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Posts with tag rom

Illegal ROMs at Wizard World? What?!


I recently attended Wizard World Philadelphia, not because I'm a huge comic nerd or anything, but because my friends are. So, with a couple of buddies, I headed on down to the Philly Convention Center and prepared myself to be underwhelmed by the gaming action on tap and overwhelmed by the sheer amount of cosplayers there.

Imagine my surprise when I actually stumbled on something I could write about. Well, it's not something I'm actually happy to be writing about. You see, for some odd reason, a vendor was allowed to be set up on the show floor, selling CDs chock full of illegal ROMs.

Continue reading Illegal ROMs at Wizard World? What?!

Homebrew solution: CycloDS Evolution

CycloDS Evolution
Slot-1 (All-in-one)
Also needed:
MicroSD card
Price: $53
Find it: Real Hot Stuff

Though it's well regarded by many for its high compatibility with commercial ROMs, the CycloDS Evolution is also gaining popularity for the ease with which one can install and load homebrew games and applications using the slot-1 cart. Its capabilities and dead-simple features come at a premium, and you will need to buy a microSD memory card to use with the cart (we suggest 1GB+), but you'll find very few people who're unhappy with the Team Cyclops product.

So you bought the CycloDS Evolution -- what now?

As with the R4, the CycloDS Evolution kit includes a USB microSD card reader/writer which you can plug into your computer. Both the slot-1 cart and the card reader/writer lack spring mechanisms for popping out the microSD cards, so you'll need to pull them out with a fingernail. This isn't as awkward as it sounds!

The first two things you'll want to do is make sure you have the latest firmware and the MoonShell media player. The official CycloDS Support and Downloads page has links to the latest versions for you to download. Unpackage the files and drag everything into the root of your microSD card (do not rename the "moonshl" folder).

The next time you run the CycloDS cart on your DS, you'll receive a prompt asking if you'd like to update the firmware. Make sure your battery light is green -- you might even want to hook the system up to its charger -- and press A to start the process. It's imperative that you do not turn off your system during the update. After the firmware update is complete, you'll need to restart your DS. The firmware upgrade file will be automatically deleted.

That's easy enough, but how do I set it up for homebrew?

Running homebrew off this cart couldn't be any easier. With the CycloDS' automatic DLDI-patching, you should be able to run most games and applications without having to patch the software. Just drag and drop the NDS files you've downloaded, and you're good to go. It's suggested that you organize your files into folders if you plan to keep a lot on your cart, as the cart's file browser will only list 128 ROMs in a single directory. As the folder named "/CycloDS" is a system folder, make sure not to drag any homebrew files that you plan to play into there.



Once you've started up your Nintendo DS, tapped past the Health and Safety screen, and selected "CycloDS Evolution" from the initial menu screen, you'll be greeted with the simple user interface pictured above. In case it's not obvious, the DS icon will bring you to a file browser that will load the software you've copied onto the microSD card. The headphones icon will open the Moonshell media player for any compatible photos/music/text/video files you have. The third icon, a briefcase, will let you configure different settings, including your DS's current LCD brightness.

How do I customize the CycloDS's main menu?


Ever wanted to see your true love, Sasuke, as soon as you turned on your DS? Or maybe you'd just like a sleek menu screen to match your iPhone? Here's your chance to make your system's graphical user interface really feel like yours!
  1. Find and download a skin you like -- try NDS Themes or the skins section of the Team Cyclops' forum
  2. Unzip the skin folder from the file you've downloaded (e.g. LePetitPrince.zip -> "/LePetitPrince")
  3. Open the "/CycloDS" directory in your microSD card
  4. Create a "/Skins" folder in "/CycloDS"
  5. Drag the skin folder you downloaded into the "/Skins" folder (e.g. "/CycloDS/Skins/LePetitPrince")
  6. Slap the microSD card and CycloDS cart into your DS
  7. Load the CycloDS Evolution cart from the DS's initial menu screen
  8. Head into "Settings/Misc" from the CycloDS menu
  9. Select the "Skin" line and hit the A button or use the directional pad to pick your skin
  10. Voila! You've added and enabled a new CycloDS skin!
What about this "Enhanced Mode" I've been hearing about?

