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Civilization Revolution gets techy

Dying for details on Civilization: Revolution? Yearning to know just what the reward will be if you're the first to get Masonry? Wonder no more, for the (incomplete) tech tree from the PS3/Xbox 360 demo versions of the game is available after the break. The DS version, it is worth noting, features the same gameplay, so the tree will apply.

Some technologies are locked and unavailable in the demo, so everything isn't covered here, but thanks to Sigmakan at the 2K forums, we've got a pretty good idea of what we'll be racing for -- and how we'll use it -- then the game hits our beloved handheld early next month.

Continue reading Civilization Revolution gets techy

Civilization: Revolution migrating to stores in June

Good and bad news reached our inboxes today regarding Civilization: Revolution. The good: the game is still on target for a spring release. The bad: for those of us who are pining for the game, it's kind of the wrong end of spring.

Whereas once we prayed to the DS gods for an April release, it seems they have not found us deserving of such a blessing. June 3rd is the new release date for Firaxis' strategy in the U.S., while Europe will be receiving it on June 6th. Here's hoping Sid Meier is correct about the (very different) DS version being worth the wait.

See also: 2008's Biggest Blips -- Civilization Revolution

[Via press release]

Become a part of the revolution by checking out these new Civilization Revolution screens

If you're excited about Civilization Revolution, there's a good chance you're on the DS Fanboy staff. Aside from a couple of comments vaguely praising the endeavor, we're under the impression that we're just about the only ones who want this game in our hands. It's fine, we're used to being the outcast.

But, should you fine yourself in a curious mood, check out some of the new screens we've posted in our gallery below. We think the title is looking better by each day.

See also: 2008's Biggest Blips -- Civilization Revolution

IGN seeks out new Civilization

It's no surprise that Civilization is great -- it's been being great for decades. But what is nice to hear is that our very own DS version of Civilization Revolution is turning out well. IGN's Steve Butts calls it "essentially just a portable version of the game you're getting on the home systems," in that the game design is unchanged aside from obvious graphical scaling-back and the addition of touchscreen controls. Sid Meier assured us of much the same thing, but we prefer to get confirmation from somebody whose name isn't on the box.

As for details -- well, if there's pretty much anything you want to know about Civilization Revolution, this exhaustive preview has it. For example, the discussion on technology. While you can't set your research on autopilot in order to go directly to a certain technology, you can arrive at many of them via multiple paths. If a technological breakthrough has multiple prerequisites, achieving any of them will qualify you for the new tech. And you get a bonus for being the first to discover a certain technology.

If you're already thinking about historical discoveries that would totally rule in-game, and the previous discoveries that led to them, you should consider checking out the full preview.

See also: 2008's Biggest Blips: Civilization Revolution

Sid Meier says DS Civ worth your while

As much as we may love the Civilization franchise, is it getting the proper treatment on the DS?It's difficult to tell. When a game is being released for the PS3, 360, and also the DS, naturally, most outlets focus on the consoles. After all, those versions are usually packed with extras and they come complete with glittering screenshots. Civ daddy Sid Meier seems to know what's up, however; despite the lion's share of a recent interview focusing on his older titles and console versions of the upcoming Civilization Revolution, Meier references the incredible Advance Wars franchise and assures everyone that the gameplay on the DS version is going to be exactly the same as it will be with the next-gen versions of the title. Only the interface and look will be different, but the core itself will be the same.

As for the look, we've got fresh, clean versions of those early screens tucked away in our gallery below, and while we're hoping for a little polish prior to release (if Meier can reference Advance Wars, so can we), we're holding out hope that he's right, and that this game will be just as strong as the "bigger" versions.

See also: 2008's Biggest Blips -- Civilization Revolution

[Via GoNintendo]

2008's Biggest Blips: Civilization Revolution

Developer: Firaxis
Publisher: 2K Games
Release: April 1

There are a lot of things that could be said about Civilization: Revolution on the DS. Sid Meier's strategy powerhouse is a perfect fit for the stylus-based control scheme, and if the screens seem a little small for you, well, just remember: there's two of them. And a little scrunching makes up for having to navigate around with a d-pad or analog stick. If you've ever played a Civilization game on a console (and we're Civ junkies here, so we have), then you know that can be less than fun, but real Civ fans suffer the pain anyway, just to maximize their domination experience.

