Autoblog in town for Big Apple's auto show!
Add to: My AOL, MyYahoo, Google, Bloglines
Joystiq presents
Posts with tag ninja-gaiden-dragon-sword

DS Daily: Hopes regarding a certain ninja

Personally, we can't wait for next week, as it sees the release of Ninja Gaiden Dragon Sword, the stylus-driven entry in Itagaki's ninjatastic franchise. We're really hoping that the game will help validate other entries in more established franchises on the handheld.

Are you all as excited for this game as we are? Did you read some of the reviews and decide for or against the game? Are you as hopeful as we are that the handheld might start seeing some solid 3D action titles now?

More Ninja Gaiden scan action


Click image to enlarge


For those of you who're as excited for Team Ninja's upcoming DS entry in the Ninja Gaiden series, Ninja Gaiden: Dragon Sword, as we are, feast your eyes on some fresh scans from Famitsu. It looks like the focus here is on stylus controls and how players will execute everything through the touch screen, from the mundane regular attack to the destructive special attack.

Head past the break for the second scan.

Continue reading More Ninja Gaiden scan action

Itagaki talks up Ninja Gaiden

It's no secret that we totally love Tomonobu Itagaki. It's a kind of love that few can experience in their life, as it drives you to do things you otherwise wouldn't do. Like, get a restraining order filed against you. It's okay, though. In Itagaki we trust.

It's also no secret that Ninja Gaiden: Dragon Sword is going to be one of the year's most highly-anticipated games on the console. In fact, Itagaki commented that he's been approached with many offers to use his game engine. This could mean more DS games utilizing his innovative stylus-driven control scheme down the line.

And, if you needed another reason to pick the game up, listen to Itagaki. He says if you "consider yourself a true gamer, you owe it to yourself to play this game. If you don't, you'll be missing one of the breakthrough experiences in video gaming. This is an incredibly innovative piece of software."

We're sold. If you're not, maybe you should download the demo?

Ninja Gaiden screens assassinate our patience


We recently came across some fresh screens for our most anticipated Ninja game of the year (and no, we're not talking about Ninja Reflex, silly). We're really impressed with some of the cutscene artwork in Ninja Gaiden: Dragon Sword, and we're salivating as we wait for the game's March release date. If you're looking forward to this game like we are, be sure to stealthily make your way past the break for more screens.

Continue reading Ninja Gaiden screens assassinate our patience

Ninja Gaiden scan steathily emerges


Click image to enlarge

The latest issue of Japanese gaming mag Famitsu has a nice two-page spread on Team Ninja's upcoming DS entry in the kill-em-all-bloodfest of a franchise, Ninja Gaiden: Dragon Sword. We're not only excited to give this game a whirl because of the already-mentioned amount of killing Ryu will undoubtedly do, but also because the control scheme seems like it could pave the way for more games of this type. At this point, we're fairly convinced that Ninja Gaiden: Dragon Sword can cure every single problem we have in our life.

Any of you feel the same way?

New Ninja Gaiden scan shows off cute characters


Click image to enlarge

We're fairly certain these smiling people are allies of Ryu's, as we're sure any enemy of a ninja has no ability to smile, often cowering in dark corners and crying themselves to sleep as they think of nothing but their impending doom. That's just life. The life of a ninja's target.

This fresh scan for what is sure to be the definitive ninja experience on the DS, Ninja Gaiden Dragon Sword, hits the net from the latest issue of Japanese gaming mag Famitsu. Team Ninja's handheld entry into the Ninja Gaiden franchise is something that you can imagine we're incredibly excited about, as its ambitious control scheme and truckloads of combat are things we can easily get behind.

Go hit up a download station, get Ninja Gaiden

Getting out to a download station is hard work. First we have to apply for an exit permit from our cruel overlords at Joystiq, then we have to put on gobs and gobs of sun block (SPF 8,273, because of our incredibly pale skin). As if that weren't enough, there are also dangers to navigate in the wild, such as screaming children and the chupacabra. So, as you can see, it's tough work.

But, you can bet we'll be going through it now that word hits of a new demo on the download station block: Ninja Gaiden Dragon Sword. Rumored to be included in a download station near you some time ago, it is now confirmed as reality. As Itagaki fans (and Ninja Gaiden junkies), we're compelled to give the game a download. And we aren't doing it because we want to test it out or anything (we know it'll be great) so that we may come to a decision regarding purchasing the game (we know we'll be buying it). We just need it.

[Via Joystiq]

Blurry, shaky cam footage of Dragon Sword still gets us excited


It should come as no surprise to all of you out there in Reader Land that we're already sold on Ninja Gaiden: Dragon Sword. We're going to pick it up the second it hits retail shelves, no doubt about it. That's why we can appreciate this video, as poorly filmed as it is. Because it is nothing but a large chunk of gameplay, we find ourselves drooling over the exhibited crispness of the game's controls and promise of massive amounts of combat.

[Via Go Nintendo]

Itagaki says Dragon Sword is halfway complete

Tomonobu Itagaki has been a busy man, ever since he revealed his fan favorite franchise Ninja Gaiden would be seeing an iteration on the DS in Ninja Gaiden: Dragon Sword and a sequel on the Xbox 360. He's conducted lots of interviews about the DS game since then, answering the same question as to why he chose the DS over the PSP over and over again. Aside from the almost God-like status he enjoys in the gaming industry, he's quite the unlucky guy.

