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Posts with tag license

DS Daily: Ignoring a license

It doesn't happen often that the gameplay of a licensed game entices us to play when we aren't interested in the license. Usually, if anyone cares about a licensed game, it's because they love the source material. But we find ourselves drawn to Dragon Ball: Origins for reasons totally unrelated to Goku and the gang. It sounds like Phantom Hourglass with more action.

How about the rest of you? Anyone playing a licensed game totally because it's a good game?

Gallery: Dragon Ball Origins

Popular manga Blazes way to DS as an RPG

World Destruction isn't the only RPG Sega is cooking up for the DS right now. The company is also slaving over a DS adaptation of Blazer Drive, Seishi Kishimoto's popular manga set in a futuristic Tokyo where society has developed "Mystickers," adhesives which contain various elements (electricity, ice, light, etc.) and assist in day-to-day life.

Certain individuals -- known as "Blazers" -- can activate Mystickers on their skin, and this plot mechanism plays a role in the Blazer Drive game. In the title's turn-based battles, Mystickers can be applied to characters using the stylus to let them attack, use special skills, or generate combos. Players fill the boots and spiky hair of Shiro and Tamaki, two Blazers.

A localization of Blazer Drive looks unlikely, but to be honest we're surprised that it's even getting a game of its own -- the manga can't be more than three months old! Check out more screens beyond the break.

Continue reading Popular manga Blazes way to DS as an RPG

Ubisoft bringing us Hell's Kitchen, Price is Right games (... thanks?)



And the Ubisoft mehware continues. Siliconera just spotted a listing on the site of EB Games for a game version of long-running quiz show The Price is Right. According to the retailer, the title will be released on the DS and the Wii on September 9th, almost 20 years after the game show made its videogame debut on the Commodore 64. Drew Carey's first appearance in a game is rather more recent.

And that's not all, shovelware fans: Ubi has also snapped up the rights to create a game based on Hell's Kitchen, presumably starring mobile belligerence unit and ego-on-legs Gordon Ramsay. Quite how the company plans to include Ramsay's famously foul language and secure an "E" rating for the game is, as yet, unknown.

Germany's Next Top (Screen) Model


Proof that anything can be made into a DS game, even if it maybe shouldn't be, German publisher dtp young entertainment announced a DS game based on Germany's Next Topmodel. In one of the few modeling-based games in existence, you'll use the stylus to pose, walk on the catwalk, and apply makeup.

We really feel like we should be tearing into this relentlessly, but the truth is it's a really creative idea, even if it is attached to a license. We're always interested in new gameplay ideas, and, well, touchscreen-based modeling simulation is pretty new. We have no compunctions about making fun of this, however.

[Via GoNintendo]

Bargain of Fury

Let's not kid ourselves here -- we would be lucky if Balls of Fury DS turned out to be as "good" as the terrible table-tennis/martial-arts film it's based on. Judging by this markdown on the game only two weeks after its release, however, we doubt the title meets even the movie's standards.

So why should anyone bother picking Balls of Fury DS up?
  1. Amazon is hosting a $12.99 sale for it (Today only)
  2. You still have fond memories of Christopher Walken and that Fatboy Slim video he did
  3. IGN and GameSpot said it's not so bad if all that you're looking for is a somewhat decent Ping Pong experience
  4. You want to support DSI Games, the publisher putting out Barnyard Blast
[Via CAG]

Duck Amuck breaks both screens' fourth walls [update 1]


Duck Amuck is the best concept for a minigame collection we've ever seen. It may also be the best concept for a licensed game we've ever seen. It's based on the classic 1951 Merrie Melodie, in which a malevolent animator (later revealed to be--SPOILER-- Bugs Bunny) jerks Daffy Duck around as the cartoon plays. Locations are changed, Daffy is frequently erased and redrawn, and his attempts to regain control of the cartoon are met with punishment.

The concept of "Daffy Duck being dropped into hilariously unfortunate circumstances at the hands of an animator" translates into a DS game well, since gamers are used to manipulating onscreen characters. DS gamers, in particular, are used to doing so with a pen.

We watched the trailers and looked at the screenshots, expecting to have our enthusiasm thoroughly dampened. But the screens actually look good, and the trailers are well-animated and funny. What? Humor? In our video games? Even though we're pretty sure it's all concept art and not real gameplay footage, we're already impressed. We're also inclined to support WayForward, our new favorite DS developer (pending playtime with Contra 4.)

[Update: A producer at Warner Bros. Games wrote in to confirm that all of the footage is in-game, done with Flash!]

Gallery: Duck Amuck



[Via NeoGAF]

Conjecture Countdown: 2 days to go


Even with a diminished E3, there's no controlling the wave of rumors that hit the Internet every year before the show. Why fight it? From now until E3 hits, we'll be posting one piece of wild speculation every day. Some may be patently ridiculous, and others just might turn out to be true. Even some of the ridiculous ones might turn out to be true! Rest assured, everything will be totally made-up and unfounded. Except, of course, when we speak about all the ass Reggie is going to kick. That part? Totally true.

