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Summoning character images for Twin Age

The latest batch of screens from Summon Night: Twin Age reveal fifteen of the game's characters, including the protagonists Aldo and Reiha. The images depict humans, Kascuza (the human-like beast race of the RPG), and some summoned beasts that appear. They can be seen in the gallery below, so be sure to eye them over.

Since most Summon Night games don't get localized, we're excited to see how Twin Age turns out. The two GBA titles were fun, be we think the series has the potential to be even greater with stylus integration.

Anyone that agrees with us will be happy to know that Twin Age hits North American retailers one week from today.


[Via press release]

Summon Night: Twin Age media to tide you over


Summon Night: Twin Age may be coming out two weeks later than expected, but at least you can look at the new screenshots in our gallery. Looking at the brightly-colored action RPG will allow you to imagine what it will be like to play using the stylus-based controls. You can stare dreamily at the screens until June 3rd rolls around.

And if looking at pictures doesn't satisfy your desire to play the game, IGN has posted several new videos, so you can watch someone else play the game! Oh, did we say "tide you over?" We meant "tease you intolerably." They're pretty different things -- we don't know how we could have gotten them mixed up.

Summon Night: Skill Age

Ball lightning is 1) a mysterious meteorological phenomenon, and 2) a pretty neat ability you'll be able to unlock via skill tree in Summon Night: Twin Age! We believe this to be one of Reiha's magical Summoning techniques; more importantly, we believe this to look like something fun to do to bust up some monsters.

Atlus seems to be going out of their way to include screens featuring silly, out-of-context quotes in their press releases (along with lots of other new screens, accessible in our gallery). Who are we to turn down an invitation to laughter? Allow us to present the latest in weird Atlus-game quote screenshots: "Man, what a dump. Just perfect for humans."



[Via press release]

Two PlayStation ports summoned to the DS

Further emphasizing the DS's status as the system that companies want to rerelease their old RPGs on, the latest issue of Shonen Jump revealed today that Summon Night 1 and 2, both originally PlayStation titles, are headed for the DS. We haven't been able to glean much information from the Japanese magazine's photographed page yet, but it looks like the two SRPGs will be released separately and not as a collection, the first one slated for Spring 2008, its sequel planned for Summer.

Though the GBA and DS received several Summon Night side-story ARPGs, the first two of which were eventually brought to the US by Atlus, this will be the first time that entries from the main series see a handheld port. Neither Summon Night 1 or 2 ever made it stateside -- this seems like an excellent opportunity for a North American publisher to finally localize the games!

[Via Ruliweb]

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