The CycloDS has a unique "Enhanced Mode" menu which users can access at any time, even while playing a game, by hitting A + B + X + Y + L + R buttons simultaneously. The menu offers some really slick options, some of which we'd love to see implemented by Nintendo for future versions of the DS -- LCD brightness adjustments, an in-game reset for returning to the CycloDS main menu without restarting the DS, real-time saving for saving/restoring game states at any time, cheat code toggling, variable slow motion, and a display for the current time.

Unfortunately, at the time of this guide's posting, this Enhanced Mode is only available for commercial games and not for homebrew software. If you're the type to crank up Aerosmith and live on the edge, Team Cyclops currently has a public beta for its new firmware (v1.4 Beta 2) adding an in-game reset for homebrew games and applications, allowing you to return to the CycloDS main menu without restarting the DS. It's not as impressive as the full Enhanced Mode, but the soft reset is still very useful!

Why are some people choosing the CycloDS Evolution over the cheaper R4?

While it's onboard firmware, microSDHC support, and Enhanced Mode offerings are all significant advantages for the CycloDS Evolution, the biggest reason why many are happy to pay $10-20 extra for this cart is its excellent, English-speaking (this is a huge deal!) support staff. In addition to providing great technical support and firmware upgrades with new fixes/features, Team Cyclops keeps an active presence in its own forums. You would expect these points to be standard with most flashcart teams, but it's rare to see a group support its cart this well.

Where can I go to for more in-depth information on the CycloDS Evolution?


Try Team Cyclops' CycloDS Evolution Reference Manual or The CycloDS Wiki!

Features: Automatic DLDI-patching with excellent homebrew compatability, media player (Moonshell), user-friendly and skinnable interface, OS built into onboard flash memory, Enhanced Mode, auto-boot and auto-execute options, and microSDHC support
Accessories: EZ-V 3-in-1 Expansion Pack
Language support: English, Japanese, Spanish, Italian, French, German, Portuguese, Latin American Spanish,
Korean, Dutch, Greek, Indonesian, Malaysian, Russian, and Tagalog


Jargon flying right over your head? Check out our homebrew glossary for more information!





plctext
Back M3 Real

Free SHMUPs: OpenTyrian DS and World Reborn



What a great time to be a handheld shoot-em-up fan! On the commercial front, Nanostray 2 just hit store shelves and Ketsui DS is still on the way. Homebrew gamers had their lives changes by Super Wings's release last week, and now they have two more titles to play with -- OpenTyrian DS and World Reborn.

OpenTyrian DS (v0.2) is a port of vertical-scrolling shooter Tyrian, originally a PC title. Players pick up cash while blasting their way through stages which they can then spend on ship modifications in between levels. There's a huge variety of upgrades available for purchase -- primary and secondary weapons (with 11 levels), "sidekicks," shields, energy generators, and even alternate ships. If you have a flaschart handy, you definitely need to try this one out.

As for World Reborn, this horizontal-scrolling SHMUP (with an RPG leveling system) was originally intended as a commercial GBA release and even had a DS sequel planned for a minute, but the game never made it to the retail market. Though developer NeoPong (now defunct) had plans to publish World Reborn with DSI Games, that deal fell through, and the studio has decided to put up the ROM for free rather than pack it away in a warehouse, Indiana Jones-style. Jump past the post break for a trailer of the game.

Read - Download OpenTyrian DS
Read - Download World Reborn

Continue reading Free SHMUPs: OpenTyrian DS and World Reborn

'My god, it's full of StarLite updates'

Despite the legal quandaries that often follow these unsanctioned projects, progress continues on StarLite. This update (version 0.03) to the homebrew StarCraft game for the DS introduces two important features to the RTS port: 3D sprites and a local multiplayer mode.

This limited build seems more buggy than usual -- we couldn't even get it running on an emulator -- but if you have two sets of DSes and flashcarts handy, you should be able to test out StarLite's two-player setup by following this series of steps:
  1. Download Starlite.nds and equipe.txt
  2. Copy StarLite.nds onto both of your flashcarts
  3. Copy equipe.txt onto the root of one cart, making sure the only text in the file is the number "1"
  4. Copy equipe.txt onto the root of another cart, making sure the only text in the file is the number "2"
  5. Boot up the DSes and load the game on both systems
  6. Mutter with satisfaction, "Excellent," while tenting your fingers

Gallery: StarLite

Jump Ultimate Stars translation project forked, anxious gamers hoping to spoon with new lead

Localizing Jump Ultimate Stars, the acclaimed 2D fighter featuring hundreds of Shonen Jump characters, would be a licensing nightmare for any US publisher, so don't expect an official announcement for a US release any time soon. We've rested our hopes of ever playing the game in English on the fan-lead translation project instead.