But what no one's mentioned about Civilization: Revolution is the number one reason it's fit for release on the DS, and frankly, we're shocked. Look, people. Civ, like Risk, is all about world domination. Yeah, there are other paths to victory, but in the end, it's all about punking down those other dudes. And that is exactly what the DS is all about. It's the little handheld that could. It's won its own version of the space race, and while it hasn't exactly crushed and wiped out all of the competition, its constant presence at the top of sales charts all over the world says all that needs to be said.

In fact, had the DS been around when Civilization was first created, we expect it might have been named DS: The Game. Instead of tanks and cavalry, we'd have had DS Phat models and little guys waving sabers from the back of a thumb stylus. Japan's special unit would have looked a great deal like Dr. Kawashima, and their leader would have been Satoru Iwata. For the U.S., we'd dump Lincoln or Roosevelt and instead bring in the Regginator, who in times of crisis would remind us that it's just not his problem. In battle-heavy games, however, he would certainly kick ass and take names.

Need entertainment for your citizens? Build download stations and Wi-Fi networks for your cities. Competing civilizations could be not only other gaming systems, but even other hobbies and activities. After all, the DS is conquering various age groups, it's spreading in schools, and it's taking over many everyday aspects of life. You could be the nation of DS versus School, Sony, and Being-A-Functioning-Human on a small map. It could be awesome. Also, just as realistic -- or more so -- than some of the scenarios that mimic historical events!

Okay, so all of that is really very silly, but we're very serious about the march of the DS juggernaut mimicking a good game of Civilization. It started out a little slow, rather like being out in the tundra and cursed with a huge expanse of desert nearby, and an aggressive civilization just next door, hovering around your dudes and giving 'em the evil eye. But when you're in the zone, it just doesn't matter -- you can persevere and move beyond awkward starts and spread across continents ... just as the DS has done.

Some people saw the early screens and turned their noses up at the title, citing it as a little too cluttered or not impressive graphically, but hardcore Civ fans should know better. Like the DS itself, it may seem a little strange at first, but we have faith that Firaxis will pull it out in the home stretch. Civilization Revolution could well be a portable strategy title to rival any other strategy game -- of any sort -- on the DS, and lately, that's been a huge and varied field. But we have faith, and we're keeping an eye on this one.

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Civilization Revolution has no alibi (it's ugly)

While DS development for Civilization Revolution continues (and progress on the Wii version, uh, un-continues), we can't say it's looking too great based on the initial batch of released screenshots. Check out this janky image on the right; it's almost as if someone tried to mash together Fire Emblem with Age of Empires: Age of Kings, but somehow messed it up.

Of course, no one plays Civ for its graphics, and, according to a recent interview with IGN, Firaxis made sure to leave in the strategy title's core mechanics. The DS release will, for the most part, have the same mechanics as the 360 and PS3 versions, except with a mostly 2D presentation. You'll still have 16 civilizations to choose from and a robust online multiplayer experience with two-player head-to-head, four-player free-for-all, and team battle modes. End your turn and head past the break for a couple more screenshots.

Continue reading Civilization Revolution has no alibi (it's ugly)

Civilization coming to the DS?

Sid Meier recently sat down with Gamespot to discuss Civilization and the possibility of it gracing handhelds. With how well Age of Empires works on the DS, we'd love to see more strategy games hit the console. Turns out, Sid agrees, stating that:

"Our goal is to deliver Civilization on any game platform that makes sense. If we can deliver a fun experience to the players on the DS, then we'll do it. We're still in the exploratory mode on all of this, but will definitely let you know our plans as soon as they're set."

So, we're assuming that they're looking to the console for a version, in some form, of a Civilization game. Personally, we'd like a game built from the ground up exclusively for the platform, but perhaps that is a pipe dream. With how well the DS is consistently selling, we feel Firaxis and Sid would be ill-advised to avoid the DS.

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