Rumor: With all the worthwhile (and many worthless) licenses already snatched up, videogame publishers are forced to scrape the bottom of the barrel for this year's holiday releases: Alexis de Tocqueville's Democracy in America and Rapcat.

Powerpuff Girls adapted to anime, anime adapted to minigames

This news manages to be both supremely weird and completely banal at the same time. It's interesting conceptually, but mechanically, it's another licensed minigame set. Demashita! Powerpuff Girls Z is the made-for-Japan adaptation of the Cartoon Network show, which was itself inspired by anime.

And just like you would expect for any anime, or, for that matter, anything popular in Japan (see also: food and walking) Powerpuff Girls Z is getting its own DS game. This has to be the most derivative game ever in terms of source material-- just surpassing the game adaptation of Street Fighter: The Movie.

Continue reading Powerpuff Girls adapted to anime, anime adapted to minigames

DS Daily: Movie licenses

It's no secret that most of the time, licensed games may not be ... how shall we say? Any good at all. But that's not a universal truth, as occasionally, a game based on a film shines through as strongly as any more original property. Some people have told us, for instance, that Cars DS is not a complete waste of a cartridge, especially for the younger and more casual gamers in our lives. But looking back, there are very few licensed games or game tie-ins that stand out. Perhaps the best of the lot was a stronghold of the N64, but the link to the movie was a little tenuous at times. Have any other licensed games rocked your socks over the years? What was so horrifically bad it made you want to kick things? We'd love to hear about it.

New trailer for Naruto Ninja Council 3

Naruto: Ninja Council 3 is approaching its May release, and to promote it, D3 Publisher has released a new trailer. The trailer shows a lot of what we expect from Ninja Council games (Naruto-styled brawling), and also what we expect from action games on the DS (stylus activation of special moves).

But what we didn't expect was how varied and weird the touch screen stuff would be! There's all kinds of stuff happening on that bottom screen. Check after the post break for the video, and click the link for a big screenshot-cluster thing.

Continue reading New trailer for Naruto Ninja Council 3

Bratz Ponyz screenz cause complex emotionz

It's ... it's not even a Bratz game. It's a Bratz spinoff game. It's more than likely a terrible cash-in game built around a horrible property, presented to little girls in the most insultingly manipulative way possible. It's way beyond the cliche of guys thinking girls' toys are gross; Bratz are just icky and wrong.

Still, somewhere in these Bratz Ponyz, obscured by the corporate-designed horrible character art, we see a mid-90s PC-game/ToeJam & Earl art style peeking out. Seriously, those brightly-colored, cartoony backgrounds would easily be classified as good game art if it weren't for all the Abominationz treading their cloven, chibi hooves all over it. We can't believe what we're saying, but it looks kind of nice. What is happening?

The screens are after the break, in support of the poor artist who got stuck on this project. Chin up, DS-game-artist-guy. You'll get away from the extraneous Z's one day.

We also can't help but point out how the game apparently encourages kids to get "tatooz"-- for their horses.

[Via NeoGAF]

Continue reading Bratz Ponyz screenz cause complex emotionz

Showing allegiance through a license plate


We're pretty sure this Mexican driver didn't intentionally mean for his license plate to be a shot at PSP fanboys, but we're all about reading what ain't there and are just going to blindly assume that the coincidence is anything but. Somehow, we think there's a clever commercial trapped somewhere in all of this ...

[Thanks Marko!]

Hunter's License on Google personal page

Following our coverage of proudly displaying your MPH Hunter's License, a reader writes us to tell of how to include all that desirable information into your personalized Google homepage. Clicking the link will add Hunter Sakurina's license for display, yet should you click the edit button directly above the presented License and input the GSPID of the Hunter you wish displayed (which can again be found here), you can add anyone you wish. Also, this isn't limited to just one Hunter either as you can pretty much add as many as you'd like.

See also:
  • Displaying your Hunter's License
[Thanks Sakurina!]

Displaying your Hunter's License

A faithful reader writes us to tell of the process of embedding your Hunter's License information on your personal webspace, much like those with a Gamertag on the Xbo360 have been able to do since the console launched in November. Scrolling down after the jump will display proof of such as you'll be able to see Shorties' Hunter's License displayed. You'll first want to gain your GSPID, which can be easily accomplished by going through the brisk tutorial found here.

[Thanks Shorties!]

Gaming to Go!We debate the hot topics!

This Month's New Games

Name Date
Bleach: Dark Souls
Oct 6
Legend of Kage 2
Oct 6
Crash: Mind Over Mutant
Oct 6
Spectrobes: Beyond the Portals
Oct 6
My Japanese Coach
Oct 14
Korg DS-10
Oct 14
Naruto: Path of the Ninja 2 Oct 14
FIFA Soccer 09 Oct 14
Populous Oct 14
Rock Revolution
Oct 14
Castlevania: Order of Ecclesia
Oct 21
Theresia
Oct 21
Spider-Man: Web of Shadows Oct 21
Away: Shuffle Dungeon
Oct 21
Tornado
Oct 21
Spyro: Dawn of the Dragon
Oct 21
What's Cooking? With Jamie Oliver Oct 21
MySims Kingdom
Oct 28
Ninjatown Oct 28

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