But with over eleven months passed since the effort began, we've yet to see any public patches, and many are starting to worry that the project has stalled, doomed to sit around incomplete while interest dwindles. Deufeufeu, the same ROM hacker leading the FFTA2 translation team, has stepped in to kick the effort back into gear, forking the project and bringing some much-needed organization to the process.

Having already created a "working patch system," extracted all the game's text, and readied other elements important to the game's translation -- all within a week -- Deufeufeu promises to deliver a patch this weekend, with regular stable and unstable releases to follow. Bring your koma deck past the break for more Jump Ultimate Stars screenshots sprinkled with English text.

Continue reading Jump Ultimate Stars translation project forked, anxious gamers hoping to spoon with new lead

I wish I may, I wish I might: Starlite 0.02

We're just as surprised as you are that Blizzard hasn't sent these guys a cease-and-desist letter yet, but the developers of StarLite, the unofficial StarCraft port for the DS, have put out an update (version 0.02) for the homebrew project.

While the demo's changes are few -- a new tileset (Jungle), improved collision management, and a bug fix for overlapping buildings -- and it still has its share of early-alpha glitches, it's great to see that the RTS port wasn't immediately abandoned after the first release appeared and showed so much promise. You can download and try out the ROM yourself to see how the port is coming along, or you can check the revised gallery we've embedded below!

Gallery: StarLite

FFIV fan translation patch for spoony bards

Once again, we're delving into the ethically dubious practice of ROM hacking (and ROM having), this time for the Japanese release of Final Fantasy IV. Impatient fans have been translating the game's script since the 3D remake's release last month, and they have already released a "semi-final beta" translation patch with most of the description text now in English!

According to the group's progress table, only a few sections still need translation (e.g. monster descriptions, location names), so a full and final English patch doesn't seem too far off. A Translation Wiki is also available for those missing bits or for those of you who'd rather pass on using the patch altogether.

Square Enix has yet to announce its plans for Final Fantasy IV's release outside of Japan. Our best guess? Mid-to-late 2008.

Wish upon a StarLite: StarCraft homebrew

Yes, dreams can come true. With no official plans announced for a DS port of StarCraft or any of Blizzard's other PC games, two French homebrew developers have begun working on bringing the popular RTS to the handheld themselves, titling the game StarLite.

A limited demo (version 0.1) is available for you to test out in an emulator or flashcart of your choice, and, while it's clear there's still a lot of work ahead for the project, it's impressive how much the two-man crew has already accomplished in just three weeks of development. So far, players can select and direct units via touchscreen, build simple structures, and produce additional units. There are even a few enemy troops to attack.

The team plans to continue their work, eventually implementing the rest of the units/structures and a WiFi ad-hoc multiplayer mode for two players. To do all that, however, they'll need some help from several more programmers, so don't be afraid to volunteer your skills to the effort! Hit the gallery below for more early screenshots from StarLite.

Gallery: StarLite

Roguelike updates remind us to play roguelikes



Are you one of the four roguelike fans out there? If so, and if you also can't wait for Mysterious Dungeon: Shiren the Wanderer's February release, why not play NetHackDS or Powder -- two recently-updated homebrew dungeon crawler ports -- in the meantime?

While NetHackDS has the edge in terms of "graphics" and name recognition, Powder has the advantage of being immediately playable in an emulator, so even if you don't have a flashcart, you can still enjoy the addictive game ... if you consider dying a dozen times while trying to figure out how to live longer than five minutes enjoyable.

See also: Nethack your DS

Read - NetHackDS 1.12C
Read - Powder 094

Flash card latest: ESA and the Singapore police get their raid on



Bad dudes who pirate, watch out! The ESA just combined forces with the Singapore police force to raid several local stores that were selling DS flash cards, devices that let users download and play pirated games (but also, it should be noted, perfectly legal homebrew applications), and that are illegal under the Singapore Copyright Act. The haul, while not massive (200 devices worth around $5,800 were confiscated), was still big enough for the ESA to submit a press release, in which it warned more raids would take place should the piracy continue.

You may recall how a series of similar raids was carried out in France recently -- looks like the authorities are beginning to really squeeze the pirates where it hurts.

