Sealed Grimoire, however, left us scratching our heads over Square Enix's handling of the upcoming SRPG. What was supposed to be a hype-building preview of the new FFTA game sounded more like a list of unimplemented features and expectations that the development team didn't meet.

FFTA's simplified, adolescent plot was one of the biggest complaints that FFT veterans had with the handheld sequel. The original game's story, in comparison, was rich with political intrigue and complex characters, enthralling players with its narrative. When asked about FFTA2's plot, Murasawa admitted that his team's goal was to once again "keep things light." Wonderful.

Though we've become accustomed to Square Enix's inadequate Nintendo WiFi support, what with Mario Hoops 3-on-3's promised-but-not-delivered online matches and Final Fantasy III's half-hearted MogNet, we were really hoping to see the FFT series' multiplayer mode expanded for internet play. According to the IGN interview, FFTA2 not only lacks online functionality, but waives the multiplayer system away altogether. Instead, we'll have a "feature that makes use of the local connection" to look forward to. Great.

The final insult lies in FFTA2's nonexistent touchscreen functionality. This feature seems perfect for the SRPG genre, enabling players to quickly maneuver units and navigate menus with a stylus, but Murasawa must not have found it to be essential. He offers this comfort towards the end of the interview, at least: "Of course, if there is ever an FTA3 [sic], we'll definitely think about it." Looking forward to it!

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