Aside from the quote where he says the game is 50% complete, he also comments on one of our concerns about the handheld title: the elaborate and breathtaking environments. Team Ninja is striving to meet those expectations on the portable platform. Not only that, but the handheld's lead programmer was almost single-handedly responsible for the fighting engine in both Dead or Alive 4 and the first Ninja Gaiden.

Itagaki speaks his mind in this two-part video interview



Itagaki was kind enough to take some time out of his busy schedule of making great games and shopping for leather to speak with GameTrailers about Ninja Gaiden: Dragon Sword. Of course, they grilled him on just why he would go with the DS instead of the PSP (how many times must this man answer this question?!), but kept the piece interesting by sprinkling gameplay footage throughout the videos.

Hit up the second part of the video interview past the post break.

Continue reading Itagaki speaks his mind in this two-part video interview

Itagaki sits down for a chat with Joystiq

Our cruel overlords at Joystiq recently got to sit down with gaming icon Tomonobu Itagaki (we hope they brought him gifts of leather and booze). We imagine it only took him mere minutes to sexually assault the interviewing blogger (hawt!), before calmly putting his clothes back on, sitting down calmly and lighting up a smoke.

Following that horrible piece of mental imagery, Itagaki and Joystiq's confrontation at the offices of Team Ninja were nothing of the sort. In fact, it was quite casual and professional ... er, as professional as one can be during an interview with one of the most outspoken and blunt members of the gaming industry. And, Itagaki did not fail to be just that while conducting this interview.

The focus of the interview mainly revolved around his project for the DS, Ninja Gaiden: Dragon Sword. He speaks about why multiplayer wasn't implemented, the pros and cons of a stylus-driven control scheme and even the possibility of bringing other Team Ninja titles to the platform.

Itagaki: DS is a chance to do something totally original

While Itagaki has spoken about his feelings regarding the PSP and DS in the past, he has gone all out in his latest interview with Gamasutra. See, if he was just going to make a game on the PSP, he could've just made a PS2 game instead. No, to him, the user input is integral in creating a unique and lasting experience.

Enter the DS, where the stylus-driven combat of Ninja Gaiden: Dragon Sword is exactly what Itagaki was referring to. While the graphics might not be up to par for those who've enjoyed his games of late, Itagaki claims that the controls should more than make up for it.

It's an incredible interview, one that you should read immediately.

Navigating your Japanese copy of TetrisHomebrewThe DS Life
Features
Another Week in ... (22)
DS Daily (386)
DS Fanboy Lite (28)
DS Fanboy poll (39)
Friday video (57)
Game Night (131)
Metareview (45)
Promotional Consideration (42)
Show and Tell (48)
The DS Life (41)
What are you playing? (76)
Bits
Accessories (101)
Downloads (51)
Fan stuff (1328)
Features (236)
GBA (120)
Hacks (75)
Homebrew (171)
How-tos (64)
Imports (668)
Interviews (130)
Meta (97)
News (2656)
Nintendo Wi-Fi (172)
Reviews (166)
Sales (140)
Screens (663)
Video (518)
Rumors (137)

RESOURCES

RSS NEWSFEEDS

Powered by Blogsmith

Featured Galleries

Twilight Syndrome
Gyakuten Kenji
Nintendo DS mockups
Doki Doki Majo Shinpan Duo
Moon
Mind Your Language
Dokapon Journey!
Trauma Center: Under the Knife 2
Bleach: The Third Phantom

 

Most Commented On (14 days)

Recent Comments

Weblogs, Inc. Network

  • Autos
    • Autoblog
    • AutoblogGreen
    • Autoblog Spanish
    • Autoblog Chinese
    • Autoblog Simplified Chinese
  • Technology
    • Download Squad
    • Engadget
    • Engadget HD
    • Engadget Mobile
    • Engadget Chinese
    • Engadget Simplified Chinese
    • Engadget Japanese
    • Engadget Spanish
    • Switched
    • TUAW (Apple)
  • Lifestyle
    • AisleDash
    • DIY Life
    • Gadling
    • Green Daily
    • Luxist
    • ParentDish
    • Slashfood
    • Styledash
    • That's Fit
  • Gaming
    • Joystiq
    • DS Fanboy
    • Massively
    • Nintendo Wii Fanboy
    • PS3 Fanboy
    • PSP Fanboy
    • WoW Insider
    • Xbox 360 Fanboy
  • Entertainment
    • Cinematical
    • TV Squad
  • Finance
    • BloggingBuyouts
    • BloggingStocks
    • WalletPop
  • Also on AOL
    • African-American Culture
    • Autos
    • Games
    • Maps
    • Money
    • Movies
    • Music
    • News
    • Radio
    • Sports
    • Television
    • Travel

Other Weblogs Inc. Network blogs you might be interested in:

PS3 Fanboy
  • First 'Metal Gear Monday' PS.Blog post details MGO beta
  • European PSN update for April 15th
  • American PSN update for April 15th
WOW Insider
  • Around Azeroth: Count the safety violations
  • World of Papercraft encore... and it kicks major hiney!
  • 15 Minutes of Fame: Slow road to max level
Xbox 360 Fanboy
  • GTAIV Social Club launch pushed back to Thur.
  • H3 Legendary Map Pack now available!
  • Rock Band debuts Motley Crue 'Saints of Los Angeles' single
Nintendo Wii Fanboy
  • VC Tuesday: Too Wonderful
  • Wii Warm Up: Spoiling the race
  • NMS08: Rock Band 'bonus' simply PS3/360 dregs
PSP Fanboy
  • PLAYSTATION Store for PC gets cosmetic makeover
  • English language screenshots of Hot Shots Golf: Open Tee 2
  • Test your Patapon knowledge, win prizes