[Via MaxConsole]

Watch the prologue of Mother 3 ... in English!

We've informed you about the Mother 3 fan translation project before, and now it's time for you to enjoy some of the fruits of Starmen.net's labor. The project is not completed yet, but the team has at the very least finished translating and coding the prologue of the game. You can watch it in the video above (spoilers, obviously), without even having to worry about downloading any unauthorized ROMs or being involved with any yarrrrrring.

The video will also help you further acquaint yourselves with Lucas, who will be showing up as a playable character in one of Nintendo's most anticipated Wii games, Super Smash Bros. Brawl.

From what we've seen, Mother 3 has a certain charm about it, and we can see how fans would be so dedicated in their efforts to bring the game to English speakers. Now, if only Nintendo had the same dedication.

[Via Destructoid]

Homebrew carts for Motocross Challenge and more


Remember Motocross Challenge, that cancelled Excite Bike GBA clone we raved about last April? Developer DHG Games posted a downloadable ROM for the homebrew community to play with, but for those of you who prefer tangible products, RGCD has a limited run of less than a 100 Motocross Challenge cartridges for sale for £7.00 to UK customers (£8.25/$17.00 for worldwide customers). As we made sure to mention several times in our preview, it's a terrific title, and this physical release even has a limited save function included as a bonus.

Several other GBA homebrew carts are available for purchase at RGCD's shop, the latest of which is a Christmas Double Pack containing Santa's Chimney Challenge, Santa's Skidoo Scarper, and a hidden game. While you can find descriptions and ROMs for the titles at developer Ian Jeffray's site, keep in mind that Santa's Skidoo Scarper is meant to be played with your handheld turned sideways. UK residents can pick up this Christmas Double Pack for as low as £5.50, while the rest of the world will have to fork up £6.75 ($13.91).

R4 hits the mainstream media

While pirates and homebrewers alike have known about the R4 since last December, the popular flashcart received its first taste of mainstream media attention today with an article in The Times. The piece focuses on characterizing the R4 as a major threat to Nintendo's pockets, citing the slot-1 cart's cheapness (about $40) and ease of use for its popularity among pirates, dismissing its ability to run homebrew "unofficial software" as an aside.

Despite its cautionary tone, the article provides an interesting look at how shops in Tokyo's Akihabara district advertise the product without actually acknowledging its features. One shop was seen putting up a sign that read, "New R4 shipment has finally arrived! You know what it does! Absolutely no questions will be answered concerning this product ..." Some salesman even refer customers to YouTube tutorials instead of explaining the R4's features themselves.

We understand that the R4 and other similar flashcarts make it easy for people to download and play unauthorized ROMs willy-nilly, but we don't think it's nearly as popular with gamers as The Times suggests. Also, we take offense to the article's ignorance of the DS homebrew community and achievements that tools like the R4 have fostered. We're not all pirates!

Fans equip FFTA2 editor for translation project



Translating Final Fantasy Tactics A2: Grimoire of the Rift just became serious business, as the GBAtemp community has actually built an application around the project to streamline its script-editing process. With this sort of dedication and this new specialized editor, it won't be long before the team releases an English translation patch for, uh, people with pirated ROMs.

Though an official FFTA2 localization seems certain, Square Enix has yet to announce any plans to bring the SRPG stateside. Why not settle for Front Mission DS in the meantime?

One year later: Mother 3 fan translation project



Convinced that Nintendo has no intention of ever localizing Mother 3 for release outside of Japan, fans of the Mother/Earthbound series have been working on their own unofficial translation for the endearing RPG. The volunteer group has put a year's worth of work into the project so far and is celebrating that milestone with two releases:
  1. An anniversary video showing the game played with an English script. It's a preview of not only the team's progress, but of the bugs that still need to be addressed at this stage. You can watch the three-minute clip after the post break.
  2. An updated menu patch with the most up-to-date translations for Mother 3's menus and chapter titles. Of course, this menu patch and the eventual full translation patch require an unauthorized, completely illegal ROM copy of the game to be of any use. Yarr!
Clyde Mandelin's celebratory post at the translation team's page also details the interesting events that went on behind the scenes, covering how the One Piece anime temporarily halted production and why Magical Starsign's failure to sell in the US could've doomed Mother 3's chances of ever receiving an official localization. As Clyde jokes, the project's history really does read like a spy novel!

Continue reading One year later: Mother 3 fan translation project

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